Player Matchup

Ymir
Ymir
AnthoZz04
Ymir
Level 8
God Stats
3W - 4L
1,311 SR
Queue Stats
3W - 4L
1,276 Elo+
Party 1
Freya
Freya
LutinRappeur568
Freya
Level 47
God Stats
5W - 5L
1,531 SR
Queue Stats
6W - 5L
1,377 Elo+
Party 1
Fenrir
Fenrir
WaRaLeX
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,377 Elo+
Party 1
Team Averages
Level 41
1,447 SR
1,343 Elo+

VS

Team Averages
Level 75
1,417 SR
1,371 Elo+
Artemis
Artemis
Kaléns
Artemis
Level 139
God Stats
1W - 0L
1,236 SR
Queue Stats
119W - 141L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
ZSN-_-SAGE
Cthulhu
Level 53
God Stats
5W - 4L
1,423 SR
Queue Stats
117W - 152L
1,244 Elo+
Solo
Shiva
Shiva
Zauron6
Shiva
Level 33
God Stats
7W - 1L
1,591 SR
Queue Stats
46W - 44L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 4
7,702
592
3,561
17,038
18,080
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 1
7,908
608
9,321
15,411
6,388
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
WaRaLeX
Fenrir
11
3 / 9 / 1
8,492
653
4,796
15,346
12,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaléns
Artemis
15
7 / 1 / 5
10,040
772
20,489
12,082
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ZSN-_-SAGE
Cthulhu
14
3 / 1 / 10
9,803
754
9,438
15,742
12,143
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
Zauron6
Shiva
14
3 / 2 / 9
10,221
786
11,441
18,334
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
4
2
W
Artemis
Kaléns
Artemis
7
1
5
9.5
L
1
3
1
0.5
L
Fenrir
WaRaLeX
Fenrir
3
9
1
0.39
W
Cthulhu
ZSN-_-SAGE
Cthulhu
3
1
10
8
W
Shiva
Zauron6
Shiva
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
41,368
47,795
Taken
46,158
37,291
Mitigated
36,451
3,009
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,561
126
431
226
17,038
18,080
0
4,710
12,328
11,794
0
W
Artemis
Kaléns
Artemis
20,489
13,876
0
1,860
12,082
5,516
1,941
3,340
8,742
0
51,759
L
9,321
2,805
348
1,345
15,411
6,388
0
2,862
12,549
31,175
0
L
Fenrir
WaRaLeX
Fenrir
4,796
975
74
585
15,346
12,823
0
2,206
13,140
0
15,135
W
Cthulhu
ZSN-_-SAGE
Cthulhu
9,438
206
1,208
1,329
15,742
12,143
751
3,819
11,923
30,047
0
W
Shiva
Zauron6
Shiva
11,441
1,741
1,776
5,006
18,334
18,792
161
6,195
12,139
0
27,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
30,064
92
Minions Killed
120
2
Camps Cleared
8
692,904
Distance Traveled
723,115
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,702
592
15
1
0
249,718
0
W
Artemis
10,040
772
51
4
6
218,551
0
L
Freya
7,908
608
53
4
1
213,083
0
L
Fenrir
8,492
653
24
2
1
230,103
0
W
Cthulhu
9,803
754
41
3
0
254,646
1
W
Shiva
10,221
786
28
2
2
249,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role