Player Matchup

Anubis
Anubis
HIBOU24O4
Anubis
Level 45
God Stats
6W - 8L
1,468 SR
Queue Stats
32W - 39L
1,420 Elo+
Party 3
Tyr
Tyr
Mr-WAZ
Tyr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 73L
1,380 Elo+
Party 3
Bakasura
Bakasura
ThiefsShadow
Bakasura
Level 109
God Stats
60W - 58L
1,584 SR
Queue Stats
164W - 175L
1,567 Elo+
Party 2
Hera
Hera
UmbraVitae15
Hera
Level 38
God Stats
8W - 2L
1,832 SR
Queue Stats
15W - 15L
1,886 Elo+
Party 2
Medusa
Medusa
brohamulus
Medusa
Level 116
God Stats
3W - 0L
1,766 SR
Queue Stats
185W - 204L
1,567 Elo+
Party 2
Team Averages
Level 84
1,630 SR
1,564 Elo+

VS

Team Averages
Level 30
1,439 SR
1,313 Elo+
Cthulhu
Cthulhu
FatBoiCreep-
Cthulhu
Level 15
God Stats
1W - 5L
1,369 SR
Queue Stats
9W - 15L
1,141 Elo+
Party 1
Nu Wa
Nu Wa
InsaneBornKiller
Nu Wa
Level 24
God Stats
4W - 10L
1,407 SR
Queue Stats
16W - 17L
1,369 Elo+
Party 1
Thanatos
Thanatos
PHATBAIIS-
Thanatos
Level 39
God Stats
15W - 15L
1,547 SR
Queue Stats
52W - 62L
1,500 Elo+
Party 1
Cupid
Cupid
R1sKyB1scuit525
Cupid
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,440 Elo+
Solo
King Arthur
King Arthur
daykill-
King Arthur
Level 16
God Stats
0W - 6L
1,369 SR
Queue Stats
9W - 23L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HIBOU24O4
Anubis
18
0 / 1 / 0
12,910
759
0
2,474
904
Tyr
Mr-WAZ
Tyr
18
0 / 8 / 3
13,580
799
4,046
20,571
16,649
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ThiefsShadow
Bakasura
20
16 / 3 / 9
20,072
1,181
36,205
28,193
20,143
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 1 / 11
16,700
982
17,604
8,912
5,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
brohamulus
Medusa
20
13 / 1 / 14
21,080
1,240
51,064
18,678
9,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatBoiCreep-
Cthulhu
20
4 / 4 / 9
15,242
897
13,104
28,184
30,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 4 / 10
15,165
892
18,837
14,496
6,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
PHATBAIIS-
Thanatos
20
4 / 10 / 8
15,461
909
14,094
24,022
10,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 9 / 11
15,742
926
15,868
24,337
10,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
daykill-
King Arthur
20
3 / 3 / 10
15,437
908
11,375
24,887
31,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
62
30
Kills
14
14
Deaths
30
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FatBoiCreep-
Cthulhu
4
4
9
2.13
W
Anubis
HIBOU24O4
Anubis
0
1
0
0
L
2
4
10
1.75
W
Tyr
Mr-WAZ
Tyr
0
8
3
0.19
L
Thanatos
PHATBAIIS-
Thanatos
4
10
8
0.8
L
1
9
11
0.72
W
Bakasura
ThiefsShadow
Bakasura
16
3
9
6.83
W
1
1
11
6.5
W
Medusa
brohamulus
Medusa
13
1
14
20
L
King Arthur
daykill-
King Arthur
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,919
Damage
73,278
78,828
Taken
115,926
52,093
Mitigated
89,989
8,026
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FatBoiCreep-
Cthulhu
13,104
1,775
0
0
28,184
30,722
0
4,974
21,215
58,853
0
W
Anubis
HIBOU24O4
Anubis
0
0
0
0
2,474
904
0
2,051
423
0
0
L
18,837
7,748
373
580
14,496
6,342
0
1,488
12,829
64,711
0
W
Tyr
Mr-WAZ
Tyr
4,046
721
69
48
20,571
16,649
0
7,785
12,472
1,162
6,453
L
Thanatos
PHATBAIIS-
Thanatos
14,094
4,338
0
6,945
24,022
10,450
0
1,125
20,565
0
36,950
L
15,868
10,295
1,911
1,252
24,337
10,490
0
3,057
19,133
0
65,453
W
Bakasura
ThiefsShadow
Bakasura
36,205
22,038
0
7,062
28,193
20,143
0
10,628
17,565
0
48,950
W
17,604
5,238
0
0
8,912
5,350
0
4,274
4,638
73,611
0
W
Medusa
brohamulus
Medusa
51,064
23,003
242
605
18,678
9,047
0
7,203
11,475
0
144,433
L
King Arthur
daykill-
King Arthur
11,375
2,306
0
2,127
24,887
31,985
0
6,871
16,484
0
24,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,342
Gold Earned
77,047
396
Minions Killed
382
12
Camps Cleared
11
1,140,727
Distance Traveled
1,676,598
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,242
897
89
5
1
356,528
0
W
Anubis
12,910
759
0
0
0
7,832
1
L
Nu Wa
15,165
892
100
6
1
326,260
0
W
Tyr
13,580
799
1
0
0
112,417
0
L
Thanatos
15,461
909
53
3
5
349,840
0
L
Cupid
15,742
926
120
7
4
291,100
2
W
Bakasura
20,072
1,181
55
3
5
372,436
0
W
Hera
16,700
982
141
8
1
292,958
0
W
Medusa
21,080
1,240
199
12
6
355,084
0
L
King Arthur
15,437
908
20
1
0
352,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role