Player Matchup

Da Ji
Da Ji
AKalashnkov47
Da Ji
Level 115
God Stats
1W - 2L
1,487 SR
Queue Stats
76W - 62L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
BluChu McGoo
Xing Tian
Level 107
God Stats
14W - 6L
1,629 SR
Queue Stats
39W - 26L
1,511 Elo+
Party 1
Neith
Neith
Jsqueeze51
Neith
Level 43
God Stats
1W - 0L
1,229 SR
Queue Stats
69W - 57L
1,532 Elo+
Party 1
Yu Huang
Yu Huang
atrioxttv
Yu Huang
Level 106
God Stats
3W - 3L
1,633 SR
Queue Stats
33W - 36L
1,457 Elo+
Party 1
Khepri
Khepri
frank305
Khepri
Level 113
God Stats
5W - 6L
1,432 SR
Queue Stats
73W - 60L
1,516 Elo+
Party 1
Team Averages
Level 97
1,482 SR
1,510 Elo+

VS

Team Averages
Level 61
1,526 SR
1,484 Elo+
Freya
Freya
 
Freya
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ReayWay
Zeus
Level 57
God Stats
103W - 83L
1,571 SR
Queue Stats
149W - 135L
1,530 Elo+
Party 3
Chaac
Chaac
Wulf Rising
Chaac
Level 64
God Stats
2W - 6L
1,408 SR
Queue Stats
417W - 469L
1,459 Elo+
Party 2
Izanami
Izanami
iKurbStompDawGz
Izanami
Level 48
God Stats
16W - 11L
1,647 SR
Queue Stats
79W - 56L
1,574 Elo+
Party 3
Arachne
Arachne
jonny757bravo
Arachne
Level 94
God Stats
7W - 4L
1,506 SR
Queue Stats
237W - 261L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,668
1,278
10,287
4,149
2,486
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
BluChu McGoo
Xing Tian
12
1 / 1 / 6
7,391
1,232
2,654
6,359
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
12
0 / 0 / 4
6,377
1,063
3,046
3,847
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
atrioxttv
Yu Huang
12
2 / 0 / 5
7,403
1,234
4,298
2,704
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
frank305
Khepri
12
1 / 0 / 6
6,692
1,115
2,295
1,065
1,138
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

379

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 1 / 1
6,230
1,038
2,210
4,159
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
ReayWay
Zeus
11
0 / 2 / 0
5,830
972
1,903
2,174
632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,323
1,054
3,567
6,112
4,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 1 / 0
6,386
1,064
2,105
3,641
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
11
0 / 4 / 1
6,124
1,021
5,436
9,409
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
9
Kills
1
1
Deaths
9
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
1
0.5
W
5
0
4
7
W
Xing Tian
BluChu McGoo
Xing Tian
1
1
6
4
W
Neith
0
0
4
2
L
Zeus
ReayWay
Zeus
0
2
0
0
L
0
1
0
0
W
Yu Huang
atrioxttv
Yu Huang
2
0
5
4.5
W
Khepri
frank305
Khepri
1
0
6
4
L
1
1
0
1
L
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
15,221
18,124
Taken
25,495
11,467
Mitigated
13,535
2,132
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,210
613
0
435
4,159
1,462
0
1,213
2,946
9,396
0
W
10,287
2,174
0
250
4,149
2,486
0
1,151
2,891
37
15,223
W
Xing Tian
BluChu McGoo
Xing Tian
2,654
113
102
1,003
6,359
4,914
0
726
5,435
12,920
0
W
Neith
3,046
1,178
0
195
3,847
1,641
0
471
3,300
0
22,204
L
Zeus
ReayWay
Zeus
1,903
0
0
0
2,174
632
0
548
1,626
5,097
0
L
3,567
332
170
2,241
6,112
4,546
0
2,799
3,313
0
17,469
W
Yu Huang
atrioxttv
Yu Huang
4,298
440
63
378
2,704
1,288
0
991
1,713
20,629
0
W
Khepri
frank305
Khepri
2,295
0
141
0
1,065
1,138
0
359
672
10,178
0
L
2,105
1,771
0
639
3,641
1,279
0
1,395
2,246
0
14,313
L
Arachne
5,436
4,379
0
523
9,409
5,616
0
3,329
6,080
0
8,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
30,893
132
Minions Killed
106
9
Camps Cleared
3
562,051
Distance Traveled
508,127
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,230
1,038
40
7
1
101,721
0
W
Da Ji
7,668
1,278
14
2
0
102,171
0
W
Xing Tian
7,391
1,232
29
5
2
116,016
0
W
Neith
6,377
1,063
35
6
0
115,647
0
L
Zeus
5,830
972
10
2
1
69,937
0
L
Chaac
6,323
1,054
23
4
0
123,962
1
W
Yu Huang
7,403
1,234
38
6
7
110,326
0
W
Khepri
6,692
1,115
16
3
0
117,891
0
L
Izanami
6,386
1,064
23
4
1
77,298
0
L
Arachne
6,124
1,021
10
2
0
135,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role