Player Matchup

Hera
Hera
BallTorture
Hera
Level 107
God Stats
10W - 5L
1,717 SR
Queue Stats
195W - 174L
1,576 Elo+
Party 1
Izanami
Izanami
JINXIT1
Izanami
Level 28
God Stats
35W - 33L
1,524 SR
Queue Stats
45W - 39L
1,530 Elo+
Party 1
Vamana
Vamana
NewPlayerTwo
Vamana
Level 39
God Stats
4W - 2L
1,499 SR
Queue Stats
22W - 15L
1,599 Elo+
Solo
Chernobog
Chernobog
Satiax
Chernobog
Level 122
God Stats
2W - 1L
1,434 SR
Queue Stats
248W - 239L
1,523 Elo+
Party 1
Terra
Terra
richgarcia79
Terra
Level 69
God Stats
1W - 1L
1,837 SR
Queue Stats
80W - 58L
1,525 Elo+
Party 1
Team Averages
Level 73
1,602 SR
1,550 Elo+

VS

Team Averages
Level 42
1,381 SR
1,383 Elo+
Atlas
Atlas
Aleboxe123
Atlas
Level 55
God Stats
5W - 7L
1,315 SR
Queue Stats
61W - 52L
1,450 Elo+
Party 3
Ishtar
Ishtar
BloodRina
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 3
Bastet
Bastet
JackRackham153
Bastet
Level 87
God Stats
4W - 4L
1,503 SR
Queue Stats
21W - 22L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
ThatDreadedGirl
Cernunnos
Level 17
God Stats
0W - 3L
1,305 SR
Queue Stats
1W - 7L
1,208 Elo+
Party 2
Hel
Hel
salaprina
Hel
Level 22
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 8L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 17
12,017
1,202
26,317
6,720
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JINXIT1
Izanami
17
6 / 2 / 14
11,522
1,152
15,917
8,144
4,109
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
18
6 / 1 / 15
11,661
1,166
19,615
19,496
23,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Satiax
Chernobog
19
14 / 0 / 19
13,468
1,347
51,619
16,456
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 28
12,795
1,280
9,084
11,294
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 9 / 2
10,430
1,043
12,458
47,976
53,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
BloodRina
Ishtar
15
2 / 5 / 1
9,815
982
10,765
20,277
8,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 11 / 2
10,254
1,025
13,822
22,888
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ThatDreadedGirl
Cernunnos
15
0 / 9 / 2
9,535
954
7,403
21,481
8,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 7 / 2
9,386
939
6,710
18,528
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
14
41
Kills
5
5
Deaths
41
93
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
9
2
0.22
W
11
1
17
19.5
L
Ishtar
BloodRina
Ishtar
2
5
1
0.5
W
Izanami
JINXIT1
Izanami
6
2
14
6.5
L
2
11
2
0.27
W
Vamana
6
1
15
13.5
W
Chernobog
Satiax
Chernobog
14
0
19
23.5
L
Cernunnos
ThatDreadedGirl
Cernunnos
0
9
2
0.11
W
4
1
28
18
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,552
Damage
51,158
62,110
Taken
131,150
57,225
Mitigated
87,735
20,009
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
12,458
4,000
301
3,709
47,976
53,758
0
9,744
38,232
26,428
0
W
26,317
7,585
0
441
6,720
3,257
0
1,573
5,147
42,502
0
L
Ishtar
BloodRina
Ishtar
10,765
6,805
0
1,309
20,277
8,350
0
6,635
13,642
0
26,236
W
Izanami
JINXIT1
Izanami
15,917
9,222
0
741
8,144
4,109
0
3,015
5,129
0
38,233
L
13,822
2,922
0
1,686
22,888
8,496
0
7,111
15,777
0
31,030
W
Vamana
19,615
11,207
0
4,581
19,496
23,405
0
4,727
10,733
92
39,839
W
Chernobog
Satiax
Chernobog
51,619
39,020
0
6,800
16,456
9,371
0
5,657
10,799
0
71,361
L
Cernunnos
ThatDreadedGirl
Cernunnos
7,403
3,669
0
611
21,481
8,521
0
4,522
16,959
0
21,596
W
9,084
1,787
3,461
3,985
11,294
17,083
0
4,196
7,098
14,638
0
L
6,710
1,106
5,355
4,401
18,528
8,610
0
7,481
11,047
15,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,463
Gold Earned
49,420
222
Minions Killed
115
11
Camps Cleared
3
935,552
Distance Traveled
840,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,430
1,043
22
2
0
162,183
0
W
Hera
12,017
1,202
32
3
3
180,562
0
L
Ishtar
9,815
982
26
3
2
153,360
0
W
Izanami
11,522
1,152
71
7
0
158,440
0
L
Bastet
10,254
1,025
29
3
0
201,867
0
W
Vamana
11,661
1,166
53
5
4
211,408
0
W
Chernobog
13,468
1,347
51
5
3
186,141
0
L
Cernunnos
9,535
954
21
2
1
137,407
0
W
Terra
12,795
1,280
15
2
1
199,001
0
L
Hel
9,386
939
17
2
0
185,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role