Player Matchup

Sun Wukong
Sun Wukong
JuggernautDriv3
Sun Wukong
Level 117
God Stats
8W - 0L
1,633 SR
Queue Stats
12W - 12L
1,363 Elo+
Party 2
Hades
Hades
Tidnation
Hades
Level 149
God Stats
2W - 0L
1,855 SR
Queue Stats
20W - 16L
1,469 Elo+
Party 2
Bacchus
Bacchus
WhyS0xSALTY
Bacchus
Level 157
God Stats
1W - 2L
1,531 SR
Queue Stats
82W - 101L
1,412 Elo+
Party 2
Team Averages
Level 141
1,673 SR
1,415 Elo+

VS

Team Averages
Level 138
1,376 SR
1,426 Elo+
Cernunnos
Cernunnos
RecklessRaichu
Cernunnos
Level 152
God Stats
5W - 2L
1,746 SR
Queue Stats
152W - 124L
1,484 Elo+
Party 1
Terra
Terra
oo IM A B0SS oo
Terra
Level 156
God Stats
0W - 2L
1,314 SR
Queue Stats
194W - 197L
1,431 Elo+
Party 1
Tiamat
Tiamat
orangejuice30
Tiamat
Level 107
God Stats
0W - 2L
1,069 SR
Queue Stats
52W - 52L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JuggernautDriv3
Sun Wukong
12
3 / 1 / 5
7,237
724
6,717
8,709
4,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Tidnation
Hades
12
4 / 0 / 5
7,411
741
8,427
7,793
4,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
WhyS0xSALTY
Bacchus
12
3 / 0 / 7
7,914
791
5,555
7,958
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RecklessRaichu
Cernunnos
11
1 / 2 / 0
6,443
644
7,077
6,332
2,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 1
6,749
675
4,298
8,434
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 6 / 0
5,913
591
3,593
9,338
5,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JuggernautDriv3
Sun Wukong
3
1
5
5.5
L
Cernunnos
RecklessRaichu
Cernunnos
1
2
0
0.5
W
Hades
Tidnation
Hades
4
0
5
6.5
W
Bacchus
WhyS0xSALTY
Bacchus
3
0
7
6.5
L
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
14,968
24,460
Taken
24,104
16,690
Mitigated
14,797
9,027
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JuggernautDriv3
Sun Wukong
6,717
1,257
430
1,490
8,709
4,517
0
3,526
5,183
0
21,908
L
Cernunnos
RecklessRaichu
Cernunnos
7,077
2,807
0
1,078
6,332
2,763
0
4,222
2,110
0
23,544
W
Hades
Tidnation
Hades
8,427
920
1,517
3,705
7,793
4,037
0
3,150
4,643
29,937
0
W
Bacchus
WhyS0xSALTY
Bacchus
5,555
384
0
1,885
7,958
8,136
0
1,641
6,317
16,103
0
L
4,298
905
418
2,308
8,434
6,916
0
4,557
3,877
10,408
0
L
3,593
352
0
1,029
9,338
5,118
0
5,290
4,048
14,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
19,105
112
Minions Killed
89
6
Camps Cleared
3
547,219
Distance Traveled
508,521
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,237
724
39
4
1
178,606
3
L
Cernunnos
6,443
644
42
4
1
158,757
2
W
Hades
7,411
741
46
5
5
184,484
2
W
Bacchus
7,914
791
27
3
0
184,129
1
L
Terra
6,749
675
10
1
1
188,234
1
L
Tiamat
5,913
591
37
4
1
161,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role