Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Avoid_Relap
Sun Wukong
Level 17
God Stats
13W - 4L
1,756 SR
Queue Stats
19W - 18L
1,486 Elo+
Party 3
Medusa
Medusa
Cynical_Qrow
Medusa
Level 156
God Stats
2W - 1L
1,524 SR
Queue Stats
69W - 78L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
Ray-_-smash_
Cthulhu
Level 61
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Baron Samedi
Baron Samedi
Vegerot01
Baron Samedi
Level 158
God Stats
3W - 2L
1,884 SR
Queue Stats
72W - 71L
1,548 Elo+
Party 3
Team Averages
Level 108
1,654 SR
1,554 Elo+

VS

Team Averages
Level 61
1,674 SR
1,571 Elo+
Jing Wei
Jing Wei
BrutalProces831
Jing Wei
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 319L
1,317 Elo+
Solo
Ganesha
Ganesha
Caonabo12
Ganesha
Level 33
God Stats
6W - 1L
1,648 SR
Queue Stats
41W - 38L
1,782 Elo+
Party 1
Artemis
Artemis
Evi75
Artemis
Level 82
God Stats
18W - 6L
1,773 SR
Queue Stats
20W - 7L
1,707 Elo+
Party 1
Chernobog
Chernobog
KevTails
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 1
Sol
Sol
Ranfelix02
Sol
Level 84
God Stats
1W - 0L
1,950 SR
Queue Stats
5W - 1L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
2 / 9 / 4
10,412
947
13,837
20,628
9,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Avoid_Relap
Sun Wukong
16
0 / 1 / 4
9,947
904
3,448
16,729
21,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
16
5 / 1 / 1
11,601
1,055
13,047
14,110
6,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Ray-_-smash_
Cthulhu
16
1 / 9 / 6
10,650
968
12,128
35,459
29,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Vegerot01
Baron Samedi
16
0 / 3 / 5
9,805
891
7,717
11,441
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

92

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 2 / 14
10,752
977
6,840
8,118
3,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Caonabo12
Ganesha
18
0 / 2 / 21
12,241
1,113
11,500
13,085
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Evi75
Artemis
17
7 / 2 / 10
11,644
1,059
21,347
10,342
4,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
KevTails
Chernobog
17
10 / 1 / 11
12,258
1,114
26,380
10,458
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 13
11,525
1,048
26,584
14,826
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
23
23
Deaths
8
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
9
4
0.44
L
Sun Wukong
Avoid_Relap
Sun Wukong
0
1
4
2
W
Jing Wei
1
2
14
4
W
Ganesha
Caonabo12
Ganesha
0
2
21
5.25
L
Medusa
5
1
1
5.5
W
Artemis
Evi75
Artemis
7
2
10
6
W
Chernobog
KevTails
Chernobog
10
1
11
15.5
W
5
1
13
11.5
L
Cthulhu
Ray-_-smash_
Cthulhu
1
9
6
0.44
L
Baron Samedi
Vegerot01
Baron Samedi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,177
Damage
92,651
98,367
Taken
56,829
74,364
Mitigated
29,236
5,381
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,837
3,177
0
0
20,628
9,942
0
5,626
15,002
0
21,251
L
Sun Wukong
Avoid_Relap
Sun Wukong
3,448
21
0
1,288
16,729
21,438
0
5,559
11,077
0
9,903
W
Jing Wei
6,840
5,752
0
923
8,118
3,506
0
1,712
6,406
0
33,226
W
Ganesha
Caonabo12
Ganesha
11,500
294
0
1,670
13,085
9,448
0
4,060
8,226
19,069
0
L
Medusa
13,047
4,696
437
212
14,110
6,682
0
6,850
7,056
0
39,032
W
Artemis
Evi75
Artemis
21,347
12,649
0
1,695
10,342
4,449
0
3,888
6,454
0
35,404
W
Chernobog
KevTails
Chernobog
26,380
18,939
0
4,864
10,458
5,169
0
5,375
5,083
0
42,143
W
26,584
11,019
0
7,452
14,826
6,664
0
4,810
10,016
43,105
4,783
L
Cthulhu
Ray-_-smash_
Cthulhu
12,128
607
347
1,727
35,459
29,151
0
11,990
23,469
28,395
0
L
Baron Samedi
Vegerot01
Baron Samedi
7,717
344
630
740
11,441
7,151
0
4,960
6,481
15,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,415
Gold Earned
58,420
128
Minions Killed
204
3
Camps Cleared
9
883,307
Distance Traveled
983,916
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,412
947
17
2
0
176,967
0
L
Sun Wukong
9,947
904
16
1
0
195,502
3
W
Jing Wei
10,752
977
63
6
4
225,962
0
W
Ganesha
12,241
1,113
0
0
0
202,403
3
L
Medusa
11,601
1,055
37
3
3
194,973
0
W
Artemis
11,644
1,059
49
4
0
166,908
0
W
Chernobog
12,258
1,114
50
5
1
190,767
0
W
Sol
11,525
1,048
42
4
4
197,876
0
L
Cthulhu
10,650
968
35
3
0
180,800
0
L
Baron Samedi
9,805
891
23
2
0
135,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role