Player Matchup

Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sobek_Exiled
Thanatos
Level 89
God Stats
8W - 5L
1,544 SR
Queue Stats
226W - 263L
1,309 Elo+
Solo
Yu Huang
Yu Huang
TOBI-_-DIAMOND
Yu Huang
Level 154
God Stats
4W - 15L
1,295 SR
Queue Stats
269W - 293L
1,517 Elo+
Solo
King Arthur
King Arthur
ju06v
King Arthur
Level 148
God Stats
2W - 3L
1,259 SR
Queue Stats
431W - 479L
1,486 Elo+
Solo
Yemoja
Yemoja
serathskyemartin
Yemoja
Level 66
God Stats
5W - 7L
1,303 SR
Queue Stats
167W - 148L
1,436 Elo+
Solo
Team Averages
Level 122
1,380 SR
1,450 Elo+

VS

Team Averages
Level 111
1,418 SR
1,410 Elo+
Shiva
Shiva
Akman-Burak
Shiva
Level 116
God Stats
2W - 2L
1,559 SR
Queue Stats
112W - 109L
1,490 Elo+
Solo
Medusa
Medusa
FunFunn816
Medusa
Level 42
God Stats
0W - 4L
1,156 SR
Queue Stats
3W - 12L
1,200 Elo+
Solo
Geb
Geb
GoldBee77
Geb
Level 159
God Stats
3W - 4L
1,639 SR
Queue Stats
167W - 189L
1,465 Elo+
Solo
Ra
Ra
ImMgggon66
Ra
Level 83
God Stats
30W - 22L
1,473 SR
Queue Stats
627W - 575L
1,408 Elo+
Solo
Susano
Susano
Tarrel_Man
Susano
Level 155
God Stats
1W - 12L
1,262 SR
Queue Stats
652W - 674L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 2 / 2
8,438
527
8,946
11,891
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Sobek_Exiled
Thanatos
12
0 / 2 / 3
7,314
457
4,769
14,171
5,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
14
3 / 1 / 1
8,254
516
10,001
8,084
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ju06v
King Arthur
13
1 / 2 / 1
7,815
488
7,107
15,058
10,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 4
7,485
468
4,578
10,681
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,726
545
13,377
12,518
7,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
FunFunn816
Medusa
10
0 / 5 / 1
6,411
401
3,020
10,086
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
6,953
435
4,734
12,195
8,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 2
8,330
521
4,936
9,625
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Tarrel_Man
Susano
13
3 / 2 / 1
7,762
485
9,218
12,532
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
7
7
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
2
2.5
L
3
1
1
3.5
L
Medusa
FunFunn816
Medusa
0
5
1
0.1
L
0
1
1
0.5
L
1
0
2
2
W
Thanatos
Sobek_Exiled
Thanatos
0
2
3
0.75
W
Yu Huang
3
1
1
3.5
L
Susano
Tarrel_Man
Susano
3
2
1
1.75
W
King Arthur
ju06v
King Arthur
1
2
1
0.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,401
Damage
35,285
59,885
Taken
56,956
34,790
Mitigated
28,745
26,451
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,946
2,835
0
5,616
11,891
5,867
0
2,017
9,874
54,593
14,315
L
13,377
1,656
0
5,112
12,518
7,850
0
2,698
9,820
0
68,658
L
Medusa
FunFunn816
Medusa
3,020
1,663
0
1,047
10,086
3,438
0
5,857
4,229
0
29,369
L
4,734
340
1,452
2,739
12,195
8,382
0
4,020
8,175
29,141
0
L
4,936
843
705
3,351
9,625
4,342
0
4,884
4,741
77,145
0
W
Thanatos
Sobek_Exiled
Thanatos
4,769
1,573
0
8,441
14,171
5,542
17
1,464
12,707
0
57,766
W
Yu Huang
10,001
742
0
1,455
8,084
3,724
70
2,725
5,359
75,886
0
L
Susano
Tarrel_Man
Susano
9,218
2,059
0
610
12,532
4,733
0
5,647
6,885
0
57,190
W
King Arthur
ju06v
King Arthur
7,107
534
0
3,321
15,058
10,539
0
1,573
13,485
9,610
43,546
W
4,578
1,016
4,682
2,936
10,681
9,118
26
1,891
8,790
20,058
2,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
38,182
429
Minions Killed
426
0
Camps Cleared
0
1,476,818
Distance Traveled
1,566,916
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,438
527
107
7
0
275,830
4
L
Shiva
8,726
545
112
7
0
311,869
1
L
Medusa
6,411
401
48
3
0
295,026
1
L
Geb
6,953
435
35
2
0
282,995
1
L
Ra
8,330
521
140
9
0
322,132
3
W
Thanatos
7,314
457
88
6
0
328,228
3
W
Yu Huang
8,254
516
126
8
0
292,028
3
L
Susano
7,762
485
91
6
0
354,894
2
W
King Arthur
7,815
488
85
5
0
312,988
4
W
Yemoja
7,485
468
23
1
0
267,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role