Player Matchup

Chaac
Chaac
Botkush420
Chaac
Level 48
God Stats
6W - 9L
1,560 SR
Queue Stats
10W - 17L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
Gil Galad5716
Heimdallr
Level 111
God Stats
0W - 4L
1,496 SR
Queue Stats
9W - 21L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
HiImDaryn
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,396 Elo+
Party 2
Olorun
Olorun
MayorMayNot
Olorun
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,732 Elo+
Party 2
Danzaburou
Danzaburou
MillersHere
Danzaburou
Level 36
God Stats
1W - 4L
1,335 SR
Queue Stats
9W - 13L
1,530 Elo+
Party 2
Team Averages
Level 85
1,478 SR
1,515 Elo+

VS

Team Averages
Level 106
1,486 SR
1,464 Elo+
Hercules
Hercules
BrokenPiano
Hercules
Level 119
God Stats
1W - 0L
1,334 SR
Queue Stats
51W - 51L
1,494 Elo+
Party 1
Nemesis
Nemesis
LJ_BlackOut27
Nemesis
Level 48
God Stats
1W - 3L
1,414 SR
Queue Stats
49W - 51L
1,447 Elo+
Party 1
Hera
Hera
M-Assassin14
Hera
Level 136
God Stats
23W - 26L
1,660 SR
Queue Stats
79W - 94L
1,446 Elo+
Party 1
Sol
Sol
ShinNeoWolf
Sol
Level 109
God Stats
2W - 1L
1,479 SR
Queue Stats
52W - 56L
1,467 Elo+
Party 1
Mulan
Mulan
atl_ashy
Mulan
Level 118
God Stats
20W - 17L
1,545 SR
Queue Stats
130W - 179L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 2 / 4
13,397
670
16,021
23,233
23,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Gil Galad5716
Heimdallr
20
4 / 8 / 4
13,392
670
19,612
27,289
15,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
HiImDaryn
Sylvanus
20
0 / 2 / 8
13,783
689
11,071
20,524
31,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
20
2 / 4 / 6
12,678
634
17,885
18,374
10,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
MillersHere
Danzaburou
18
1 / 6 / 3
12,036
602
10,158
22,533
12,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrokenPiano
Hercules
20
3 / 2 / 16
13,500
675
9,525
22,176
28,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
20
4 / 2 / 11
14,300
715
9,274
17,032
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 8
15,551
778
35,504
12,537
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 8
14,740
737
18,957
13,022
5,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
atl_ashy
Mulan
20
4 / 4 / 9
13,785
689
18,727
29,467
26,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
10
Kills
22
22
Deaths
10
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
2
4
2.5
W
Hercules
BrokenPiano
Hercules
3
2
16
5.5
L
Heimdallr
Gil Galad5716
Heimdallr
4
8
4
0.75
L
Sylvanus
HiImDaryn
Sylvanus
0
2
8
2
W
Nemesis
4
2
11
4.75
W
7
1
8
11
L
Olorun
2
4
6
1.25
L
Danzaburou
MillersHere
Danzaburou
1
6
3
0.42
W
4
1
8
8
W
Mulan
atl_ashy
Mulan
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,747
Damage
91,987
111,953
Taken
94,234
92,994
Mitigated
74,796
36,823
Healing
27,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,021
2,180
0
7,817
23,233
23,925
1,265
9,979
12,844
0
75,452
W
Hercules
BrokenPiano
Hercules
9,525
1,234
671
7,116
22,176
28,019
835
8,208
13,968
0
14,246
L
Heimdallr
Gil Galad5716
Heimdallr
19,612
8,444
0
4,716
27,289
15,036
0
11,453
15,379
0
60,181
L
Sylvanus
HiImDaryn
Sylvanus
11,071
2,226
8,506
9,052
20,524
31,551
185
11,434
8,583
30,692
0
W
Nemesis
9,274
3,192
0
3,338
17,032
9,790
322
4,125
12,907
88
45,711
W
35,504
7,172
0
2,482
12,537
5,386
1,850
2,191
10,346
118,743
0
L
Olorun
17,885
11,574
484
1,041
18,374
10,190
979
12,849
5,415
68,690
0
L
Danzaburou
MillersHere
Danzaburou
10,158
4,580
0
5,207
22,533
12,292
865
8,439
13,672
0
39,862
W
18,957
4,614
0
6,291
13,022
5,340
4,124
2,856
10,166
69,522
0
W
Mulan
atl_ashy
Mulan
18,727
578
0
7,291
29,467
26,261
9
11,576
17,891
0
48,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,286
Gold Earned
71,876
352
Minions Killed
423
0
Camps Cleared
0
1,849,528
Distance Traveled
2,179,413
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,397
670
112
6
0
426,733
4
W
Hercules
13,500
675
15
1
0
443,284
2
L
Heimdallr
13,392
670
80
4
0
353,876
1
L
Sylvanus
13,783
689
29
1
0
337,272
5
W
Nemesis
14,300
715
70
4
0
479,868
0
W
Hera
15,551
778
172
9
0
433,053
7
L
Olorun
12,678
634
83
4
0
384,464
4
L
Danzaburou
12,036
602
48
2
0
347,183
0
W
Sol
14,740
737
109
5
0
382,210
7
W
Mulan
13,785
689
57
3
0
440,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role