Player Matchup

Lancelot
Lancelot
Alpha uF
Lancelot
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,327 Elo+
Party 1
Tiamat
Tiamat
Ez Ganji
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,555 Elo+
Party 1
Tyr
Tyr
LovelyBunny946
Tyr
Level 157
God Stats
33W - 32L
1,415 SR
Queue Stats
414W - 458L
1,396 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,426 Elo+

VS

Team Averages
Level 138
1,531 SR
1,451 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
True__Alpha
Tyr
Level 129
God Stats
5W - 2L
1,592 SR
Queue Stats
326W - 405L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alpha uF
Lancelot
14
2 / 2 / 3
9,578
684
10,186
15,844
6,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Ez Ganji
Tiamat
12
1 / 6 / 0
8,464
605
4,505
11,345
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 2
9,124
652
11,597
15,765
13,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 1 / 8
10,432
745
11,320
8,117
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bastet
 
Bastet
14
3 / 3 / 7
9,503
679
10,546
13,313
5,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 7
10,577
756
14,032
16,159
16,204
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
13
13
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
8
8
W
Bastet
 
Bastet
3
3
7
2.17
L
Lancelot
Alpha uF
Lancelot
2
2
3
1.75
L
Tiamat
Ez Ganji
Tiamat
1
6
0
0.17
L
2
5
2
0.6
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
35,898
42,954
Taken
37,589
25,685
Mitigated
24,823
7,045
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,320
1,029
704
3,113
8,117
3,388
75
966
7,013
39,557
0
W
Bastet
 
Bastet
10,546
1,971
547
3,743
13,313
5,231
0
1,114
11,955
0
25,062
L
Lancelot
Alpha uF
Lancelot
10,186
1,763
786
2,843
15,844
6,256
0
3,191
12,339
0
27,931
L
Tiamat
Ez Ganji
Tiamat
4,505
401
26
1,490
11,345
5,806
0
3,548
7,471
27,215
0
L
11,597
944
0
1,900
15,765
13,623
0
4,353
11,040
0
24,501
W
14,032
1,594
0
3,138
16,159
16,204
338
2,040
13,773
0
35,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
30,512
143
Minions Killed
159
5
Camps Cleared
7
803,584
Distance Traveled
859,068
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,432
745
78
6
3
245,103
3
W
Bastet
9,503
679
39
3
0
303,677
2
L
Lancelot
9,578
684
50
4
0
306,155
0
L
Tiamat
8,464
605
50
4
3
235,144
0
L
Tyr
9,124
652
43
3
2
262,285
5
W
Tyr
10,577
756
42
3
4
310,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role