Player Matchup

Izanami
Izanami
Night_Train80
Izanami
Level 66
God Stats
59W - 50L
1,434 SR
Queue Stats
195W - 207L
1,312 Elo+
Solo
Bellona
Bellona
Thewalmartkingg
Bellona
Level 61
God Stats
138W - 127L
1,491 SR
Queue Stats
241W - 252L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
alpha0mega845
Baron Samedi
Level 101
God Stats
8W - 11L
1,329 SR
Queue Stats
147W - 154L
1,273 Elo+
Solo
King Arthur
King Arthur
dondrewski
King Arthur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,119 Elo+
Solo
Cliodhna
Cliodhna
dreative
Cliodhna
Level 61
God Stats
4W - 5L
1,317 SR
Queue Stats
101W - 128L
1,255 Elo+
Solo
Team Averages
Level 80
1,414 SR
1,264 Elo+

VS

Team Averages
Level 54
1,411 SR
1,291 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BatmanScottie
Ravana
Level 54
God Stats
2W - 4L
1,333 SR
Queue Stats
130W - 172L
1,249 Elo+
Solo
Anhur
Anhur
FabLion_
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,113 Elo+
Party 1
Bakasura
Bakasura
LUMPZ370Z
Bakasura
Level 29
God Stats
12W - 31L
1,220 SR
Queue Stats
32W - 45L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 0 / 2
7,648
588
5,737
6,373
2,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 1
7,245
557
5,950
9,257
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
alpha0mega845
Baron Samedi
11
0 / 0 / 2
6,199
477
3,323
5,208
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
dondrewski
King Arthur
11
4 / 1 / 3
6,957
535
6,821
11,039
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
dreative
Cliodhna
1
0 / 0 / 0
2,689
207
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 0
6,668
513
3,803
8,926
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
9
0 / 1 / 0
5,894
453
3,067
8,480
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
6,698
515
3,526
5,494
2,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
FabLion_
Anhur
9
1 / 4 / 0
5,639
434
2,317
6,996
2,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
LUMPZ370Z
Bakasura
9
0 / 3 / 0
5,854
450
539
9,730
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
2
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Atlas
 
Atlas
0
1
0
0
L
0
1
0
0
L
Anhur
FabLion_
Anhur
1
4
0
0.25
L
Bakasura
LUMPZ370Z
Bakasura
0
3
0
0
W
Izanami
2
0
2
3
W
5
1
1
5.5
W
Baron Samedi
alpha0mega845
Baron Samedi
0
0
2
1
W
King Arthur
dondrewski
King Arthur
4
1
3
5.5
W
Cliodhna
dreative
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
13,252
31,877
Taken
39,626
18,846
Mitigated
16,949
12,029
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,803
968
398
3,886
8,926
3,657
792
1,088
7,517
45,082
0
L
Atlas
 
Atlas
3,067
863
0
484
8,480
5,067
0
0
8,480
26,634
0
L
3,526
952
0
1,591
5,494
2,808
0
2,090
3,404
0
42,030
L
Anhur
FabLion_
Anhur
2,317
1,081
0
0
6,996
2,014
126
40
6,873
0
23,815
L
Bakasura
LUMPZ370Z
Bakasura
539
381
0
309
9,730
3,403
0
105
9,459
0
28,937
W
Izanami
5,737
3,892
54
3,041
6,373
2,545
1,703
2,687
3,686
0
57,504
W
5,950
1,639
0
2,329
9,257
5,988
116
1,150
7,969
0
41,098
W
Baron Samedi
alpha0mega845
Baron Samedi
3,323
867
84
2,236
5,208
2,109
784
229
4,954
37,924
0
W
King Arthur
dondrewski
King Arthur
6,821
800
0
4,285
11,039
8,204
0
2,412
8,240
0
33,780
W
Cliodhna
dreative
Cliodhna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
30,753
281
Minions Killed
296
0
Camps Cleared
0
966,831
Distance Traveled
1,124,845
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,668
513
77
6
0
205,162
0
L
Atlas
5,894
453
44
3
0
248,786
0
L
Ravana
6,698
515
75
6
0
239,616
0
L
Anhur
5,639
434
29
2
0
190,967
2
L
Bakasura
5,854
450
71
5
0
240,314
0
W
Izanami
7,648
588
103
8
0
204,789
0
W
Bellona
7,245
557
77
6
0
269,562
2
W
Baron Samedi
6,199
477
56
4
0
231,745
0
W
King Arthur
6,957
535
45
3
0
260,735
1
W
Cliodhna
2,689
207
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role