Player Matchup

Xbalanque
Xbalanque
Ayksm
Xbalanque
Level 66
God Stats
1W - 3L
1,307 SR
Queue Stats
197W - 217L
1,411 Elo+
Party 2
Ra
Ra
DukeOfWitz
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,226 Elo+
Party 3
Ishtar
Ishtar
KingWaffIe
Ishtar
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,299 Elo+
Party 3
Yu Huang
Yu Huang
SwiftHerecktic
Yu Huang
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 67L
1,343 Elo+
Party 2
Mulan
Mulan
phdestruidor454
Mulan
Level 57
God Stats
7W - 9L
1,467 SR
Queue Stats
93W - 118L
1,302 Elo+
Solo
Team Averages
Level 58
1,455 SR
1,316 Elo+

VS

Team Averages
Level 51
1,531 SR
1,345 Elo+
Kuzenbo
Kuzenbo
BlunderbussAxe
Kuzenbo
Level 65
God Stats
13W - 5L
1,599 SR
Queue Stats
89W - 79L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
LolfZMind
Danzaburou
Level 67
God Stats
83W - 62L
1,410 SR
Queue Stats
299W - 298L
1,376 Elo+
Solo
Cerberus
Cerberus
Meglad0ng V4
Cerberus
Level 12
God Stats
7W - 7L
1,667 SR
Queue Stats
23W - 46L
1,315 Elo+
Party 1
Thanatos
Thanatos
OneNutGod
Thanatos
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 54L
1,332 Elo+
Party 1
Anubis
Anubis
dTP Slurp
Anubis
Level 29
God Stats
16W - 17L
1,477 SR
Queue Stats
77W - 88L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ayksm
Xbalanque
16
0 / 3 / 1
9,797
467
5,967
14,414
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 3
8,967
427
6,881
12,139
4,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
KingWaffIe
Ishtar
13
2 / 9 / 1
8,401
400
9,313
18,227
6,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
15
4 / 10 / 3
10,026
477
11,151
15,310
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 7 / 2
10,326
492
15,364
22,371
18,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
10,736
511
9,886
14,190
26,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LolfZMind
Danzaburou
19
14 / 4 / 4
12,523
596
22,355
18,708
9,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Meglad0ng V4
Cerberus
13
0 / 2 / 7
8,539
407
3,798
18,003
17,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
OneNutGod
Thanatos
19
14 / 2 / 2
12,107
577
13,356
15,919
10,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
dTP Slurp
Anubis
17
5 / 2 / 2
10,994
524
8,281
14,574
8,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
34
34
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ayksm
Xbalanque
0
3
1
0.17
W
1
1
6
4
L
1
5
3
0.5
L
Ishtar
KingWaffIe
Ishtar
2
9
1
0.28
W
Danzaburou
LolfZMind
Danzaburou
14
4
4
4
W
Cerberus
Meglad0ng V4
Cerberus
0
2
7
1.75
W
Thanatos
OneNutGod
Thanatos
14
2
2
7.5
L
Yu Huang
4
10
3
0.55
W
Anubis
dTP Slurp
Anubis
5
2
2
3
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,676
Damage
57,676
82,461
Taken
81,394
39,583
Mitigated
72,147
15,181
Healing
34,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ayksm
Xbalanque
5,967
2,485
0
5,999
14,414
5,372
1,182
7,031
7,383
0
75,061
W
9,886
3,299
0
2,168
14,190
26,032
472
1,180
12,969
67,143
0
L
6,881
1,743
386
1,930
12,139
4,335
0
3,643
8,496
62,777
0
L
Ishtar
KingWaffIe
Ishtar
9,313
4,640
102
1,448
18,227
6,562
0
6,763
11,464
0
49,371
W
Danzaburou
LolfZMind
Danzaburou
22,355
11,189
0
5,337
18,708
9,374
2,824
6,778
11,676
0
115,794
W
Cerberus
Meglad0ng V4
Cerberus
3,798
517
0
2,155
18,003
17,290
68
4,661
12,539
26,073
0
W
Thanatos
OneNutGod
Thanatos
13,356
3,852
0
16,249
15,919
10,871
0
3,083
12,631
0
89,365
L
Yu Huang
11,151
917
0
0
15,310
4,742
78
1,075
14,235
47,960
0
W
Anubis
dTP Slurp
Anubis
8,281
251
0
8,775
14,574
8,580
1,427
4,790
9,784
89,392
0
L
15,364
2,738
0
5,316
22,371
18,572
268
3,453
18,918
9,907
60,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
54,899
496
Minions Killed
566
0
Camps Cleared
0
1,622,833
Distance Traveled
1,883,912
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,797
467
159
8
0
311,448
0
W
Kuzenbo
10,736
511
106
5
0
336,101
1
L
Ra
8,967
427
96
5
0
373,388
3
L
Ishtar
8,401
400
82
4
0
258,956
1
W
Danzaburou
12,523
596
164
8
0
358,070
1
W
Cerberus
8,539
407
56
3
0
363,232
0
W
Thanatos
12,107
577
122
6
0
484,267
0
L
Yu Huang
10,026
477
56
3
0
357,453
0
W
Anubis
10,994
524
118
6
0
342,242
0
L
Mulan
10,326
492
103
5
0
321,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role