Player Matchup

Merlin
Merlin
Silver II
ImNotChrisRock
Merlin
Silver II
Level 160
God Stats
2W - 2L
1,650 SR
Queue Stats
18W - 13L
1,479 MMR
Solo
Achilles
Achilles
Bronze V
LostSky zZz
Achilles
Bronze V
Level 105
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 2L
1,505 MMR
Solo
Chaac
Chaac
Gold V
QARAQ
Chaac
Gold V
Level 127
God Stats
100W - 131L
1,459 SR
Queue Stats
720W - 855L
1,430 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,545 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,511 SR
1,447 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
GuardUpImLee
King Arthur
Gold III
Level 65
God Stats
46W - 50L
1,534 SR
Queue Stats
164W - 206L
1,560 MMR
Solo
Athena
Athena
Gold V
Munch2thamax
Athena
Gold V
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
291W - 325L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 5
13,844
692
32,191
7,824
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
LostSky zZz
Achilles
18
3 / 4 / 4
12,768
638
20,943
22,756
22,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
QARAQ
Chaac
17
2 / 3 / 5
12,400
620
15,897
25,489
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
IshtarAh Muzen CabSylvanusAtlasGanesha

VS

Bans
ShivaBaron SamediCabrakanChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 2 / 1
12,822
641
19,847
24,048
10,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
GuardUpImLee
King Arthur
16
1 / 3 / 4
11,766
588
13,900
28,784
24,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
16
1 / 2 / 6
12,896
645
10,255
31,481
43,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
7
Kills
7
7
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
2
1
2.75
L
King Arthur
GuardUpImLee
King Arthur
1
3
4
1
W
2
0
5
4.5
W
Achilles
LostSky zZz
Achilles
3
4
4
1.25
L
Athena
1
2
6
2
W
Chaac
QARAQ
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,031
Damage
44,002
56,069
Taken
84,313
53,722
Mitigated
78,502
14,159
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
19,847
11,526
0
4,460
24,048
10,658
84
8,504
14,919
0
82,912
L
King Arthur
GuardUpImLee
King Arthur
13,900
1,832
0
10,157
28,784
24,410
0
11,131
17,203
0
46,721
W
32,191
1,372
0
592
7,824
3,933
1,829
822
7,002
107,525
0
W
Achilles
LostSky zZz
Achilles
20,943
7,350
0
3,501
22,756
22,598
516
5,074
17,682
0
47,207
L
Athena
10,255
2,286
363
8,032
31,481
43,434
0
13,543
17,240
29,639
0
W
Chaac
QARAQ
Chaac
15,897
3,219
0
10,066
25,489
27,191
276
4,919
20,570
0
41,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
37,484
268
Minions Killed
208
12
Camps Cleared
6
1,107,534
Distance Traveled
1,089,615
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,822
641
123
6
1
328,443
5
L
King Arthur
11,766
588
57
3
4
367,276
3
W
Merlin
13,844
692
167
8
10
377,147
6
W
Achilles
12,768
638
61
3
1
374,421
2
L
Athena
12,896
645
28
1
1
393,896
7
W
Chaac
12,400
620
40
2
1
355,966
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role