Player Matchup

Ne Zha
Ne Zha
ChristopherFinch
Ne Zha
Level 146
God Stats
2W - 1L
1,742 SR
Queue Stats
31W - 21L
1,586 Elo+
Party 1
Athena
Athena
LadyKlutch
Athena
Level 148
God Stats
1W - 0L
1,568 SR
Queue Stats
39W - 33L
1,563 Elo+
Party 1
King Arthur
King Arthur
LigmaKlutch
King Arthur
Level 147
God Stats
1W - 0L
1,478 SR
Queue Stats
24W - 20L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Yalovecici
Baron Samedi
Level 129
God Stats
3W - 0L
1,622 SR
Queue Stats
150W - 127L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
valtino3
Hou Yi
Level 158
God Stats
1W - 1L
1,435 SR
Queue Stats
48W - 45L
1,488 Elo+
Party 1
Team Averages
Level 146
1,569 SR
1,545 Elo+

VS

Team Averages
Level 71
1,456 SR
1,552 Elo+
Jormungandr
Jormungandr
ABottleOfSprite
Jormungandr
Level 28
God Stats
0W - 4L
1,281 SR
Queue Stats
154W - 158L
1,451 Elo+
Solo
Olorun
Olorun
ChocolovHp
Olorun
Level 154
God Stats
1W - 3L
1,759 SR
Queue Stats
136W - 122L
1,599 Elo+
Party 2
Neith
Neith
DragonAlbino
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,648 Elo+
Solo
Achilles
Achilles
Galleto3
Achilles
Level 129
God Stats
1W - 4L
1,242 SR
Queue Stats
102W - 102L
1,560 Elo+
Party 2
Camazotz
Camazotz
SecretAgentBry
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 17
9,108
911
17,633
14,603
9,601
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
LadyKlutch
Athena
13
2 / 2 / 18
8,582
858
3,618
17,028
16,736
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
LigmaKlutch
King Arthur
14
5 / 2 / 15
8,645
865
8,719
16,133
17,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Yalovecici
Baron Samedi
17
7 / 0 / 16
9,571
957
11,679
5,585
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
valtino3
Hou Yi
17
9 / 2 / 12
9,801
980
15,925
12,314
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ABottleOfSprite
Jormungandr
13
1 / 4 / 4
7,631
763
5,514
10,468
8,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ChocolovHp
Olorun
13
0 / 5 / 6
6,766
677
6,861
10,945
4,028
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 6
6,775
678
9,498
10,131
3,888
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Galleto3
Achilles
13
2 / 7 / 5
6,994
699
11,209
16,441
9,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
14
4 / 6 / 2
7,479
748
5,838
12,188
7,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
26
Kills
8
8
Deaths
26
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ABottleOfSprite
Jormungandr
1
4
4
0.75
L
Olorun
ChocolovHp
Olorun
0
5
6
0.6
W
3
2
17
5.75
L
1
4
6
1
L
Achilles
Galleto3
Achilles
2
7
5
0.64
W
Athena
LadyKlutch
Athena
2
2
18
5.5
W
King Arthur
LigmaKlutch
King Arthur
5
2
15
6.25
L
Camazotz
4
6
2
0.83
W
Baron Samedi
Yalovecici
Baron Samedi
7
0
16
15
W
Hou Yi
valtino3
Hou Yi
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,574
Damage
38,920
65,663
Taken
60,173
53,997
Mitigated
32,680
33,152
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ABottleOfSprite
Jormungandr
5,514
718
96
1,889
10,468
8,366
0
1,884
8,584
12,058
0
L
Olorun
ChocolovHp
Olorun
6,861
3,391
2,025
3,453
10,945
4,028
0
1,580
9,365
20,336
0
W
17,633
1,246
1,353
5,529
14,603
9,601
114
3,004
11,599
0
24,784
L
9,498
3,333
0
2,689
10,131
3,888
0
2,021
8,110
0
17,608
L
Achilles
Galleto3
Achilles
11,209
2,398
689
1,787
16,441
9,235
0
4,800
11,641
0
14,881
W
Athena
LadyKlutch
Athena
3,618
1,059
3,388
4,911
17,028
16,736
711
2,581
14,447
6,884
0
W
King Arthur
LigmaKlutch
King Arthur
8,719
744
963
1,514
16,133
17,782
105
3,483
12,650
118
14,390
L
Camazotz
5,838
1,334
0
1,562
12,188
7,163
0
5,130
7,058
0
9,198
W
Baron Samedi
Yalovecici
Baron Samedi
11,679
550
9,587
2,428
5,585
3,231
939
1,164
4,421
23,407
0
W
Hou Yi
valtino3
Hou Yi
15,925
7,205
362
3,117
12,314
6,647
2,186
2,143
10,171
0
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
35,645
107
Minions Killed
78
0
Camps Cleared
0
929,214
Distance Traveled
737,899
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,631
763
6
1
0
73,352
0
L
Olorun
6,766
677
29
3
0
159,126
0
W
Ne Zha
9,108
911
10
1
0
190,512
1
L
Neith
6,775
678
26
3
0
152,749
0
L
Achilles
6,994
699
9
1
0
177,384
0
W
Athena
8,582
858
7
1
0
204,809
3
W
King Arthur
8,645
865
15
2
0
194,957
0
L
Camazotz
7,479
748
8
1
0
175,288
0
W
Baron Samedi
9,571
957
23
2
0
183,194
0
W
Hou Yi
9,801
980
52
5
0
155,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role