Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GrezyBallBoy
Janus
Level 138
God Stats
5W - 8L
1,454 SR
Queue Stats
685W - 567L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
JLDELTAWOLF
Ne Zha
Level 117
God Stats
1W - 4L
1,091 SR
Queue Stats
291W - 277L
1,554 Elo+
Solo
Yemoja
Yemoja
MrZero970
Yemoja
Level 150
God Stats
10W - 8L
1,514 SR
Queue Stats
642W - 524L
1,576 Elo+
Party 1
Odin
Odin
backstop28
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,551 Elo+
Solo
Team Averages
Level 138
1,412 SR
1,540 Elo+

VS

Team Averages
Level 124
1,517 SR
1,551 Elo+
Chiron
Chiron
Caddac
Chiron
Level 105
God Stats
1W - 1L
1,611 SR
Queue Stats
62W - 48L
1,585 Elo+
Party 2
Yemoja
Yemoja
ClyclonicSpy8926
Yemoja
Level 109
God Stats
2W - 2L
1,496 SR
Queue Stats
129W - 113L
1,539 Elo+
Party 2
Skadi
Skadi
Dizzz824
Skadi
Level 123
God Stats
7W - 8L
1,556 SR
Queue Stats
323W - 331L
1,523 Elo+
Solo
Hachiman
Hachiman
Okani
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Sloth Jerky4000
Nu Wa
Level 136
God Stats
0W - 3L
1,423 SR
Queue Stats
106W - 105L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 1 / 11
10,565
755
16,378
10,548
4,242
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 1 / 15
11,769
841
24,995
18,878
10,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
18
5 / 1 / 17
10,602
757
14,650
21,104
10,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MrZero970
Yemoja
16
1 / 2 / 15
9,529
681
1,776
13,015
10,801
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
2 / 3 / 14
9,544
682
14,179
18,918
21,356
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Caddac
Chiron
15
3 / 5 / 1
8,714
622
13,999
15,399
6,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 4
8,928
638
6,245
19,474
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Dizzz824
Skadi
14
2 / 6 / 4
8,710
622
11,218
16,059
6,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Okani
Hachiman
14
1 / 5 / 4
8,177
584
13,346
13,058
5,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 3
8,790
628
15,057
12,640
5,120
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
23
Kills
8
8
Deaths
23
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
11
12.5
L
Chiron
Caddac
Chiron
3
5
1
0.7
L
0
4
4
0.5
L
Skadi
Dizzz824
Skadi
2
6
4
0.67
W
8
1
15
15.5
W
Ne Zha
5
1
17
13.5
W
Yemoja
MrZero970
Yemoja
1
2
15
4.25
L
Hachiman
Okani
Hachiman
1
5
4
0.6
L
2
3
3
1.17
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,978
Damage
59,865
82,463
Taken
76,630
58,124
Mitigated
46,483
52,114
Healing
25,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,378
1,040
1,864
781
10,548
4,242
1,404
3,039
7,509
33,112
0
L
Chiron
Caddac
Chiron
13,999
4,613
1,582
3,023
15,399
6,202
0
8,458
6,941
0
28,859
L
6,245
1,586
9,398
5,897
19,474
22,817
97
10,075
9,399
9,904
0
L
Skadi
Dizzz824
Skadi
11,218
3,455
69
359
16,059
6,954
0
8,610
7,449
0
28,389
W
24,995
1,857
4,316
2,604
18,878
10,897
1,130
6,768
12,110
61,391
0
W
Ne Zha
14,650
3,050
2,371
7,605
21,104
10,828
2,346
5,202
15,902
0
36,777
W
Yemoja
MrZero970
Yemoja
1,776
437
25,286
4,283
13,015
10,801
2,637
1,777
11,238
8,743
0
L
Hachiman
Okani
Hachiman
13,346
6,023
605
1,710
13,058
5,390
0
8,962
4,096
0
19,108
L
15,057
2,468
506
2,394
12,640
5,120
0
7,044
5,596
31,942
0
W
14,179
3,208
1,205
1,799
18,918
21,356
338
4,516
14,402
0
18,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
43,319
161
Minions Killed
126
0
Camps Cleared
0
1,339,962
Distance Traveled
1,106,339
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,565
755
25
2
0
265,659
1
L
Chiron
8,714
622
46
3
0
212,849
0
L
Yemoja
8,928
638
8
1
0
212,532
1
L
Skadi
8,710
622
38
3
0
216,825
0
W
Janus
11,769
841
88
6
0
267,356
0
W
Ne Zha
10,602
757
28
2
0
309,511
0
W
Yemoja
9,529
681
12
1
0
238,700
0
L
Hachiman
8,177
584
15
1
0
211,430
0
L
Nu Wa
8,790
628
19
1
0
252,703
1
W
Odin
9,544
682
8
1
0
258,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role