Player Matchup

Artio
Artio
CodyThaGod_l33T
Artio
Level 126
God Stats
1W - 1L
1,378 SR
Queue Stats
68W - 60L
1,653 Elo+
Party 1
Chernobog
Chernobog
Okami64
Chernobog
Level 158
God Stats
1W - 2L
1,503 SR
Queue Stats
551W - 531L
1,619 Elo+
Solo
Nu Wa
Nu Wa
WAFL1823
Nu Wa
Level 154
God Stats
2W - 1L
1,695 SR
Queue Stats
279W - 277L
1,572 Elo+
Solo
Shiva
Shiva
biggalban2
Shiva
Level 154
God Stats
1W - 5L
1,429 SR
Queue Stats
148W - 131L
1,652 Elo+
Party 1
Hun Batz
Hun Batz
lil VEGETABLE
Hun Batz
Level 146
God Stats
2W - 3L
1,609 SR
Queue Stats
209W - 171L
1,607 Elo+
Solo
Team Averages
Level 148
1,523 SR
1,621 Elo+

VS

Team Averages
Level 141
1,559 SR
1,564 Elo+
Cernunnos
Cernunnos
AMagicLeprechaun
Cernunnos
Level 155
God Stats
2W - 3L
1,567 SR
Queue Stats
214W - 226L
1,629 Elo+
Party 2
Athena
Athena
ChaotikHaZe
Athena
Level 130
God Stats
56W - 42L
1,632 SR
Queue Stats
684W - 672L
1,626 Elo+
Party 2
Thor
Thor
InstantBlack0ut
Thor
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 369L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Memphiscide
Nu Wa
Level 139
God Stats
31W - 19L
1,584 SR
Queue Stats
160W - 148L
1,476 Elo+
Party 2
Tyr
Tyr
lil humpty
Tyr
Level 127
God Stats
4W - 6L
1,512 SR
Queue Stats
66W - 80L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,804
415
2,945
17,300
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Okami64
Chernobog
10
1 / 3 / 1
6,185
442
3,948
7,147
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
WAFL1823
Nu Wa
11
0 / 3 / 1
6,366
455
5,853
8,046
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
2 / 1 / 0
7,503
536
4,281
9,589
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
lil VEGETABLE
Hun Batz
11
3 / 4 / 1
6,972
498
5,722
14,001
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
10 / 1 / 2
8,949
639
15,741
9,628
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 1 / 9
6,986
499
4,496
12,826
10,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 4
7,825
559
4,354
12,222
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 8
6,751
482
6,572
6,559
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 2
8,007
572
4,853
6,779
5,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
16
16
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
10
1
2
11
W
Athena
1
1
9
5.5
L
0
5
3
0.3
W
4
2
4
3
W
0
1
8
4
L
Chernobog
Okami64
Chernobog
1
3
1
0.5
L
Nu Wa
WAFL1823
Nu Wa
0
3
1
0.17
L
Shiva
2
1
0
2
L
Hun Batz
lil VEGETABLE
Hun Batz
3
4
1
0.88
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
36,016
56,083
Taken
48,014
29,301
Mitigated
27,281
16,929
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
15,741
8,612
0
3,406
9,628
3,887
1,480
1,779
7,849
0
58,954
W
Athena
4,496
941
537
1,934
12,826
10,181
154
3,187
9,594
20,450
3,075
L
2,945
777
859
4,434
17,300
13,189
0
4,269
13,031
19,962
0
W
4,354
1,117
0
6,104
12,222
5,238
0
1,612
10,575
0
54,755
W
6,572
2,308
0
2,020
6,559
2,271
849
1,799
4,760
46,006
0
L
Chernobog
Okami64
Chernobog
3,948
2,419
0
1,865
7,147
2,134
0
787
6,360
0
34,339
L
Nu Wa
WAFL1823
Nu Wa
5,853
1,457
0
1,090
8,046
2,821
0
2,577
5,469
52,862
0
L
Shiva
4,281
455
0
4,076
9,589
5,831
0
904
8,685
0
54,685
L
Hun Batz
lil VEGETABLE
Hun Batz
5,722
2,270
0
4,605
14,001
5,326
0
2,253
11,748
0
48,839
W
4,853
385
0
3,715
6,779
5,704
0
421
5,738
0
52,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
38,518
356
Minions Killed
378
0
Camps Cleared
0
1,176,750
Distance Traveled
1,427,734
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,949
639
93
7
0
258,031
2
W
Athena
6,986
499
31
2
0
320,791
2
L
Artio
5,804
415
25
2
0
242,208
2
W
Thor
7,825
559
84
6
0
289,102
4
W
Nu Wa
6,751
482
72
5
0
253,090
5
L
Chernobog
6,185
442
55
4
0
178,725
2
L
Nu Wa
6,366
455
95
7
0
226,069
0
L
Shiva
7,503
536
99
7
0
252,376
4
L
Hun Batz
6,972
498
82
6
0
277,372
4
W
Tyr
8,007
572
98
7
0
306,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role