Player Matchup

Kali
Kali
 
Kali
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CantOutfoxAFox
Athena
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 293L
1,614 Elo+
Party 2
Thoth
Thoth
LankyCracker
Thoth
Level 45
God Stats
3W - 5L
1,462 SR
Queue Stats
137W - 84L
1,689 Elo+
Party 1
Set
Set
Spirit9283
Set
Level 140
God Stats
8W - 6L
1,621 SR
Queue Stats
414W - 386L
1,520 Elo+
Party 2
Shiva
Shiva
TheForkBoyT
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,605 Elo+

VS

Team Averages
Level 71
1,598 SR
1,697 Elo+
Neith
Neith
BigBlakkBalls
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,807 Elo+
Party 3
Izanami
Izanami
LeoNoCaprio
Izanami
Level 149
God Stats
8W - 1L
1,728 SR
Queue Stats
539W - 198L
1,758 Elo+
Party 3
Cliodhna
Cliodhna
NgXeno
Cliodhna
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 82L
1,720 Elo+
Party 3
Ymir
Ymir
cakefiller
Ymir
Level 23
God Stats
2W - 0L
1,764 SR
Queue Stats
16W - 2L
1,813 Elo+
Party 3
Hel
Hel
iamthesquid
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 3 / 2
5,249
525
4,507
9,864
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
4,901
490
2,175
7,548
3,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
5,534
553
1,979
5,924
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
4,314
431
2,997
9,229
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,213
421
1,246
8,275
3,582
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,372
737
9,409
4,776
1,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
LeoNoCaprio
Izanami
12
4 / 0 / 1
7,054
705
6,407
6,436
2,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
NgXeno
Cliodhna
10
1 / 2 / 3
5,840
584
3,395
8,220
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 1 / 5
6,083
608
3,548
7,012
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 3
6,272
627
5,505
4,816
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
16
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
2
0.67
W
6
0
3
7.5
L
1
2
0
0.5
L
2
3
1
0.83
W
Izanami
LeoNoCaprio
Izanami
4
0
1
4.5
W
Cliodhna
NgXeno
Cliodhna
1
2
3
1.25
L
1
5
1
0.3
L
0
3
0
0
W
3
1
5
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
28,264
40,840
Taken
31,260
18,707
Mitigated
12,401
8,094
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,507
2,320
0
2,416
9,864
3,710
0
2,167
7,697
0
37,559
W
9,409
4,473
0
2,149
4,776
1,933
780
105
4,671
0
53,486
L
2,175
621
178
2,574
7,548
3,859
0
329
7,219
26,237
1,616
L
1,979
61
0
375
5,924
2,395
0
3,639
2,285
34,867
0
W
Izanami
LeoNoCaprio
Izanami
6,407
4,801
0
4,162
6,436
2,173
584
1,721
4,715
0
62,191
W
Cliodhna
NgXeno
Cliodhna
3,395
620
0
3,743
8,220
2,856
0
737
7,483
0
39,326
L
2,997
1,081
0
1,448
9,229
5,161
0
2,464
6,765
198
17,053
L
1,246
432
0
1,103
8,275
3,582
0
239
8,036
0
17,401
W
3,548
969
0
1,473
7,012
3,851
0
509
6,503
14,007
1,516
W
5,505
574
1,510
2,208
4,816
1,588
0
1,123
3,693
43,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
32,621
245
Minions Killed
388
0
Camps Cleared
0
899,571
Distance Traveled
947,843
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,249
525
68
7
0
190,162
3
W
Neith
7,372
737
99
10
0
166,161
0
L
Athena
4,901
490
56
6
0
199,757
0
L
Thoth
5,534
553
75
8
0
172,989
2
W
Izanami
7,054
705
111
11
0
164,427
1
W
Cliodhna
5,840
584
76
8
0
222,286
1
L
Set
4,314
431
23
2
0
178,200
0
L
Shiva
4,213
421
23
2
0
158,463
0
W
Ymir
6,083
608
26
3
0
183,558
2
W
Hel
6,272
627
76
8
0
211,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role