Player Matchup

Terra
Terra
AngelusCadus
Terra
Level 134
God Stats
14W - 14L
1,483 SR
Queue Stats
271W - 287L
1,523 Elo+
Party 1
Camazotz
Camazotz
CQKumber
Camazotz
Level 114
God Stats
3W - 6L
1,273 SR
Queue Stats
265W - 254L
1,505 Elo+
Party 1
Medusa
Medusa
CrypticSilhouett
Medusa
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 1
Nike
Nike
Mabogan
Nike
Level 156
God Stats
2W - 2L
1,577 SR
Queue Stats
223W - 222L
1,538 Elo+
Party 1
Janus
Janus
gcaleca
Janus
Level 148
God Stats
0W - 1L
1,273 SR
Queue Stats
21W - 15L
1,570 Elo+
Party 1
Team Averages
Level 114
1,421 SR
1,530 Elo+

VS

Team Averages
Level 99
1,484 SR
1,539 Elo+
Kali
Kali
Cinnasock
Kali
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,482 Elo+
Party 2
Artio
Artio
Fappai
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,494 Elo+
Party 2
Eset
Eset
Firemonkey77
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,356 Elo+
Party 2
Rama
Rama
KingMik3
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 2
Sun Wukong
Sun Wukong
Warm Brisket
Sun Wukong
Level 106
God Stats
1W - 0L
1,421 SR
Queue Stats
13W - 5L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,711
462
7,494
26,606
29,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
CQKumber
Camazotz
16
1 / 2 / 1
10,846
516
16,801
30,716
22,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 6 / 2
8,601
410
8,045
13,234
5,373
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
Mabogan
Nike
16
5 / 5 / 3
10,993
523
16,012
21,854
12,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
gcaleca
Janus
16
2 / 5 / 3
10,360
493
6,919
13,183
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
7 / 3 / 8
11,812
562
15,193
19,714
9,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Fappai
Artio
15
3 / 2 / 14
10,553
503
8,778
22,380
21,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
5 / 1 / 8
11,560
550
20,865
9,516
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
5 / 3 / 3
10,502
500
10,625
13,487
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Warm Brisket
Sun Wukong
17
3 / 0 / 2
11,220
534
19,637
18,692
15,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
23
23
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Camazotz
CQKumber
Camazotz
1
2
1
0.75
W
Kali
7
3
8
3.67
L
0
6
2
0.17
W
Artio
Fappai
Artio
3
2
14
5
W
5
1
8
9
W
Rama
5
3
3
2.17
L
Nike
Mabogan
Nike
5
5
3
1.3
W
Sun Wukong
Warm Brisket
Sun Wukong
3
0
2
4
L
Janus
gcaleca
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,271
Damage
75,098
105,593
Taken
83,789
76,864
Mitigated
55,838
36,986
Healing
31,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,494
1,078
4,687
7,958
26,606
29,832
0
10,950
15,656
40,417
967
L
Camazotz
CQKumber
Camazotz
16,801
4,504
0
18,360
30,716
22,782
160
3,738
26,978
0
100,461
W
Kali
15,193
7,594
0
5,602
19,714
9,401
0
2,560
17,154
0
111,398
L
8,045
3,718
0
1,573
13,234
5,373
736
2,564
10,670
0
54,803
W
Artio
Fappai
Artio
8,778
1,783
3,525
7,695
22,380
21,009
240
4,833
17,547
36,369
0
W
20,865
3,110
1,028
1,919
9,516
4,638
1,035
3,087
6,429
108,643
0
W
Rama
10,625
9,042
0
3,601
13,487
5,586
1,839
2,862
10,625
0
75,212
L
Nike
Mabogan
Nike
16,012
5,425
0
3,336
21,854
12,298
0
6,688
15,166
0
100,715
W
Sun Wukong
Warm Brisket
Sun Wukong
19,637
6,938
0
8,038
18,692
15,204
996
1,192
17,500
0
88,838
L
Janus
gcaleca
Janus
6,919
669
0
1,072
13,183
6,579
0
5,703
7,480
70,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
55,647
523
Minions Killed
612
0
Camps Cleared
0
2,068,732
Distance Traveled
2,079,230
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,711
462
55
3
0
409,807
5
L
Camazotz
10,846
516
157
7
0
399,949
5
W
Kali
11,812
562
141
7
0
465,129
6
L
Medusa
8,601
410
72
3
0
376,637
1
W
Artio
10,553
503
29
1
0
409,439
10
W
Eset
11,560
550
165
8
0
431,057
7
W
Rama
10,502
500
120
6
0
366,517
1
L
Nike
10,993
523
115
5
0
452,911
1
W
Sun Wukong
11,220
534
157
7
0
407,088
5
L
Janus
10,360
493
124
6
0
429,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role