Player Matchup

Nu Wa
Nu Wa
GroceryList_1
Nu Wa
Level 82
God Stats
8W - 13L
1,526 SR
Queue Stats
167W - 208L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
UnevenerComb913
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Yhonatanplay4
Yemoja
Level 27
God Stats
5W - 16L
1,325 SR
Queue Stats
14W - 26L
1,347 Elo+
Solo
Heimdallr
Heimdallr
lego6673
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
nocturnal19
Xbalanque
Level 67
God Stats
27W - 17L
1,772 SR
Queue Stats
129W - 87L
1,620 Elo+
Solo
Team Averages
Level 41
1,525 SR
1,463 Elo+

VS

Team Averages
Level 96
1,597 SR
1,357 Elo+
Izanami
Izanami
CrackForDaLow
Izanami
Level 23
God Stats
4W - 4L
1,792 SR
Queue Stats
17W - 23L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
ELyaga
Nu Wa
Level 115
God Stats
1W - 0L
1,663 SR
Queue Stats
2W - 1L
1,054 Elo+
Solo
Skadi
Skadi
IdRatherNot_87
Skadi
Level 116
God Stats
112W - 145L
1,453 SR
Queue Stats
410W - 498L
1,407 Elo+
Party 2
Vulcan
Vulcan
Slamurai_SloChug
Vulcan
Level 160
God Stats
18W - 25L
1,554 SR
Queue Stats
678W - 770L
1,445 Elo+
Party 2
Atlas
Atlas
chipmunk_92
Atlas
Level 66
God Stats
9W - 11L
1,525 SR
Queue Stats
48W - 61L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
7,590
759
9,111
7,350
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,109
611
1,987
8,996
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 0
6,802
680
1,742
14,053
9,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heimdallr
lego6673
Heimdallr
13
2 / 3 / 2
7,142
714
10,820
14,098
6,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
nocturnal19
Xbalanque
14
2 / 4 / 1
7,585
759
7,860
12,522
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 2 / 6
7,572
757
7,285
8,372
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ELyaga
Nu Wa
15
7 / 2 / 3
8,552
855
12,325
6,523
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 10
7,940
794
8,689
7,810
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 0 / 3
7,945
795
10,566
4,385
1,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 5
8,119
812
6,837
12,639
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
15
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
2
6
2.5
W
Nu Wa
ELyaga
Nu Wa
7
2
3
4.25
L
1
0
2
2
W
2
0
10
7
W
1
0
3
2.5
L
0
5
1
0.1
L
0
4
0
0
W
3
1
5
5.5
L
Heimdallr
lego6673
Heimdallr
2
3
2
1
L
Xbalanque
nocturnal19
Xbalanque
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
45,702
57,019
Taken
39,729
28,470
Mitigated
22,980
12,936
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,285
5,136
0
864
8,372
3,764
1,204
2,207
6,165
0
20,336
W
Nu Wa
ELyaga
Nu Wa
12,325
3,449
730
354
6,523
2,763
991
1,493
4,919
31,086
0
L
9,111
2,253
0
1,680
7,350
3,323
264
4,561
2,789
37,470
0
W
8,689
2,195
0
0
7,810
3,277
1,864
2,169
5,561
0
28,385
W
10,566
5,916
0
875
4,385
1,504
1,087
2,734
1,610
42,260
0
L
1,987
486
0
486
8,996
4,602
0
4,243
4,753
5,540
0
L
1,742
207
3,803
3,980
14,053
9,535
0
7,083
6,970
5,296
0
W
6,837
2,564
0
3,266
12,639
11,672
117
3,928
8,634
22,289
0
L
Heimdallr
lego6673
Heimdallr
10,820
4,206
0
1,942
14,098
6,333
0
7,983
6,115
0
28,699
L
Xbalanque
nocturnal19
Xbalanque
7,860
4,860
0
1,045
12,522
4,677
0
5,858
6,664
0
33,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
40,128
160
Minions Killed
215
0
Camps Cleared
0
806,765
Distance Traveled
1,093,769
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,572
757
26
3
0
181,953
0
W
Nu Wa
8,552
855
42
4
0
199,820
0
L
Nu Wa
7,590
759
58
6
0
198,772
3
W
Skadi
7,940
794
57
6
0
214,014
1
W
Vulcan
7,945
795
71
7
0
235,154
1
L
Cthulhu
6,109
611
11
1
0
92,396
0
L
Yemoja
6,802
680
6
1
0
166,075
3
W
Atlas
8,119
812
19
2
0
262,828
3
L
Heimdallr
7,142
714
37
4
0
190,783
0
L
Xbalanque
7,585
759
48
5
0
158,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role