Player Matchup

Ah Muzen Cab
Ah Muzen Cab
PilotBatman21
Ah Muzen Cab
Level 88
God Stats
3W - 0L
1,862 SR
Queue Stats
97W - 106L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
SizeibleFlukey4
Cthulhu
Level 6
God Stats
1W - 1L
1,313 SR
Queue Stats
3W - 6L
1,001 Elo+
Party 2
Anubis
Anubis
SizeibleFlunky3
Anubis
Level 109
God Stats
7W - 7L
1,534 SR
Queue Stats
111W - 119L
1,543 Elo+
Party 2
Team Averages
Level 68
1,569 SR
1,365 Elo+

VS

Team Averages
Level 56
1,604 SR
1,399 Elo+
Cthulhu
Cthulhu
Jaysosa32
Cthulhu
Level 55
God Stats
0W - 1L
1,782 SR
Queue Stats
4W - 2L
1,416 Elo+
Party 1
Chang'e
Chang'e
OldPepa
Chang'e
Level 87
God Stats
9W - 6L
1,530 SR
Queue Stats
233W - 259L
1,523 Elo+
Solo
Chernobog
Chernobog
Warman_911
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PilotBatman21
Ah Muzen Cab
20
10 / 3 / 11
14,367
845
42,545
20,031
10,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 4
9,982
587
2,333
17,432
18,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 5 / 10
14,523
854
22,952
19,613
11,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaysosa32
Cthulhu
17
3 / 6 / 7
12,527
737
10,496
30,553
40,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
OldPepa
Chang'e
16
3 / 9 / 5
12,052
709
13,809
24,326
9,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Warman_911
Chernobog
17
6 / 8 / 5
12,982
764
18,933
22,203
8,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
23
Kills
12
12
Deaths
23
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jaysosa32
Cthulhu
3
6
7
1.08
L
Chang'e
OldPepa
Chang'e
3
9
5
0.61
W
Ah Muzen Cab
PilotBatman21
Ah Muzen Cab
10
3
11
5.17
W
1
4
4
0.75
W
12
5
10
3.4
L
Chernobog
Warman_911
Chernobog
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,830
Damage
43,238
57,076
Taken
77,082
41,461
Mitigated
58,125
18,528
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jaysosa32
Cthulhu
10,496
224
647
3,657
30,553
40,195
0
9,013
21,540
32,806
0
L
Chang'e
OldPepa
Chang'e
13,809
1,874
3,446
5,528
24,326
9,112
689
7,041
17,285
32,557
0
W
Ah Muzen Cab
PilotBatman21
Ah Muzen Cab
42,545
21,068
0
9,008
20,031
10,575
1,667
8,588
11,245
0
95,029
W
2,333
372
0
187
17,432
18,911
193
6,527
10,536
6,821
0
W
22,952
883
0
9,333
19,613
11,975
1,239
8,696
10,475
63,885
0
L
Chernobog
Warman_911
Chernobog
18,933
12,992
0
3,391
22,203
8,818
592
9,540
12,663
0
48,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,872
Gold Earned
37,561
200
Minions Killed
203
6
Camps Cleared
5
747,725
Distance Traveled
807,506
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,527
737
38
2
2
301,594
4
L
Chang'e
12,052
709
67
4
1
271,048
1
W
Ah Muzen Cab
14,367
845
91
5
3
292,202
0
W
Cthulhu
9,982
587
9
1
0
219,328
0
W
Anubis
14,523
854
100
6
3
236,195
0
L
Chernobog
12,982
764
98
6
2
234,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role