Player Matchup

Da Ji
Da Ji
DirtyMooCow69
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,464 Elo+
Party 3
Chang'e
Chang'e
KTWJarrhead
Chang'e
Level 123
God Stats
0W - 1L
1,600 SR
Queue Stats
20W - 24L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
NickPalmer
Danzaburou
Level 59
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 7L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
YNeqqer
Zhong Kui
Level 151
God Stats
2W - 4L
1,468 SR
Queue Stats
235W - 236L
1,542 Elo+
Solo
Scylla
Scylla
wolfgames52
Scylla
Level 97
God Stats
3W - 2L
1,742 SR
Queue Stats
92W - 107L
1,493 Elo+
Party 2
Team Averages
Level 115
1,605 SR
1,492 Elo+

VS

Team Averages
Level 113
1,565 SR
1,564 Elo+
Freya
Freya
BruteThePenguin
Freya
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,551 Elo+
Party 1
Chang'e
Chang'e
DeathHater012
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 100L
1,527 Elo+
Solo
Bellona
Bellona
Mermommie
Bellona
Level 41
God Stats
1W - 2L
1,700 SR
Queue Stats
42W - 22L
1,662 Elo+
Party 1
Ah Puch
Ah Puch
TrulyOAK
Ah Puch
Level 108
God Stats
2W - 1L
1,209 SR
Queue Stats
176W - 173L
1,578 Elo+
Party 1
Bastet
Bastet
xUndeadx94
Bastet
Level 153
God Stats
2W - 0L
1,916 SR
Queue Stats
12W - 15L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
9,869
705
8,503
20,350
14,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
KTWJarrhead
Chang'e
17
2 / 7 / 5
9,677
691
11,539
18,500
7,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NickPalmer
Danzaburou
18
4 / 7 / 12
10,482
749
17,422
15,694
6,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
YNeqqer
Zhong Kui
14
2 / 10 / 7
8,844
632
11,703
23,958
13,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
19
6 / 6 / 10
11,828
845
15,976
11,539
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 19
11,092
792
8,434
18,641
8,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
17
1 / 3 / 20
10,193
728
10,266
16,748
7,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mermommie
Bellona
20
9 / 3 / 19
12,715
908
17,905
20,675
20,751
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TrulyOAK
Ah Puch
20
14 / 4 / 17
12,768
912
29,176
17,157
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
xUndeadx94
Bastet
19
8 / 4 / 20
11,763
840
17,846
18,650
7,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
134
17
Kills
39
39
Deaths
20
41
Assists
95
Player
Kills
Deaths
Assists
KDA
W
7
6
19
2.75
W
Chang'e
1
3
20
3.67
L
3
9
7
0.72
L
Chang'e
KTWJarrhead
Chang'e
2
7
5
0.64
W
Bellona
Mermommie
Bellona
9
3
19
6.17
L
Danzaburou
NickPalmer
Danzaburou
4
7
12
1.43
W
Ah Puch
TrulyOAK
Ah Puch
14
4
17
5.63
L
Zhong Kui
YNeqqer
Zhong Kui
2
10
7
0.55
L
Scylla
6
6
10
1.83
W
Bastet
xUndeadx94
Bastet
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,143
Damage
83,627
90,041
Taken
91,871
47,317
Mitigated
52,772
20,218
Healing
44,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,434
2,416
2,674
4,540
18,641
8,855
1,947
8,556
10,015
22,610
0
W
Chang'e
10,266
1,048
11,654
8,188
16,748
7,309
991
6,929
9,635
28,165
0
L
8,503
1,147
1,416
2,874
20,350
14,878
0
8,834
11,516
0
16,924
L
Chang'e
KTWJarrhead
Chang'e
11,539
549
2,362
4,720
18,500
7,367
0
9,225
9,275
24,089
0
W
Bellona
Mermommie
Bellona
17,905
4,129
1,518
2,714
20,675
20,751
1,547
8,092
12,399
0
33,363
L
Danzaburou
NickPalmer
Danzaburou
17,422
5,840
329
2,044
15,694
6,983
1,070
8,466
7,228
0
27,747
W
Ah Puch
TrulyOAK
Ah Puch
29,176
1,358
2,096
5,836
17,157
7,923
1,680
5,936
11,039
47,713
0
L
Zhong Kui
YNeqqer
Zhong Kui
11,703
413
574
2,275
23,958
13,599
0
14,214
9,744
19,921
0
L
Scylla
15,976
932
2,473
1,151
11,539
4,490
570
7,137
4,402
35,167
0
W
Bastet
xUndeadx94
Bastet
17,846
3,816
1,877
3,690
18,650
7,934
2,271
8,931
9,565
0
26,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
58,531
200
Minions Killed
135
0
Camps Cleared
0
1,104,687
Distance Traveled
1,409,104
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,092
792
24
2
0
250,696
1
W
Chang'e
10,193
728
28
2
0
282,458
0
L
Da Ji
9,869
705
16
1
0
209,578
0
L
Chang'e
9,677
691
40
3
0
241,081
1
W
Bellona
12,715
908
31
2
0
285,618
2
L
Danzaburou
10,482
749
45
3
0
230,244
1
W
Ah Puch
12,768
912
30
2
0
294,067
1
L
Zhong Kui
8,844
632
29
2
0
191,398
2
L
Scylla
11,828
845
70
5
0
232,386
1
W
Bastet
11,763
840
22
2
0
296,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role