Player Matchup

Nu Wa
Nu Wa
Elysian_Ghost
Nu Wa
Level 148
God Stats
21W - 7L
1,527 SR
Queue Stats
54W - 69L
1,489 Elo+
Party 3
Atlas
Atlas
Hermaeus Mora11
Atlas
Level 67
God Stats
22W - 34L
1,305 SR
Queue Stats
103W - 146L
1,402 Elo+
Party 2
Chiron
Chiron
NoodlesAndSoup
Chiron
Level 68
God Stats
13W - 7L
1,424 SR
Queue Stats
151W - 173L
1,428 Elo+
Solo
Apollo
Apollo
Nymiru
Apollo
Level 58
God Stats
3W - 0L
1,494 SR
Queue Stats
20W - 20L
1,503 Elo+
Party 3
Loki
Loki
T0ENAIL98
Loki
Level 157
God Stats
15W - 17L
1,483 SR
Queue Stats
147W - 184L
1,404 Elo+
Party 2
Team Averages
Level 100
1,447 SR
1,445 Elo+

VS

Team Averages
Level 75
1,421 SR
1,386 Elo+
Horus
Horus
DillHam
Horus
Level 129
God Stats
3W - 4L
1,278 SR
Queue Stats
106W - 135L
1,426 Elo+
Party 4
Cerberus
Cerberus
Dirtymike9781
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,264 Elo+
Party 4
Awilix
Awilix
F4C3xL355
Awilix
Level 113
God Stats
3W - 4L
1,329 SR
Queue Stats
166W - 201L
1,384 Elo+
Party 4
Kukulkan
Kukulkan
Mr RoboTank
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
YourLocalWiz
Jormungandr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
7,954
723
9,141
6,005
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 4 / 2
8,428
766
9,461
15,655
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 0 / 3
8,377
762
14,138
5,254
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Nymiru
Apollo
16
1 / 0 / 2
8,490
772
6,082
9,399
3,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
16
4 / 1 / 6
8,566
779
9,364
8,861
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DillHam
Horus
14
3 / 2 / 2
7,928
721
10,345
13,803
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
Dirtymike9781
Cerberus
13
0 / 3 / 2
7,422
675
2,824
11,965
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
F4C3xL355
Awilix
13
1 / 4 / 4
7,593
690
4,642
13,390
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Mr RoboTank
Kukulkan
14
1 / 5 / 1
7,898
718
3,666
9,451
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
YourLocalWiz
Jormungandr
14
0 / 0 / 4
7,536
685
5,541
10,504
9,490
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
5
6
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
DillHam
Horus
3
2
2
2
L
Cerberus
Dirtymike9781
Cerberus
0
3
2
0.33
W
1
1
4
3
L
Awilix
F4C3xL355
Awilix
1
4
4
0.75
W
4
4
2
1.25
L
Kukulkan
Mr RoboTank
Kukulkan
1
5
1
0.3
W
4
0
3
5.5
W
Apollo
Nymiru
Apollo
1
0
2
2
W
Loki
4
1
6
7
L
Jormungandr
YourLocalWiz
Jormungandr
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,186
Damage
27,018
45,174
Taken
59,113
26,389
Mitigated
39,748
10,381
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DillHam
Horus
10,345
4,506
680
4,524
13,803
9,572
0
4,972
8,831
114
27,552
L
Cerberus
Dirtymike9781
Cerberus
2,824
93
0
984
11,965
10,063
0
2,986
8,979
10,029
0
W
9,141
3,203
0
1,070
6,005
2,255
926
2,306
3,699
29,782
0
L
Awilix
F4C3xL355
Awilix
4,642
1,631
0
898
13,390
6,219
0
3,541
9,849
0
16,952
W
9,461
4,458
17
1,264
15,655
14,400
100
2,992
12,276
20,546
0
L
Kukulkan
Mr RoboTank
Kukulkan
3,666
375
0
295
9,451
4,404
0
2,488
6,963
25,455
0
W
14,138
4,725
1,223
2,347
5,254
2,131
888
1,771
3,435
0
30,061
W
Apollo
Nymiru
Apollo
6,082
4,311
0
3,975
9,399
3,979
861
2,055
7,152
0
41,634
W
Loki
9,364
2,078
0
485
8,861
3,624
136
3,021
5,676
0
32,801
L
Jormungandr
YourLocalWiz
Jormungandr
5,541
1,299
221
1,485
10,504
9,490
0
4,615
5,889
31,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
38,377
234
Minions Killed
179
0
Camps Cleared
0
1,150,531
Distance Traveled
1,093,574
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,928
721
42
4
0
206,713
1
L
Cerberus
7,422
675
11
1
0
208,957
0
W
Nu Wa
7,954
723
41
4
0
210,950
9
L
Awilix
7,593
690
27
2
0
246,877
1
W
Atlas
8,428
766
11
1
0
238,409
1
L
Kukulkan
7,898
718
47
4
0
206,501
1
W
Chiron
8,377
762
58
5
0
246,603
3
W
Apollo
8,490
772
81
7
0
214,734
1
W
Loki
8,566
779
43
4
0
239,835
1
L
Jormungandr
7,536
685
52
5
0
224,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role