Player Matchup

Apollo
Apollo
Blind Pierre
Apollo
Level 159
God Stats
11W - 10L
1,650 SR
Queue Stats
687W - 624L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
CanineFire
Guan Yu
Level 105
God Stats
2W - 1L
1,773 SR
Queue Stats
422W - 276L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FluffyThanThan
Morgan Le Fay
Level 117
God Stats
2W - 1L
1,927 SR
Queue Stats
165W - 135L
1,598 Elo+
Party 1
Agni
Agni
GreeneSnipes
Agni
Level 160
God Stats
12W - 12L
1,494 SR
Queue Stats
570W - 582L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Nuclearpotato65
Kukulkan
Level 105
God Stats
1W - 3L
1,187 SR
Queue Stats
152W - 97L
1,604 Elo+
Party 1
Team Averages
Level 129
1,606 SR
1,573 Elo+

VS

Team Averages
Level 101
1,470 SR
1,577 Elo+
Thanatos
Thanatos
HipNathan
Thanatos
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
34W - 14L
1,627 Elo+
Party 2
Guan Yu
Guan Yu
ShakaSmurf
Guan Yu
Level 110
God Stats
3W - 0L
1,294 SR
Queue Stats
165W - 198L
1,440 Elo+
Solo
Loki
Loki
SpicyTortilla
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,574 Elo+
Party 2
Baba Yaga
Baba Yaga
camtom89
Baba Yaga
Level 124
God Stats
2W - 0L
1,780 SR
Queue Stats
77W - 47L
1,619 Elo+
Party 2
Cerberus
Cerberus
killemall144
Cerberus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 24L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 9 / 5
10,537
555
15,490
23,214
10,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
CanineFire
Guan Yu
20
1 / 4 / 7
11,482
604
7,554
25,291
29,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
FluffyThanThan
Morgan Le Fay
20
3 / 6 / 7
11,158
587
18,266
23,261
11,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 9 / 6
11,478
604
20,601
19,821
7,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
11
2 / 5 / 2
9,029
475
5,608
10,652
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HipNathan
Thanatos
20
19 / 2 / 7
14,578
767
22,076
21,677
16,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ShakaSmurf
Guan Yu
20
2 / 1 / 20
12,395
652
14,239
20,787
24,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 5 / 10
11,612
611
6,560
16,669
8,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
camtom89
Baba Yaga
20
8 / 2 / 23
13,892
731
42,071
20,182
10,266
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
killemall144
Cerberus
18
3 / 4 / 12
11,741
618
11,208
25,909
28,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
13
Kills
33
33
Deaths
14
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
9
5
0.61
L
Guan Yu
CanineFire
Guan Yu
1
4
7
1.13
L
Morgan Le Fay
FluffyThanThan
Morgan Le Fay
3
6
7
1.08
L
4
9
6
0.78
W
Thanatos
HipNathan
Thanatos
19
2
7
11.25
L
Kukulkan
2
5
2
0.6
W
Guan Yu
ShakaSmurf
Guan Yu
2
1
20
12
W
1
5
10
1.2
W
Baba Yaga
camtom89
Baba Yaga
8
2
23
9.75
W
Cerberus
killemall144
Cerberus
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,519
Damage
96,154
102,239
Taken
105,224
63,480
Mitigated
88,163
27,293
Healing
73,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
15,490
6,717
786
2,475
23,214
10,573
0
11,132
12,082
0
28,799
L
Guan Yu
CanineFire
Guan Yu
7,554
1,045
8,972
7,701
25,291
29,444
0
12,337
12,954
0
22,715
L
Morgan Le Fay
FluffyThanThan
Morgan Le Fay
18,266
1,258
1,006
3,492
23,261
11,968
0
13,710
9,551
48,509
0
L
20,601
646
1,467
1,119
19,821
7,782
0
9,007
10,814
39,931
0
W
Thanatos
HipNathan
Thanatos
22,076
5,495
1,081
16,074
21,677
16,325
2,323
9,926
11,321
141
35,711
L
Kukulkan
5,608
37
51
224
10,652
3,713
0
7,159
3,493
9,782
0
W
Guan Yu
ShakaSmurf
Guan Yu
14,239
681
19,682
11,543
20,787
24,321
1,063
8,072
12,475
0
38,916
W
6,560
472
2,537
3,734
16,669
8,300
1,851
7,497
8,936
0
21,812
W
Baba Yaga
camtom89
Baba Yaga
42,071
3,048
2,685
7,709
20,182
10,266
1,660
7,910
12,177
76,335
0
W
Cerberus
killemall144
Cerberus
11,208
0
2,372
6,176
25,909
28,951
868
9,645
15,840
26,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
64,218
167
Minions Killed
196
0
Camps Cleared
0
1,493,068
Distance Traveled
1,913,424
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,537
555
28
1
0
290,682
0
L
Guan Yu
11,482
604
28
1
0
384,149
0
L
Morgan Le Fay
11,158
587
57
3
0
320,313
0
L
Agni
11,478
604
44
2
0
316,688
5
W
Thanatos
14,578
767
31
2
0
362,938
4
L
Kukulkan
9,029
475
10
1
0
181,236
0
W
Guan Yu
12,395
652
37
2
0
430,030
1
W
Loki
11,612
611
23
1
0
367,098
1
W
Baba Yaga
13,892
731
61
3
0
388,949
0
W
Cerberus
11,741
618
44
2
0
364,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role