Player Matchup

Achilles
Achilles
GrounKeepaWilly
Achilles
Level 60
God Stats
3W - 0L
1,795 SR
Queue Stats
160W - 244L
1,332 Elo+
Party 1
Bastet
Bastet
Guzzy1998
Bastet
Level 100
God Stats
4W - 2L
1,471 SR
Queue Stats
131W - 182L
1,325 Elo+
Party 1
Olorun
Olorun
xXSancho69Xx
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 65L
1,366 Elo+
Party 1
Team Averages
Level 60
1,589 SR
1,341 Elo+

VS

Team Averages
Level 38
1,464 SR
1,481 Elo+
Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Minutewisper
Ymir
Level 18
God Stats
5W - 4L
1,393 SR
Queue Stats
44W - 32L
1,332 Elo+
Party 2
Aphrodite
Aphrodite
TxG Architect
Aphrodite
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 28L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
9 / 1 / 4
11,573
827
15,449
16,462
14,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Guzzy1998
Bastet
14
5 / 4 / 9
10,323
737
12,312
10,900
4,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
3 / 4 / 10
10,095
721
19,145
14,855
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 8 / 1
10,044
717
9,574
18,326
7,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 3
9,783
699
11,394
20,433
23,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
TxG Architect
Aphrodite
13
1 / 4 / 6
8,919
637
6,546
13,109
7,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
9
9
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
8
1
0.69
W
Achilles
9
1
4
11
W
Bastet
Guzzy1998
Bastet
5
4
9
2.38
L
3
5
3
0.9
L
Aphrodite
TxG Architect
Aphrodite
1
4
6
1
W
Olorun
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
27,514
42,217
Taken
51,868
26,286
Mitigated
38,696
17,127
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,574
2,557
0
450
18,326
7,803
0
4,747
13,579
0
37,521
W
Achilles
15,449
2,810
0
7,347
16,462
14,338
352
7,076
9,386
0
34,781
W
Bastet
Guzzy1998
Bastet
12,312
3,596
0
1,611
10,900
4,531
685
3,700
7,200
0
28,442
L
11,394
1,679
505
4,389
20,433
23,224
0
8,543
11,890
27,645
0
L
Aphrodite
TxG Architect
Aphrodite
6,546
1,374
3,114
5,296
13,109
7,669
0
3,974
9,135
24,093
0
W
Olorun
19,145
10,121
543
7,626
14,855
7,417
1,518
7,732
7,123
51,432
5,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
28,746
150
Minions Killed
136
6
Camps Cleared
5
776,444
Distance Traveled
673,944
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,044
717
62
4
2
221,202
2
W
Achilles
11,573
827
45
3
3
287,734
1
W
Bastet
10,323
737
21
2
1
278,445
2
L
Ymir
9,783
699
20
1
2
241,129
0
L
Aphrodite
8,919
637
54
4
1
211,613
1
W
Olorun
10,095
721
84
6
2
210,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role