Player Matchup

Ra
Ra
Aritmeticos
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 2
Cabrakan
Cabrakan
Frostmaister
Cabrakan
Level 23
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2
Ares
Ares
JegDoc
Ares
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 2
Bastet
Bastet
LeFauno
Bastet
Level 119
God Stats
44W - 50L
1,525 SR
Queue Stats
178W - 175L
1,509 Elo+
Solo
Guan Yu
Guan Yu
zmistaken
Guan Yu
Level 154
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 4L
1,248 Elo+
Solo
Team Averages
Level 66
1,438 SR
1,305 Elo+

VS

Team Averages
Level 120
1,485 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
EctoCoolerOG
Horus
Level 66
God Stats
14W - 20L
1,422 SR
Queue Stats
137W - 139L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jhasdkjalksjd
Morgan Le Fay
Level 108
God Stats
10W - 4L
1,490 SR
Queue Stats
43W - 52L
1,378 Elo+
Solo
Cliodhna
Cliodhna
searc
Cliodhna
Level 105
God Stats
16W - 17L
1,503 SR
Queue Stats
89W - 97L
1,466 Elo+
Party 1
Ra
Ra
vingadorRL
Ra
Level 160
God Stats
1W - 0L
1,509 SR
Queue Stats
24W - 25L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
10,766
718
7,044
14,301
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Frostmaister
Cabrakan
14
0 / 8 / 2
8,796
586
11,250
22,236
14,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
JegDoc
Ares
15
0 / 4 / 0
9,313
621
6,003
20,841
25,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
LeFauno
Bastet
17
1 / 5 / 2
10,046
670
14,663
18,826
8,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
zmistaken
Guan Yu
17
2 / 3 / 2
10,641
709
13,502
30,953
39,378
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 1 / 12
12,419
828
21,497
14,036
6,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 0 / 16
11,711
781
8,616
19,996
26,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
jhasdkjalksjd
Morgan Le Fay
19
5 / 1 / 13
11,732
782
18,513
13,074
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
searc
Cliodhna
19
7 / 2 / 8
11,389
759
20,205
13,907
7,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 2 / 13
11,405
760
20,228
14,255
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
4
Kills
27
27
Deaths
6
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
12
15
L
1
7
3
0.36
W
2
0
16
10
L
Cabrakan
Frostmaister
Cabrakan
0
8
2
0.13
L
Ares
JegDoc
Ares
0
4
0
0
L
Bastet
LeFauno
Bastet
1
5
2
0.4
W
Morgan Le Fay
jhasdkjalksjd
Morgan Le Fay
5
1
13
11.5
W
Cliodhna
searc
Cliodhna
7
2
8
5.5
W
4
2
13
5.25
L
Guan Yu
zmistaken
Guan Yu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
89,059
107,157
Taken
75,268
93,951
Mitigated
53,725
22,880
Healing
27,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,497
10,911
0
2,881
14,036
6,625
1,964
4,450
9,586
0
53,966
L
7,044
162
832
2,070
14,301
6,710
120
3,059
11,242
48,945
0
W
8,616
3,473
4,347
6,415
19,996
26,539
906
7,285
12,711
0
24,462
L
Cabrakan
Frostmaister
Cabrakan
11,250
874
0
1,906
22,236
14,559
0
9,070
13,166
20,848
0
L
Ares
JegDoc
Ares
6,003
155
0
740
20,841
25,106
74
8,467
12,374
19,317
0
L
Bastet
LeFauno
Bastet
14,663
1,893
360
3,276
18,826
8,198
1,490
4,821
14,005
0
37,165
W
Morgan Le Fay
jhasdkjalksjd
Morgan Le Fay
18,513
1,764
207
2,322
13,074
6,702
1,330
3,513
9,561
59,432
0
W
Cliodhna
searc
Cliodhna
20,205
3,835
0
4,512
13,907
7,090
1,010
5,766
8,141
0
46,461
W
20,228
1,552
2,804
4,237
14,255
6,769
1,853
3,283
10,972
58,179
0
L
Guan Yu
zmistaken
Guan Yu
13,502
1,318
3,049
10,647
30,953
39,378
0
13,324
17,629
0
45,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,562
Gold Earned
58,656
242
Minions Killed
313
0
Camps Cleared
0
1,479,077
Distance Traveled
1,677,802
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,419
828
77
5
0
317,127
4
L
Ra
10,766
718
92
6
0
267,271
1
W
Horus
11,711
781
26
2
0
363,489
4
L
Cabrakan
8,796
586
16
1
0
262,690
2
L
Ares
9,313
621
15
1
0
302,184
1
L
Bastet
10,046
670
66
4
0
307,522
0
W
Morgan Le Fay
11,732
782
70
5
0
317,380
1
W
Cliodhna
11,389
759
64
4
0
343,427
1
W
Ra
11,405
760
76
5
0
336,379
1
L
Guan Yu
10,641
709
53
4
0
339,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role