Player Matchup

Charybdis
Charybdis
JoOsToN14
Charybdis
Level 133
God Stats
2W - 0L
1,660 SR
Queue Stats
42W - 45L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Josmut
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 154L
1,540 Elo+
Party 1
Cerberus
Cerberus
Theresnoproblem
Cerberus
Level 107
God Stats
3W - 0L
1,848 SR
Queue Stats
61W - 54L
1,546 Elo+
Party 1
Tiamat
Tiamat
WTFDankaFTW
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 100L
1,548 Elo+
Solo
Shiva
Shiva
russianvpn
Shiva
Level 110
God Stats
1W - 0L
1,356 SR
Queue Stats
33W - 41L
1,455 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,514 Elo+

VS

Team Averages
Level 100
1,561 SR
1,489 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dxrrkn
Janus
Level 103
God Stats
3W - 8L
1,356 SR
Queue Stats
251W - 265L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Fokada
Cthulhu
Level 128
God Stats
2W - 1L
1,742 SR
Queue Stats
58W - 47L
1,560 Elo+
Solo
Rama
Rama
Konsifeus
Rama
Level 104
God Stats
1W - 1L
1,707 SR
Queue Stats
34W - 52L
1,462 Elo+
Solo
Scylla
Scylla
SlayerX84
Scylla
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 35L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JoOsToN14
Charybdis
14
3 / 4 / 6
8,606
861
7,556
11,152
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
Josmut
Zhong Kui
14
3 / 6 / 9
8,493
849
8,363
14,252
10,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
3 / 3 / 11
9,319
932
8,444
17,689
18,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
16
4 / 4 / 7
8,836
884
9,861
10,593
8,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
3 / 4 / 7
8,188
819
5,638
16,957
16,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 4 / 6
7,527
753
8,162
11,690
5,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Dxrrkn
Janus
14
3 / 4 / 5
7,829
783
13,365
9,515
4,283
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Fokada
Cthulhu
9
0 / 0 / 6
6,476
648
3,216
2,734
2,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
6 / 4 / 3
8,522
852
19,147
11,718
5,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
SlayerX84
Scylla
15
3 / 4 / 8
8,728
873
8,217
8,940
3,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
16
Kills
14
21
Deaths
16
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
6
1.25
L
Janus
Dxrrkn
Janus
3
4
5
1.38
L
Cthulhu
Fokada
Cthulhu
0
0
6
3
W
Charybdis
JoOsToN14
Charybdis
3
4
6
1.5
W
Zhong Kui
Josmut
Zhong Kui
3
6
9
1.25
L
Rama
6
4
3
1.88
L
Scylla
SlayerX84
Scylla
3
4
8
1.75
W
Cerberus
3
3
11
2.83
W
Tiamat
4
4
7
1.88
W
Shiva
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,862
Damage
52,107
70,643
Taken
44,597
58,352
Mitigated
21,799
26,716
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,162
3,969
3,927
3,113
11,690
5,889
434
8,265
3,425
15,860
0
L
Janus
Dxrrkn
Janus
13,365
616
2,345
1,328
9,515
4,283
236
5,265
4,250
21,210
0
L
Cthulhu
Fokada
Cthulhu
3,216
146
476
763
2,734
2,069
0
1,183
1,551
4,677
0
W
Charybdis
JoOsToN14
Charybdis
7,556
3,547
857
2,493
11,152
4,893
1,964
5,881
5,271
0
19,856
W
Zhong Kui
Josmut
Zhong Kui
8,363
619
935
3,602
14,252
10,094
2,169
7,608
6,644
14,966
0
L
Rama
19,147
16,758
764
2,450
11,718
5,636
285
6,679
5,039
0
33,455
L
Scylla
SlayerX84
Scylla
8,217
1,401
1,010
1,378
8,940
3,922
0
5,276
3,664
17,984
0
W
Cerberus
8,444
981
2,829
5,715
17,689
18,713
1,305
7,108
10,581
16,447
0
W
Tiamat
9,861
394
1,288
2,681
10,593
8,399
344
5,199
5,394
24,754
0
W
Shiva
5,638
777
2,347
3,969
16,957
16,253
274
7,164
9,793
0
12,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
39,082
107
Minions Killed
102
0
Camps Cleared
0
914,989
Distance Traveled
748,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,527
753
19
2
0
169,780
0
L
Janus
7,829
783
23
2
0
183,918
1
L
Cthulhu
6,476
648
7
1
0
62,970
0
W
Charybdis
8,606
861
25
3
0
183,700
0
W
Zhong Kui
8,493
849
24
2
0
157,451
0
L
Rama
8,522
852
24
2
0
152,849
0
L
Scylla
8,728
873
29
3
0
179,027
0
W
Cerberus
9,319
932
23
2
0
186,898
0
W
Tiamat
8,836
884
28
3
0
191,935
0
W
Shiva
8,188
819
7
1
0
195,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role