Player Matchup

Ymir
Ymir
Cucho Rata
Ymir
Level 87
God Stats
49W - 19L
1,720 SR
Queue Stats
162W - 109L
1,551 Elo+
Party 1
Yu Huang
Yu Huang
Wolfrt94
Yu Huang
Level 121
God Stats
32W - 24L
1,578 SR
Queue Stats
738W - 542L
1,674 Elo+
Party 1
Neith
Neith
xl BoxDante lx
Neith
Level 54
God Stats
3W - 1L
1,792 SR
Queue Stats
8W - 4L
1,458 Elo+
Party 1
Team Averages
Level 87
1,697 SR
1,561 Elo+

VS

Team Averages
Level 65
1,498 SR
1,329 Elo+
Chang'e
Chang'e
Bhris Willis
Chang'e
Level 67
God Stats
2W - 3L
1,493 SR
Queue Stats
59W - 88L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
DiabolicxCheese
Gilgamesh
Level 68
God Stats
5W - 5L
1,476 SR
Queue Stats
33W - 51L
1,305 Elo+
Party 2
Mercury
Mercury
jrh20
Mercury
Level 60
God Stats
16W - 12L
1,526 SR
Queue Stats
170W - 218L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 15
14,535
692
13,940
18,003
27,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Wolfrt94
Yu Huang
20
14 / 3 / 4
15,268
727
39,930
16,248
9,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 4 / 11
13,776
656
19,591
14,375
7,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bhris Willis
Chang'e
17
2 / 5 / 2
13,426
639
10,076
25,685
10,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
DiabolicxCheese
Gilgamesh
19
4 / 5 / 3
14,073
670
20,029
37,497
29,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
jrh20
Mercury
14
1 / 9 / 0
11,325
539
7,337
21,925
7,022
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
7
7
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bhris Willis
Chang'e
2
5
2
0.6
W
1
0
15
8.5
L
Gilgamesh
DiabolicxCheese
Gilgamesh
4
5
3
1.1
W
Yu Huang
Wolfrt94
Yu Huang
14
3
4
5.33
L
Mercury
jrh20
Mercury
1
9
0
0.11
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,461
Damage
37,442
48,626
Taken
85,107
45,154
Mitigated
46,956
8,410
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bhris Willis
Chang'e
10,076
462
4,687
7,284
25,685
10,883
354
18,114
7,089
54,825
0
W
13,940
2,496
0
4,481
18,003
27,304
362
4,350
12,843
29,095
0
L
Gilgamesh
DiabolicxCheese
Gilgamesh
20,029
4,205
266
9,631
37,497
29,051
255
20,846
16,039
0
47,475
W
Yu Huang
Wolfrt94
Yu Huang
39,930
2,317
0
2,615
16,248
9,893
1,190
3,503
12,214
88,946
0
L
Mercury
jrh20
Mercury
7,337
5,281
0
3,320
21,925
7,022
0
14,580
6,851
0
33,127
W
19,591
8,343
0
1,314
14,375
7,957
879
2,637
11,194
0
52,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
38,824
204
Minions Killed
196
8
Camps Cleared
7
1,064,980
Distance Traveled
1,038,059
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,426
639
90
4
3
323,264
2
W
Ymir
14,535
692
25
1
2
371,859
5
L
Gilgamesh
14,073
670
56
3
0
335,625
3
W
Yu Huang
15,268
727
115
5
4
353,307
7
L
Mercury
11,325
539
50
2
4
379,170
0
W
Neith
13,776
656
64
3
2
339,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role