Player Matchup

Zeus
Zeus
AtlantesSoH
Zeus
Level 149
God Stats
7W - 6L
1,468 SR
Queue Stats
538W - 533L
1,524 Elo+
Party 2
Anubis
Anubis
Plantsie16
Anubis
Level 141
God Stats
1W - 0L
1,763 SR
Queue Stats
38W - 45L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
Tm563
Sun Wukong
Level 86
God Stats
6W - 3L
1,524 SR
Queue Stats
351W - 324L
1,532 Elo+
Party 2
Horus
Horus
Yaczs
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,262 Elo+
Party 1
The Morrigan
The Morrigan
assaultmainbtw
The Morrigan
Level 28
God Stats
1W - 4L
1,214 SR
Queue Stats
114W - 57L
1,675 Elo+
Solo
Team Averages
Level 84
1,494 SR
1,466 Elo+

VS

Team Averages
Level 43
1,424 SR
1,575 Elo+
Zhong Kui
Zhong Kui
Amauryen
Zhong Kui
Level 99
God Stats
2W - 2L
1,316 SR
Queue Stats
60W - 51L
1,568 Elo+
Party 3
Sobek
Sobek
NoPlsKBye
Sobek
Level 67
God Stats
0W - 2L
1,305 SR
Queue Stats
91W - 89L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Zala2
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,736 Elo+
Solo
Ao Kuang
Ao Kuang
pokeholder2020
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,583 Elo+
Party 3
Rama
Rama
zekiewon
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 15
12,824
712
18,332
18,631
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Plantsie16
Anubis
20
8 / 6 / 19
13,398
744
22,807
16,551
11,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Tm563
Sun Wukong
20
4 / 4 / 19
12,859
714
17,871
24,389
33,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Yaczs
Horus
18
0 / 4 / 21
12,356
686
6,203
21,087
25,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
assaultmainbtw
The Morrigan
20
19 / 3 / 14
16,572
921
48,386
12,960
8,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amauryen
Zhong Kui
18
7 / 8 / 7
12,164
676
18,482
22,271
15,184
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
NoPlsKBye
Sobek
19
2 / 6 / 12
12,267
682
7,773
27,070
43,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Zala2
Guan Yu
20
9 / 4 / 11
13,490
749
18,593
33,068
51,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
17
5 / 9 / 10
11,047
614
8,660
24,512
12,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
18
2 / 8 / 12
11,422
635
15,650
18,527
8,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
77
35
Kills
25
26
Deaths
35
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Amauryen
Zhong Kui
7
8
7
1.31
W
4
9
15
1.28
L
Sobek
NoPlsKBye
Sobek
2
6
12
1.33
W
Anubis
Plantsie16
Anubis
8
6
19
2.92
W
Sun Wukong
Tm563
Sun Wukong
4
4
19
3.38
W
Horus
Yaczs
Horus
0
4
21
2.63
L
Guan Yu
Zala2
Guan Yu
9
4
11
3.63
W
The Morrigan
assaultmainbtw
The Morrigan
19
3
14
8.67
L
Ao Kuang
5
9
10
1.11
L
Rama
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,599
Damage
69,158
93,618
Taken
125,448
87,678
Mitigated
130,893
38,207
Healing
41,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Amauryen
Zhong Kui
18,482
1,169
762
4,837
22,271
15,184
0
16,492
5,779
32,005
0
W
18,332
3,828
1,126
2,006
18,631
8,913
2,559
6,048
12,583
40,650
0
L
Sobek
NoPlsKBye
Sobek
7,773
637
489
3,786
27,070
43,767
350
19,121
7,949
29,011
0
W
Anubis
Plantsie16
Anubis
22,807
705
88
3,305
16,551
11,317
1,526
8,606
7,945
42,709
0
W
Sun Wukong
Tm563
Sun Wukong
17,871
2,862
3,297
6,571
24,389
33,932
1,304
9,014
15,375
0
34,086
W
Horus
Yaczs
Horus
6,203
2,509
5,701
6,847
21,087
25,135
440
6,798
14,289
0
15,475
L
Guan Yu
Zala2
Guan Yu
18,593
1,601
7,047
16,204
33,068
51,342
88
20,971
12,097
301
51,491
W
The Morrigan
assaultmainbtw
The Morrigan
48,386
8,357
5,531
3,735
12,960
8,381
2,331
4,372
8,492
73,843
0
L
Ao Kuang
8,660
2,109
1,649
5,128
24,512
12,191
2,273
17,753
6,759
13,551
0
L
Rama
15,650
8,856
832
632
18,527
8,409
1,654
15,188
3,339
0
35,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,009
Gold Earned
60,390
174
Minions Killed
157
0
Camps Cleared
0
1,509,831
Distance Traveled
1,382,795
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,164
676
28
2
0
226,025
0
W
Zeus
12,824
712
55
3
0
247,370
1
L
Sobek
12,267
682
36
2
0
316,640
1
W
Anubis
13,398
744
42
2
0
276,613
0
W
Sun Wukong
12,859
714
19
1
0
336,213
0
W
Horus
12,356
686
8
0
0
327,940
0
L
Guan Yu
13,490
749
42
2
0
347,667
1
W
The Morrigan
16,572
921
50
3
0
321,695
0
L
Ao Kuang
11,047
614
9
1
0
259,056
1
L
Rama
11,422
635
42
2
0
233,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role