Player Matchup

Olorun
Olorun
Coady4567
Olorun
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
57W - 38L
1,484 Elo+
Party 2
Fafnir
Fafnir
ConcededRug18
Fafnir
Level 25
God Stats
6W - 1L
1,843 SR
Queue Stats
58W - 40L
1,429 Elo+
Party 2
Rama
Rama
lAngrySharkl
Rama
Level 109
God Stats
2W - 3L
1,717 SR
Queue Stats
124W - 80L
1,694 Elo+
Party 2
Team Averages
Level 74
1,686 SR
1,535 Elo+

VS

Team Averages
Level 78
1,603 SR
1,485 Elo+
Hel
Hel
Aero_Bullet61
Hel
Level 66
God Stats
3W - 0L
1,302 SR
Queue Stats
4W - 2L
1,300 Elo+
Solo
Medusa
Medusa
ClimbingSix
Medusa
Level 137
God Stats
26W - 19L
1,536 SR
Queue Stats
516W - 436L
1,550 Elo+
Party 1
Bastet
Bastet
Dakfromboro
Bastet
Level 30
God Stats
18W - 3L
1,970 SR
Queue Stats
191W - 87L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Coady4567
Olorun
12
0 / 5 / 2
7,935
567
7,889
17,378
8,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 2
9,152
654
4,448
21,146
28,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 9 / 1
9,512
679
12,507
20,617
8,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
10,223
730
14,809
9,247
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
6 / 0 / 10
10,601
757
21,376
16,267
8,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
7 / 1 / 8
10,241
732
16,327
13,586
6,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Medusa
6
0
10
11
L
Olorun
Coady4567
Olorun
0
5
2
0.2
L
1
4
2
0.5
W
Bastet
7
1
8
11
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
52,512
59,141
Taken
39,100
46,658
Mitigated
21,154
13,303
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,809
1,239
7,177
5,522
9,247
5,943
299
2,655
6,592
36,561
0
W
Medusa
21,376
11,381
0
5,270
16,267
8,473
2,381
5,120
11,147
0
55,297
L
Olorun
Coady4567
Olorun
7,889
2,697
558
4,499
17,378
8,958
0
4,711
12,667
27,954
1,899
L
4,448
1,640
2,186
3,083
21,146
28,811
0
5,128
16,018
8,573
0
W
Bastet
16,327
3,554
0
3,602
13,586
6,738
0
4,675
8,911
0
38,119
L
12,507
9,052
0
2,977
20,617
8,889
0
5,064
15,553
0
46,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
31,065
126
Minions Killed
159
4
Camps Cleared
8
655,228
Distance Traveled
780,618
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,223
730
42
3
2
273,657
0
W
Medusa
10,601
757
69
5
0
245,648
1
L
Olorun
7,935
567
34
2
0
217,624
2
L
Fafnir
9,152
654
13
1
0
236,069
0
W
Bastet
10,241
732
48
3
6
261,313
3
L
Rama
9,512
679
79
6
4
201,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role