Player Matchup

Neith
Neith
Butters5679
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,602 Elo+
Party 2
Cernunnos
Cernunnos
MoverDot
Cernunnos
Level 127
God Stats
2W - 4L
1,242 SR
Queue Stats
228W - 193L
1,533 Elo+
Party 2
Tiamat
Tiamat
ii NATH lo
Tiamat
Level 69
God Stats
3W - 1L
1,663 SR
Queue Stats
223W - 175L
1,540 Elo+
Party 2
Khepri
Khepri
w0tash0ck3r
Khepri
Level 126
God Stats
7W - 1L
1,679 SR
Queue Stats
512W - 546L
1,432 Elo+
Solo
Chiron
Chiron
Ødegård
Chiron
Level 122
God Stats
2W - 0L
1,721 SR
Queue Stats
53W - 60L
1,420 Elo+
Solo
Team Averages
Level 98
1,561 SR
1,505 Elo+

VS

Team Averages
Level 102
1,668 SR
1,519 Elo+
He Bo
He Bo
BuzzleFrog
He Bo
Level 77
God Stats
1W - 1L
1,659 SR
Queue Stats
29W - 17L
1,566 Elo+
Party 1
Skadi
Skadi
Escobar-010
Skadi
Level 124
God Stats
2W - 2L
1,875 SR
Queue Stats
138W - 127L
1,489 Elo+
Solo
Neith
Neith
KoraLee133711
Neith
Level 86
God Stats
7W - 6L
1,541 SR
Queue Stats
609W - 643L
1,473 Elo+
Solo
Chaac
Chaac
Sn00kumS
Chaac
Level 107
God Stats
2W - 1L
1,767 SR
Queue Stats
69W - 65L
1,526 Elo+
Party 1
Hera
Hera
shinethieflive
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 9
11,471
604
15,292
16,301
10,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
MoverDot
Cernunnos
20
6 / 2 / 10
12,265
646
22,078
17,297
10,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
ii NATH lo
Tiamat
20
2 / 1 / 14
12,329
649
20,068
14,053
12,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
19
2 / 2 / 11
11,532
607
8,292
15,975
21,383
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Ødegård
Chiron
19
5 / 3 / 7
11,890
626
15,823
17,490
9,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
2 / 4 / 1
10,519
554
7,461
16,511
8,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 5
10,645
560
15,696
14,625
7,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
0 / 4 / 5
9,415
496
14,603
15,632
7,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Sn00kumS
Chaac
19
0 / 4 / 6
10,718
564
10,979
28,601
36,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 4 / 3
11,613
611
24,191
14,773
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
18
Kills
7
10
Deaths
18
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
He Bo
2
4
1
0.63
L
1
2
5
1.75
L
0
4
5
0.63
W
Cernunnos
MoverDot
Cernunnos
6
2
10
5.5
L
Chaac
Sn00kumS
Chaac
0
4
6
0.75
W
Tiamat
ii NATH lo
Tiamat
2
1
14
9
L
4
4
3
1.38
W
Khepri
2
2
11
3.75
W
Chiron
Ødegård
Chiron
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,553
Damage
72,930
81,116
Taken
90,142
64,085
Mitigated
68,511
38,343
Healing
34,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,292
4,461
0
6,924
16,301
10,449
612
6,308
9,993
0
29,454
L
He Bo
7,461
299
1,212
2,665
16,511
8,559
0
4,598
11,913
23,761
0
L
15,696
4,186
1,790
3,514
14,625
7,654
30
4,164
10,461
0
33,964
L
14,603
4,001
5,286
6,337
15,632
7,693
0
5,147
10,485
0
30,039
W
Cernunnos
MoverDot
Cernunnos
22,078
6,190
3,736
3,408
17,297
10,233
1,835
5,498
11,799
0
45,895
L
Chaac
Sn00kumS
Chaac
10,979
886
803
9,681
28,601
36,627
0
10,068
18,533
146
26,398
W
Tiamat
ii NATH lo
Tiamat
20,068
1,032
3,172
5,253
14,053
12,111
1,365
6,163
7,890
69,139
0
L
24,191
3,736
1,976
1,363
14,773
7,978
0
4,383
10,390
45,737
0
W
Khepri
8,292
111
2,251
1,782
15,975
21,383
914
6,636
9,339
17,535
0
W
Chiron
Ødegård
Chiron
15,823
3,010
5,584
6,233
17,490
9,909
3,163
7,193
10,297
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,487
Gold Earned
52,910
204
Minions Killed
201
0
Camps Cleared
0
1,796,405
Distance Traveled
1,739,591
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,471
604
33
2
0
374,193
1
L
He Bo
10,519
554
34
2
0
332,974
5
L
Skadi
10,645
560
46
2
0
351,116
0
L
Neith
9,415
496
36
2
0
333,742
0
W
Cernunnos
12,265
646
35
2
0
356,489
3
L
Chaac
10,718
564
25
1
0
348,434
0
W
Tiamat
12,329
649
79
4
0
365,513
5
L
Hera
11,613
611
60
3
0
373,325
1
W
Khepri
11,532
607
29
2
0
346,049
0
W
Chiron
11,890
626
28
1
0
354,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role