Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
firevoltak
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,551 Elo+
Solo
The Morrigan
The Morrigan
le pil0nneur
The Morrigan
Level 160
God Stats
6W - 7L
1,569 SR
Queue Stats
442W - 448L
1,563 Elo+
Solo
Poseidon
Poseidon
n o t a 1 k
Poseidon
Level 153
God Stats
13W - 14L
1,582 SR
Queue Stats
773W - 809L
1,568 Elo+
Solo
Odin
Odin
xretrohalox
Odin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 71L
1,541 Elo+
Solo
Team Averages
Level 130
1,530 SR
1,545 Elo+

VS

Team Averages
Level 134
1,496 SR
1,541 Elo+
Bastet
Bastet
Allan_0702
Bastet
Level 129
God Stats
1W - 1L
1,620 SR
Queue Stats
66W - 81L
1,423 Elo+
Solo
Medusa
Medusa
Ambrax Demise
Medusa
Level 128
God Stats
1W - 0L
1,273 SR
Queue Stats
25W - 20L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
KingGooG
Sun Wukong
Level 126
God Stats
3W - 0L
1,626 SR
Queue Stats
61W - 64L
1,540 Elo+
Party 1
Thoth
Thoth
Melouche
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,655 Elo+
Party 1
Artio
Artio
percy2677
Artio
Level 160
God Stats
4W - 1L
1,461 SR
Queue Stats
259W - 278L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 6 / 4
10,687
668
9,037
16,794
9,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
firevoltak
Kuzenbo
16
0 / 6 / 9
9,528
596
11,879
28,907
33,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
le pil0nneur
The Morrigan
20
6 / 4 / 5
11,894
743
16,894
10,608
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
n o t a 1 k
Poseidon
18
3 / 4 / 8
10,282
643
14,501
12,343
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 7
10,247
640
11,767
29,027
20,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Allan_0702
Bastet
19
8 / 3 / 7
12,076
755
11,763
15,939
8,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 17
11,192
700
20,472
12,601
6,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
KingGooG
Sun Wukong
20
7 / 3 / 16
12,507
782
18,772
18,497
21,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Melouche
Thoth
19
7 / 3 / 11
12,245
765
27,468
11,220
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
percy2677
Artio
17
1 / 5 / 19
11,549
722
10,063
24,505
33,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
16
Kills
25
25
Deaths
17
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
4
1
W
Bastet
Allan_0702
Bastet
8
3
7
3.83
W
2
3
17
3.5
W
Sun Wukong
KingGooG
Sun Wukong
7
3
16
5
W
Thoth
Melouche
Thoth
7
3
11
4.17
L
Kuzenbo
firevoltak
Kuzenbo
0
6
9
0.75
L
The Morrigan
le pil0nneur
The Morrigan
6
4
5
2.13
L
Poseidon
n o t a 1 k
Poseidon
3
4
8
1.75
W
Artio
percy2677
Artio
1
5
19
2.1
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,078
Damage
88,538
97,679
Taken
82,762
75,532
Mitigated
74,370
29,464
Healing
34,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,037
1,177
3,873
3,751
16,794
9,127
542
3,595
13,199
0
24,330
W
Bastet
Allan_0702
Bastet
11,763
1,601
2,143
3,799
15,939
8,287
1,527
7,385
8,554
0
24,200
W
20,472
6,917
3,966
3,227
12,601
6,510
3,319
4,918
7,683
0
64,072
W
Sun Wukong
KingGooG
Sun Wukong
18,772
1,550
1,161
3,060
18,497
21,251
1,042
7,602
10,895
0
46,729
W
Thoth
Melouche
Thoth
27,468
1,424
1,822
1,244
11,220
5,188
2,893
5,760
5,460
54,062
0
L
Kuzenbo
firevoltak
Kuzenbo
11,879
4,736
698
5,642
28,907
33,871
324
13,963
14,944
19,369
0
L
The Morrigan
le pil0nneur
The Morrigan
16,894
1,146
986
2,103
10,608
5,808
0
3,786
6,692
26,391
8,381
L
Poseidon
n o t a 1 k
Poseidon
14,501
2,192
2,454
1,032
12,343
6,384
610
4,494
7,849
36,267
0
W
Artio
percy2677
Artio
10,063
1,507
6,561
7,779
24,505
33,134
389
11,003
13,502
25,400
0
L
11,767
2,096
1,307
7,618
29,027
20,342
421
11,676
17,351
0
22,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,638
Gold Earned
59,569
172
Minions Killed
219
0
Camps Cleared
0
1,317,942
Distance Traveled
1,449,876
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,687
668
40
3
0
285,273
2
W
Bastet
12,076
755
32
2
0
319,139
5
W
Medusa
11,192
700
75
5
0
257,400
0
W
Sun Wukong
12,507
782
45
3
0
295,432
0
W
Thoth
12,245
765
50
3
0
292,196
0
L
Kuzenbo
9,528
596
10
1
0
277,489
0
L
The Morrigan
11,894
743
38
2
0
241,436
0
L
Poseidon
10,282
643
47
3
0
264,622
0
W
Artio
11,549
722
17
1
0
285,709
1
L
Odin
10,247
640
37
2
0
249,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role