Player Matchup

Ganesha
Ganesha
Bronze II
 
Ganesha
Bronze II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
CapExcremento4
Mercury
Silver IV
Level 129
God Stats
3W - 7L
1,649 SR
Queue Stats
150W - 162L
767 MMR
Solo
Cupid
Cupid
Bronze II
GAVARO_2311
Cupid
Bronze II
Level 100
God Stats
26W - 22L
1,588 SR
Queue Stats
397W - 429L
322 MMR
Solo
Scylla
Scylla
Silver IV
dude4545
Scylla
Silver IV
Level 106
God Stats
0W - 2L
1,260 SR
Queue Stats
95W - 117L
562 MMR
Solo
Anubis
Anubis
Bronze II
firtenen
Anubis
Bronze II
Level 149
God Stats
0W - 7L
1,036 SR
Queue Stats
44W - 74L
322 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,407 SR
695 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,536 SR
718 MMR
Zeus
Zeus
Bronze I
 
Zeus
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Dreamtown264
Cthulhu
Silver IV
Level 86
God Stats
9W - 4L
1,781 SR
Queue Stats
220W - 236L
682 MMR
Solo
Ravana
Ravana
Bronze I
GeertH
Ravana
Bronze I
Level 122
God Stats
1W - 0L
1,751 SR
Queue Stats
91W - 128L
274 MMR
Party 1
Medusa
Medusa
Bronze I
TrevorAlde
Medusa
Bronze I
Level 122
God Stats
2W - 3L
1,202 SR
Queue Stats
91W - 128L
302 MMR
Party 1
Jormungandr
Jormungandr
Silver III
carlosiker
Jormungandr
Silver III
Level 143
God Stats
35W - 36L
1,448 SR
Queue Stats
117W - 131L
833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 1
4,859
540
2,331
8,443
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 1
5,391
599
2,995
6,420
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 0
5,638
626
3,423
4,872
1,467
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
dude4545
Scylla
6
0 / 2 / 2
4,476
497
1,486
3,259
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
firtenen
Anubis
10
0 / 0 / 0
5,862
651
2,580
4,767
2,440
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
NemesisYu HuangArachne

VS

Bans
AtlasLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 2 / 2
5,340
593
3,756
4,610
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Dreamtown264
Cthulhu
8
0 / 1 / 1
4,405
489
2,604
5,605
2,022
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
GeertH
Ravana
9
3 / 1 / 1
5,605
623
3,164
4,336
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
TrevorAlde
Medusa
9
1 / 1 / 0
4,929
548
3,554
3,990
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
carlosiker
Jormungandr
11
0 / 0 / 0
5,995
666
2,988
4,666
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
W
Zeus
 
Zeus
0
2
2
0.5
L
2
1
1
2.5
W
Cthulhu
Dreamtown264
Cthulhu
0
1
1
0.5
L
3
0
0
3
W
Ravana
GeertH
Ravana
3
1
1
3.5
W
Medusa
TrevorAlde
Medusa
1
1
0
1
W
Jormungandr
carlosiker
Jormungandr
0
0
0
0
L
Scylla
dude4545
Scylla
0
2
2
0.5
L
Anubis
firtenen
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,815
Damage
16,066
27,761
Taken
23,207
11,279
Mitigated
10,442
9,961
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,331
242
1,180
2,212
8,443
4,287
0
2,311
5,920
15,571
2,152
W
Zeus
 
Zeus
3,756
502
0
690
4,610
1,534
40
1,289
3,321
27,668
0
L
2,995
859
0
500
6,420
2,200
0
1,746
4,462
0
33,785
W
Cthulhu
Dreamtown264
Cthulhu
2,604
509
136
710
5,605
2,022
0
1,534
4,071
20,436
0
L
3,423
2,314
109
1,953
4,872
1,467
0
917
3,955
0
34,530
W
Ravana
GeertH
Ravana
3,164
873
0
1,722
4,336
1,711
0
471
3,865
0
30,811
W
Medusa
TrevorAlde
Medusa
3,554
1,161
0
399
3,990
1,503
52
213
3,777
0
31,795
W
Jormungandr
carlosiker
Jormungandr
2,988
1,149
0
2,007
4,666
3,672
0
2,580
2,086
46,063
0
L
Scylla
dude4545
Scylla
1,486
241
0
375
3,259
885
0
884
2,297
16,995
0
L
Anubis
firtenen
Anubis
2,580
667
0
3,632
4,767
2,440
0
2,508
1,779
45,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
26,274
299
Minions Killed
311
0
Camps Cleared
0
885,643
Distance Traveled
947,282
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,859
540
8
1
0
191,151
4
W
Zeus
5,340
593
63
7
0
171,577
2
L
Mercury
5,391
599
69
8
0
235,935
1
W
Cthulhu
4,405
489
33
4
0
214,630
0
L
Cupid
5,638
626
76
8
0
178,420
2
W
Ravana
5,605
623
56
6
0
229,714
4
W
Medusa
4,929
548
56
6
0
181,061
2
W
Jormungandr
5,995
666
103
11
0
150,300
3
L
Scylla
4,476
497
39
4
0
122,959
1
L
Anubis
5,862
651
107
12
0
157,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role