Player Matchup

Bacchus
Bacchus
MrStayPuft02461
Bacchus
Level 35
God Stats
11W - 16L
1,466 SR
Queue Stats
16W - 35L
1,145 Elo+
Party 1
Jormungandr
Jormungandr
Total3clipse532
Jormungandr
Level 48
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 16L
1,127 Elo+
Party 1
Charybdis
Charybdis
hats106
Charybdis
Level 36
God Stats
6W - 7L
1,458 SR
Queue Stats
20W - 47L
1,155 Elo+
Party 1
Team Averages
Level 40
1,559 SR
1,142 Elo+

VS

Team Averages
Level 108
1,389 SR
1,373 Elo+
Pele
Pele
Big x Soulja
Pele
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 104L
1,352 Elo+
Solo
Ishtar
Ishtar
Kelndorn
Ishtar
Level 105
God Stats
3W - 11L
1,321 SR
Queue Stats
62W - 108L
1,271 Elo+
Solo
Chang'e
Chang'e
Queen_Evanora
Chang'e
Level 159
God Stats
2W - 2L
1,346 SR
Queue Stats
100W - 89L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
8,096
810
4,664
6,817
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Total3clipse532
Jormungandr
12
3 / 1 / 4
7,259
726
5,050
6,314
4,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
hats106
Charybdis
11
1 / 1 / 6
7,054
705
7,986
7,909
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,244
624
5,152
8,611
3,312
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Kelndorn
Ishtar
10
0 / 2 / 1
6,001
600
3,850
5,840
2,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
10
1 / 2 / 0
6,329
633
4,301
6,071
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ishtar
Kelndorn
Ishtar
0
2
1
0.25
W
4
0
3
5.5
L
Chang'e
1
2
0
0.5
W
Jormungandr
Total3clipse532
Jormungandr
3
1
4
5
W
Charybdis
hats106
Charybdis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
13,303
21,040
Taken
20,522
13,032
Mitigated
8,034
6,895
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,152
1,539
293
614
8,611
3,312
0
3,741
4,870
0
11,896
L
Ishtar
Kelndorn
Ishtar
3,850
2,662
0
446
5,840
2,380
0
2,797
3,043
0
13,812
W
4,664
59
0
4,084
6,817
5,578
394
1,395
5,422
15,575
0
L
Chang'e
4,301
113
1,232
1,662
6,071
2,342
0
3,657
2,414
19,876
0
W
Jormungandr
Total3clipse532
Jormungandr
5,050
880
0
736
6,314
4,141
160
1,066
5,248
18,550
0
W
Charybdis
hats106
Charybdis
7,986
4,787
0
2,075
7,909
3,313
762
2,696
5,213
0
34,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,409
Gold Earned
18,574
116
Minions Killed
75
5
Camps Cleared
4
560,627
Distance Traveled
519,500
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,244
624
13
1
0
182,347
0
L
Ishtar
6,001
600
25
3
0
158,870
2
W
Bacchus
8,096
810
29
3
0
205,049
2
L
Chang'e
6,329
633
37
4
4
178,283
2
W
Jormungandr
7,259
726
26
3
0
184,417
0
W
Charybdis
7,054
705
61
6
5
171,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role