Player Matchup

Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
EmaxLopez
Ishtar
Level 147
God Stats
17W - 26L
1,445 SR
Queue Stats
202W - 202L
1,532 Elo+
Solo
Nemesis
Nemesis
KraNisOG
Nemesis
Level 39
God Stats
1W - 1L
1,632 SR
Queue Stats
8W - 18L
1,483 Elo+
Party 1
Mulan
Mulan
Lexiegirl2012
Mulan
Level 14
God Stats
1W - 1L
1,739 SR
Queue Stats
4W - 4L
1,612 Elo+
Solo
Ganesha
Ganesha
icedragon52897
Ganesha
Level 136
God Stats
2W - 3L
1,506 SR
Queue Stats
166W - 155L
1,545 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,534 Elo+

VS

Team Averages
Level 119
1,499 SR
1,534 Elo+
Skadi
Skadi
AlaskkanBullWorm
Skadi
Level 129
God Stats
2W - 0L
1,683 SR
Queue Stats
17W - 17L
1,531 Elo+
Party 2
Awilix
Awilix
HiTorbo
Awilix
Level 141
God Stats
3W - 4L
1,583 SR
Queue Stats
27W - 24L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
Ki113RMaSSaCuR3
Ah Puch
Level 124
God Stats
3W - 1L
1,757 SR
Queue Stats
39W - 34L
1,538 Elo+
Party 2
Neith
Neith
Not d3fault
Neith
Level 138
God Stats
2W - 1L
1,378 SR
Queue Stats
48W - 48L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
trouble173
Cthulhu
Level 62
God Stats
1W - 0L
1,096 SR
Queue Stats
42W - 48L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 8 / 5
9,636
688
8,158
13,789
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
EmaxLopez
Ishtar
17
7 / 6 / 1
10,668
762
12,522
17,360
7,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
KraNisOG
Nemesis
15
1 / 3 / 4
8,934
638
5,029
13,139
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 2
10,412
744
10,831
22,240
17,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
0 / 2 / 6
10,502
750
10,853
19,618
22,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 12
12,104
865
19,567
13,165
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
HiTorbo
Awilix
18
6 / 4 / 7
10,759
769
11,502
14,147
6,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 18
10,481
749
14,461
8,537
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 7
11,845
846
17,029
10,889
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
trouble173
Cthulhu
18
4 / 3 / 11
11,307
808
11,648
17,695
26,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
14
Kills
25
25
Deaths
14
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
8
5
0.44
W
8
4
12
3.5
L
Ishtar
EmaxLopez
Ishtar
7
6
1
1.25
W
Awilix
HiTorbo
Awilix
6
4
7
2.38
W
2
2
18
5.5
L
Nemesis
KraNisOG
Nemesis
1
3
4
1
L
5
6
2
1
W
5
1
7
8.5
L
0
2
6
1.5
W
Cthulhu
trouble173
Cthulhu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,393
Damage
74,207
86,146
Taken
64,433
60,976
Mitigated
48,729
10,953
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,158
406
0
0
13,789
6,561
0
3,796
9,768
25,517
0
W
19,567
9,618
0
3,942
13,165
5,633
2,761
3,779
9,386
0
58,791
L
Ishtar
EmaxLopez
Ishtar
12,522
7,181
0
1,453
17,360
7,979
0
6,586
10,250
0
38,777
W
Awilix
HiTorbo
Awilix
11,502
4,283
0
868
14,147
6,887
939
4,497
9,650
0
41,362
W
14,461
214
77
4,454
8,537
3,804
179
2,431
6,106
31,761
0
L
Nemesis
KraNisOG
Nemesis
5,029
1,472
0
971
13,139
6,251
0
3,562
9,437
0
10,790
L
10,831
741
0
3,829
22,240
17,805
585
5,948
15,682
0
38,867
W
17,029
5,908
0
4,025
10,889
5,567
6,642
4,053
6,836
0
61,434
L
10,853
1,197
0
4,700
19,618
22,380
0
4,280
14,678
45,134
0
W
Cthulhu
trouble173
Cthulhu
11,648
1,071
303
2,338
17,695
26,838
145
4,251
13,444
31,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
56,496
252
Minions Killed
284
0
Camps Cleared
0
1,335,097
Distance Traveled
1,362,724
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,636
688
59
4
0
225,881
0
W
Skadi
12,104
865
65
5
0
258,008
1
L
Ishtar
10,668
762
59
4
0
228,857
1
W
Awilix
10,759
769
41
3
0
309,502
3
W
Ah Puch
10,481
749
35
3
0
275,368
1
L
Nemesis
8,934
638
41
3
0
303,161
0
L
Mulan
10,412
744
70
5
0
282,277
2
W
Neith
11,845
846
102
7
0
250,036
0
L
Ganesha
10,502
750
23
2
0
294,921
1
W
Cthulhu
11,307
808
41
3
0
269,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role