Player Matchup

Izanami
Izanami
ArcxisSage
Izanami
Level 46
God Stats
3W - 5L
1,431 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 1
Hachiman
Hachiman
Neigh2Parfait
Hachiman
Level 48
God Stats
0W - 2L
1,321 SR
Queue Stats
2W - 11L
1,116 Elo+
Party 1
Ares
Ares
SkyKitty777
Ares
Level 17
God Stats
3W - 3L
1,476 SR
Queue Stats
3W - 11L
1,228 Elo+
Party 1
Team Averages
Level 37
1,409 SR
1,209 Elo+

VS

Team Averages
Level 78
1,288 SR
1,317 Elo+
King Arthur
King Arthur
EnragedLemur920
King Arthur
Level 86
God Stats
4W - 1L
1,497 SR
Queue Stats
78W - 76L
1,472 Elo+
Party 2
Discordia
Discordia
Rigzxx
Discordia
Level 120
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 3L
1,052 Elo+
Solo
Chang'e
Chang'e
Shootingstar991
Chang'e
Level 29
God Stats
2W - 5L
1,071 SR
Queue Stats
63W - 63L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcxisSage
Izanami
14
1 / 5 / 0
8,980
599
9,429
14,146
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Neigh2Parfait
Hachiman
14
1 / 4 / 1
8,744
583
13,736
13,074
7,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 2
8,199
547
3,751
15,835
17,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EnragedLemur920
King Arthur
15
3 / 2 / 7
10,204
680
10,597
17,736
19,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rigzxx
Discordia
16
2 / 0 / 10
10,814
721
16,638
8,242
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 5
11,059
737
9,715
11,385
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArcxisSage
Izanami
1
5
0
0.2
W
King Arthur
EnragedLemur920
King Arthur
3
2
7
3.25
L
Hachiman
Neigh2Parfait
Hachiman
1
4
1
0.38
W
Discordia
Rigzxx
Discordia
2
0
10
7
W
7
0
5
9.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,916
Damage
36,950
43,055
Taken
37,363
32,258
Mitigated
30,066
4,941
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArcxisSage
Izanami
9,429
7,607
0
2,249
14,146
7,082
0
8,999
4,838
0
45,272
W
King Arthur
EnragedLemur920
King Arthur
10,597
1,255
0
2,927
17,736
19,994
83
2,756
14,980
0
22,372
L
Hachiman
Neigh2Parfait
Hachiman
13,736
7,033
0
1,484
13,074
7,234
0
8,301
4,510
0
35,641
W
Discordia
Rigzxx
Discordia
16,638
844
0
0
8,242
3,879
1,308
431
7,811
65,424
0
W
9,715
459
6,181
5,556
11,385
6,193
797
1,279
10,106
29,160
0
L
3,751
480
286
922
15,835
17,942
0
9,583
6,076
12,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
32,077
149
Minions Killed
177
5
Camps Cleared
10
671,189
Distance Traveled
812,430
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,980
599
80
5
4
216,827
0
W
King Arthur
10,204
680
29
2
5
267,409
4
L
Hachiman
8,744
583
60
4
1
229,655
2
W
Discordia
10,814
721
103
7
1
242,676
1
W
Chang'e
11,059
737
45
3
4
302,345
0
L
Ares
8,199
547
9
1
0
224,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role