Player Matchup

Hercules
Hercules
DegenDauthi
Hercules
Level 29
God Stats
4W - 0L
1,876 SR
Queue Stats
386W - 34L
2,182 Elo+
Party 1
Anhur
Anhur
MickyinConquest
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,860 Elo+
Party 1
Jormungandr
Jormungandr
Vivarid
Jormungandr
Level 106
God Stats
3W - 0L
1,612 SR
Queue Stats
20W - 16L
1,657 Elo+
Party 1
Team Averages
Level 47
1,663 SR
1,900 Elo+

VS

Team Averages
Level 37
1,274 SR
1,019 Elo+
Chaac
Chaac
Quickscoop9964
Chaac
Level 31
God Stats
0W - 5L
1,208 SR
Queue Stats
5W - 65L
907 Elo+
Party 2
Cernunnos
Cernunnos
XDJayden1439
Cernunnos
Level 27
God Stats
3W - 15L
1,228 SR
Queue Stats
5W - 47L
993 Elo+
Party 2
Janus
Janus
XDSOURFLAVOR
Janus
Level 53
God Stats
1W - 3L
1,387 SR
Queue Stats
30W - 143L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DegenDauthi
Hercules
14
4 / 0 / 26
10,934
911
16,579
19,940
18,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
18 / 3 / 10
11,249
937
20,434
11,254
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Vivarid
Jormungandr
15
9 / 1 / 16
10,078
840
11,575
13,390
10,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 2
7,785
649
6,150
20,469
19,394
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
XDJayden1439
Cernunnos
12
2 / 7 / 1
8,554
713
7,094
14,985
5,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 13 / 3
7,502
625
5,303
17,409
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
31
Kills
3
4
Deaths
31
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
DegenDauthi
Hercules
4
0
26
17
W
18
3
10
7.67
L
1
11
2
0.18
W
Jormungandr
Vivarid
Jormungandr
9
1
16
17
L
Cernunnos
XDJayden1439
Cernunnos
2
7
1
0.36
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,588
Damage
18,547
44,584
Taken
52,863
33,979
Mitigated
29,852
15,197
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DegenDauthi
Hercules
16,579
5,034
3,814
9,117
19,940
18,603
119
2,088
17,614
0
30,721
W
20,434
13,481
0
1,746
11,254
4,710
1,163
1,144
10,004
0
44,145
L
6,150
953
109
1,534
20,469
19,394
0
5,017
15,452
0
15,868
W
Jormungandr
Vivarid
Jormungandr
11,575
3,824
0
520
13,390
10,666
592
2,066
11,146
34,448
0
L
Cernunnos
XDJayden1439
Cernunnos
7,094
3,025
0
428
14,985
5,454
0
2,962
12,023
0
18,297
L
5,303
800
0
0
17,409
5,004
0
3,613
13,796
16,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
23,841
121
Minions Killed
78
11
Camps Cleared
0
699,674
Distance Traveled
554,339
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,934
911
41
3
3
267,387
3
W
Anhur
11,249
937
39
3
6
204,099
1
L
Chaac
7,785
649
18
2
0
203,292
1
W
Jormungandr
10,078
840
41
3
2
228,188
1
L
Cernunnos
8,554
713
31
3
0
192,887
0
L
Janus
7,502
625
29
2
0
158,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role