Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SSouryuu
Yemoja
Level 129
God Stats
1W - 0L
1,265 SR
Queue Stats
105W - 91L
1,507 Elo+
Party 3
Ares
Ares
qExmo
Ares
Level 128
God Stats
4W - 0L
1,799 SR
Queue Stats
93W - 84L
1,506 Elo+
Party 3
Cernunnos
Cernunnos
tavitch
Cernunnos
Level 148
God Stats
1W - 1L
1,261 SR
Queue Stats
39W - 38L
1,454 Elo+
Party 2
Hades
Hades
zeMarinco
Hades
Level 160
God Stats
5W - 6L
1,345 SR
Queue Stats
425W - 441L
1,446 Elo+
Party 2
Team Averages
Level 145
1,434 SR
1,483 Elo+

VS

Team Averages
Level 123
1,427 SR
1,473 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RamboLando
Cthulhu
Level 109
God Stats
2W - 4L
1,460 SR
Queue Stats
348W - 390L
1,398 Elo+
Party 1
Chernobog
Chernobog
RealAsmir
Chernobog
Level 158
God Stats
1W - 2L
1,315 SR
Queue Stats
113W - 115L
1,536 Elo+
Solo
Nox
Nox
TDotGuy7
Nox
Level 102
God Stats
7W - 6L
1,425 SR
Queue Stats
320W - 343L
1,404 Elo+
Party 1
Hel
Hel
tutifrutii
Hel
Level 149
God Stats
5W - 7L
1,434 SR
Queue Stats
288W - 281L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
12 / 3 / 16
14,097
881
31,941
11,849
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
SSouryuu
Yemoja
18
2 / 2 / 22
11,977
749
7,761
15,797
19,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
qExmo
Ares
19
8 / 3 / 21
11,969
748
16,603
26,464
46,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
tavitch
Cernunnos
19
4 / 1 / 23
11,639
727
14,221
11,709
8,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hades
zeMarinco
Hades
19
10 / 5 / 15
12,476
780
26,139
27,528
21,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 8 / 7
10,248
641
16,479
21,101
9,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RamboLando
Cthulhu
19
3 / 7 / 11
11,888
743
19,518
26,441
37,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
RealAsmir
Chernobog
19
2 / 5 / 10
11,119
695
18,404
20,190
10,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 10 / 4
9,854
616
4,495
20,220
9,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 6 / 7
10,779
674
8,168
18,412
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
53
36
Kills
14
14
Deaths
36
97
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
3
16
6.67
L
Izanami
 
Izanami
3
8
7
0.81
L
Cthulhu
RamboLando
Cthulhu
3
7
11
1.21
L
Chernobog
RealAsmir
Chernobog
2
5
10
1.4
W
Yemoja
SSouryuu
Yemoja
2
2
22
6.5
L
2
10
4
0.4
W
Ares
qExmo
Ares
8
3
21
6.17
W
Cernunnos
tavitch
Cernunnos
4
1
23
15.5
L
4
6
7
1.25
W
Hades
zeMarinco
Hades
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,665
Damage
67,064
93,347
Taken
106,364
103,571
Mitigated
76,229
37,702
Healing
40,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
31,941
205
2,549
1,079
11,849
7,748
1,435
5,218
6,631
65,044
0
L
Izanami
 
Izanami
16,479
8,708
759
2,830
21,101
9,599
1,402
17,023
4,078
0
29,601
L
Cthulhu
RamboLando
Cthulhu
19,518
412
3,640
3,455
26,441
37,341
180
17,566
8,875
37,310
0
L
Chernobog
RealAsmir
Chernobog
18,404
9,026
155
1,355
20,190
10,303
1,120
15,559
4,631
0
42,017
W
Yemoja
SSouryuu
Yemoja
7,761
1,217
10,364
4,238
15,797
19,728
634
6,614
9,183
15,718
0
L
4,495
66
942
2,717
20,220
9,161
356
17,624
2,596
13,832
0
W
Ares
qExmo
Ares
16,603
813
0
1,565
26,464
46,839
782
7,562
18,902
22,623
0
W
Cernunnos
tavitch
Cernunnos
14,221
5,571
2,742
3,164
11,709
8,177
3,472
5,513
6,196
0
33,287
L
8,168
499
17,455
7,645
18,412
9,825
504
14,672
3,740
14,761
0
W
Hades
zeMarinco
Hades
26,139
533
1,713
10,288
27,528
21,079
1,441
7,274
20,254
50,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,158
Gold Earned
53,888
184
Minions Killed
155
0
Camps Cleared
0
1,394,211
Distance Traveled
1,255,247
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,097
881
80
5
0
309,834
0
L
Izanami
10,248
641
33
2
0
223,223
1
L
Cthulhu
11,888
743
35
2
0
283,881
0
L
Chernobog
11,119
695
48
3
0
240,209
1
W
Yemoja
11,977
749
7
0
0
283,550
1
L
Nox
9,854
616
19
1
0
242,727
0
W
Ares
11,969
748
9
1
0
264,784
0
W
Cernunnos
11,639
727
29
2
0
305,689
0
L
Hel
10,779
674
20
1
0
265,207
0
W
Hades
12,476
780
59
4
0
230,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role