Player Matchup

Cthulhu
Cthulhu
NerdTheThird
Cthulhu
Level 45
God Stats
1W - 2L
1,674 SR
Queue Stats
39W - 55L
1,388 Elo+
Solo
Vamana
Vamana
OR4NG3z
Vamana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 288L
1,401 Elo+
Solo
Rama
Rama
Pellegrine00
Rama
Level 67
God Stats
8W - 6L
1,601 SR
Queue Stats
407W - 412L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZetaSiren
Morgan Le Fay
Level 39
God Stats
4W - 3L
1,636 SR
Queue Stats
72W - 62L
1,423 Elo+
Party 1
Cliodhna
Cliodhna
smoresandoreos
Cliodhna
Level 49
God Stats
5W - 2L
1,802 SR
Queue Stats
79W - 67L
1,440 Elo+
Party 1
Team Averages
Level 72
1,643 SR
1,420 Elo+

VS

Team Averages
Level 67
1,641 SR
1,392 Elo+
Ne Zha
Ne Zha
CynicalSilence23
Ne Zha
Level 79
God Stats
26W - 10L
1,483 SR
Queue Stats
233W - 231L
1,417 Elo+
Solo
Poseidon
Poseidon
Elunesdaddy
Poseidon
Level 102
God Stats
4W - 0L
1,781 SR
Queue Stats
26W - 32L
1,393 Elo+
Solo
Artemis
Artemis
Mootman91
Artemis
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
220W - 290L
1,320 Elo+
Solo
Cthulhu
Cthulhu
RageLost6h
Cthulhu
Level 28
God Stats
1W - 0L
1,739 SR
Queue Stats
7W - 9L
1,509 Elo+
Party 2
Ravana
Ravana
smiteguilly
Ravana
Level 79
God Stats
1W - 1L
1,701 SR
Queue Stats
68W - 75L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NerdTheThird
Cthulhu
12
4 / 2 / 1
7,631
545
7,451
11,591
6,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
OR4NG3z
Vamana
8
1 / 2 / 2
5,461
390
3,435
8,257
2,942
9
1 / 2 / 2
6,145
439
6,464
9,916
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ZetaSiren
Morgan Le Fay
11
0 / 5 / 3
6,543
467
4,150
9,076
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
10
4 / 5 / 2
7,140
510
7,139
13,273
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,213
587
7,642
12,040
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Elunesdaddy
Poseidon
16
7 / 1 / 1
9,539
681
7,880
5,141
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Mootman91
Artemis
12
3 / 2 / 0
7,214
515
10,683
11,816
4,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
RageLost6h
Cthulhu
13
1 / 3 / 3
7,654
547
6,341
10,060
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
11
0 / 2 / 1
7,114
508
3,631
8,945
4,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
16
16
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Poseidon
Elunesdaddy
Poseidon
7
1
1
7.5
W
Artemis
Mootman91
Artemis
3
2
0
1.5
L
Cthulhu
NerdTheThird
Cthulhu
4
2
1
2.25
L
Vamana
OR4NG3z
Vamana
1
2
2
1
L
1
2
2
1
W
Cthulhu
RageLost6h
Cthulhu
1
3
3
0.83
L
Morgan Le Fay
ZetaSiren
Morgan Le Fay
0
5
3
0.3
W
Ravana
0
2
1
0.25
L
Cliodhna
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
36,177
52,113
Taken
48,002
20,505
Mitigated
21,157
11,459
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,642
3,353
0
2,127
12,040
4,898
0
2,420
9,620
0
60,411
W
Poseidon
Elunesdaddy
Poseidon
7,880
1,175
0
1,438
5,141
2,077
1,122
2,230
2,911
69,547
0
W
Artemis
Mootman91
Artemis
10,683
7,294
0
5,160
11,816
4,240
3,262
408
11,408
0
54,002
L
Cthulhu
NerdTheThird
Cthulhu
7,451
545
94
3,862
11,591
6,470
0
6,321
4,693
46,690
0
L
Vamana
OR4NG3z
Vamana
3,435
1,578
0
3,000
8,257
2,942
0
0
8,257
0
10,603
L
6,464
5,457
0
2,492
9,916
2,783
0
537
9,379
0
36,254
W
Cthulhu
RageLost6h
Cthulhu
6,341
300
143
630
10,060
5,624
0
6,563
3,497
38,753
0
L
Morgan Le Fay
ZetaSiren
Morgan Le Fay
4,150
298
0
803
9,076
3,657
0
5,529
3,517
41,958
0
W
Ravana
3,631
826
1,387
2,371
8,945
4,318
560
613
8,332
0
38,951
L
Cliodhna
7,139
1,934
0
1,208
13,273
4,653
0
1,203
12,046
0
36,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
39,734
281
Minions Killed
431
0
Camps Cleared
0
1,206,522
Distance Traveled
1,379,192
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,213
587
98
7
0
312,410
2
W
Poseidon
9,539
681
134
10
0
305,125
3
W
Artemis
7,214
515
70
5
0
217,248
0
L
Cthulhu
7,631
545
76
5
0
248,020
1
L
Vamana
5,461
390
8
1
0
193,389
6
L
Rama
6,145
439
71
5
0
235,769
0
W
Cthulhu
7,654
547
69
5
0
276,354
4
L
Morgan Le Fay
6,543
467
76
5
0
253,526
3
W
Ravana
7,114
508
60
4
0
268,055
3
L
Cliodhna
7,140
510
50
4
0
275,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role