Player Matchup

Hou Yi
Hou Yi
BADP0P0
Hou Yi
Level 105
God Stats
1W - 0L
1,327 SR
Queue Stats
21W - 17L
1,364 Elo+
Party 1
Cerberus
Cerberus
ToxicVoid66
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,270 Elo+
Party 1
Baron Samedi
Baron Samedi
gavin1234567893
Baron Samedi
Level 42
God Stats
3W - 2L
1,336 SR
Queue Stats
14W - 16L
1,143 Elo+
Party 1
Team Averages
Level 53
1,388 SR
1,259 Elo+

VS

Team Averages
Level 24
1,414 SR
1,176 Elo+
Cupid
Cupid
Edrxzzy_dagoat
Cupid
Level 23
God Stats
12W - 9L
1,243 SR
Queue Stats
41W - 65L
1,171 Elo+
Party 2
Sol
Sol
Nuttter_Shutter
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Serqet
Serqet
ZxnoClipz
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 83L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BADP0P0
Hou Yi
17
13 / 3 / 11
13,019
814
23,599
14,835
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ToxicVoid66
Cerberus
13
1 / 3 / 13
10,430
652
4,188
12,422
13,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
gavin1234567893
Baron Samedi
20
14 / 1 / 14
14,134
883
25,454
12,559
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
10,945
684
11,501
18,566
8,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 10 / 5
10,048
628
9,740
19,679
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ZxnoClipz
Serqet
14
2 / 13 / 2
10,405
650
7,169
22,341
11,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
28
Kills
7
7
Deaths
28
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BADP0P0
Hou Yi
13
3
11
6.17
L
4
5
1
0.9
L
1
10
5
0.35
W
Cerberus
ToxicVoid66
Cerberus
1
3
13
2.5
L
Serqet
ZxnoClipz
Serqet
2
13
2
0.23
W
Baron Samedi
gavin1234567893
Baron Samedi
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,241
Damage
28,410
39,816
Taken
60,586
28,359
Mitigated
28,832
10,735
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BADP0P0
Hou Yi
23,599
12,655
0
2,117
14,835
7,127
1,387
2,899
11,540
0
51,803
L
11,501
6,234
983
3,213
18,566
8,345
0
10,509
8,057
0
63,337
L
9,740
2,755
0
2,269
19,679
8,665
0
8,702
10,977
18,793
2,373
W
Cerberus
ToxicVoid66
Cerberus
4,188
239
103
1,591
12,422
13,469
568
2,778
9,512
12,424
0
L
Serqet
ZxnoClipz
Serqet
7,169
2,668
0
354
22,341
11,822
0
11,027
11,314
0
15,134
W
Baron Samedi
gavin1234567893
Baron Samedi
25,454
2,818
2,463
4,461
12,559
7,763
616
3,424
8,599
80,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
31,398
224
Minions Killed
129
8
Camps Cleared
5
726,027
Distance Traveled
767,882
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,019
814
54
3
2
256,154
3
L
Cupid
10,945
684
93
6
1
272,254
0
L
Sol
10,048
628
20
1
2
252,814
0
W
Cerberus
10,430
652
31
2
0
194,959
2
L
Serqet
10,405
650
16
1
2
242,814
0
W
Baron Samedi
14,134
883
139
9
6
274,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role