Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Branserr
Jing Wei
Level 54
God Stats
5W - 3L
1,661 SR
Queue Stats
29W - 22L
1,618 Elo+
Party 2
Fenrir
Fenrir
DusaDynasty
Fenrir
Level 160
God Stats
7W - 3L
1,668 SR
Queue Stats
122W - 143L
1,501 Elo+
Party 2
Anubis
Anubis
LyssaVT
Anubis
Level 127
God Stats
7W - 2L
1,707 SR
Queue Stats
68W - 97L
1,445 Elo+
Party 2
Geb
Geb
SPQRMayhem
Geb
Level 157
God Stats
6W - 4L
1,628 SR
Queue Stats
103W - 121L
1,503 Elo+
Party 2
Team Averages
Level 132
1,633 SR
1,513 Elo+

VS

Team Averages
Level 100
1,550 SR
1,441 Elo+
Susano
Susano
Barnër
Susano
Level 81
God Stats
14W - 15L
1,414 SR
Queue Stats
66W - 76L
1,366 Elo+
Party 1
The Morrigan
The Morrigan
Caeleareon
The Morrigan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,435 Elo+
Party 1
Khepri
Khepri
NatsuJr
Khepri
Level 141
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 4L
1,424 Elo+
Solo
Osiris
Osiris
legendxsmoke
Osiris
Level 114
God Stats
2W - 1L
1,488 SR
Queue Stats
87W - 59L
1,536 Elo+
Solo
Bacchus
Bacchus
xRayBox25x
Bacchus
Level 63
God Stats
3W - 2L
1,600 SR
Queue Stats
27W - 44L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 0 / 2
10,510
618
12,247
18,934
18,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Branserr
Jing Wei
16
5 / 1 / 1
9,847
579
6,315
9,861
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
14
4 / 3 / 2
8,717
513
6,301
14,656
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
LyssaVT
Anubis
14
0 / 2 / 4
8,631
508
3,693
6,683
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 6
8,835
520
4,439
9,282
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Barnër
Susano
11
1 / 5 / 0
6,993
411
5,064
13,586
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Caeleareon
The Morrigan
15
4 / 3 / 1
9,175
540
8,645
7,590
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
NatsuJr
Khepri
1
0 / 0 / 0
4,742
279
0
0
0
Osiris
12
1 / 5 / 0
7,996
470
12,974
18,402
16,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
xRayBox25x
Bacchus
13
0 / 3 / 0
7,123
419
3,338
9,639
6,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
6
6
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
2
7
L
Susano
Barnër
Susano
1
5
0
0.2
W
Jing Wei
Branserr
Jing Wei
5
1
1
5.5
L
The Morrigan
Caeleareon
The Morrigan
4
3
1
1.5
W
Fenrir
4
3
2
1.67
W
Anubis
LyssaVT
Anubis
0
2
4
1
L
Khepri
NatsuJr
Khepri
0
0
0
0
W
1
0
6
4
L
Osiris
1
5
0
0.2
L
Bacchus
xRayBox25x
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
30,021
59,416
Taken
49,217
42,733
Mitigated
30,708
27,625
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,247
6,993
0
10,627
18,934
18,518
0
1,535
17,399
0
78,193
L
Susano
Barnër
Susano
5,064
1,131
0
3,746
13,586
5,190
492
2,302
11,284
0
46,726
W
Jing Wei
Branserr
Jing Wei
6,315
4,481
0
5,867
9,861
4,336
1,267
2,871
6,990
0
78,745
L
The Morrigan
Caeleareon
The Morrigan
8,645
1,486
0
750
7,590
3,125
114
2,407
5,183
72,319
0
W
Fenrir
6,301
2,437
0
5,508
14,656
5,786
90
4,310
10,346
0
58,725
W
Anubis
LyssaVT
Anubis
3,693
0
0
2,863
6,683
3,477
686
3,930
2,753
66,618
0
L
Khepri
NatsuJr
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
4,439
634
0
2,760
9,282
10,616
470
2,362
6,920
39,619
10,533
L
Osiris
12,974
5,984
0
4,289
18,402
16,269
886
560
17,842
0
66,938
L
Bacchus
xRayBox25x
Bacchus
3,338
141
106
1,327
9,639
6,124
0
2,489
7,150
49,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,540
Gold Earned
36,029
527
Minions Killed
386
0
Camps Cleared
0
1,671,249
Distance Traveled
1,206,296
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,510
618
155
9
0
353,205
3
L
Susano
6,993
411
83
5
0
334,164
5
W
Jing Wei
9,847
579
126
7
0
326,523
8
L
The Morrigan
9,175
540
133
8
0
292,512
3
W
Fenrir
8,717
513
80
5
0
344,752
6
W
Anubis
8,631
508
93
5
0
290,187
6
L
Khepri
4,742
279
0
0
0
1,381
0
W
Geb
8,835
520
73
4
0
356,582
7
L
Osiris
7,996
470
101
6
0
291,625
0
L
Bacchus
7,123
419
69
4
0
286,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role