Player Matchup

Nemesis
Nemesis
AnimalZebra
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Juhdus
Nu Wa
Level 108
God Stats
2W - 1L
1,896 SR
Queue Stats
151W - 141L
1,494 Elo+
Party 3
Anhur
Anhur
MoufR8pe
Anhur
Level 117
God Stats
7W - 11L
1,556 SR
Queue Stats
82W - 91L
1,499 Elo+
Party 1
Fenrir
Fenrir
Was CraCCin6243
Fenrir
Level 109
God Stats
2W - 2L
1,653 SR
Queue Stats
152W - 139L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
bigsuccmaster
Jormungandr
Level 79
God Stats
6W - 11L
1,544 SR
Queue Stats
26W - 29L
1,480 Elo+
Party 1
Team Averages
Level 104
1,630 SR
1,505 Elo+

VS

Team Averages
Level 113
1,536 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
GusGaymerPcBr
Da Ji
Level 153
God Stats
3W - 4L
1,404 SR
Queue Stats
101W - 125L
1,487 Elo+
Solo
Jormungandr
Jormungandr
beastella88
Jormungandr
Level 116
God Stats
216W - 198L
1,569 SR
Queue Stats
417W - 404L
1,511 Elo+
Solo
Chernobog
Chernobog
namechanged9985
Chernobog
Level 82
God Stats
25W - 25L
1,429 SR
Queue Stats
382W - 399L
1,531 Elo+
Solo
Artio
Artio
xxXAce619Xxx
Artio
Level 108
God Stats
6W - 3L
1,777 SR
Queue Stats
325W - 353L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnimalZebra
Nemesis
12
4 / 1 / 1
6,993
538
5,767
8,506
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Juhdus
Nu Wa
11
0 / 2 / 2
6,178
475
6,179
6,052
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
MoufR8pe
Anhur
12
3 / 1 / 1
6,783
522
8,205
8,596
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
4,987
384
1,201
10,514
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
bigsuccmaster
Jormungandr
9
0 / 1 / 5
5,746
442
5,369
9,133
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 0 / 2
6,762
520
4,853
5,311
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,786
522
5,013
11,358
8,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
beastella88
Jormungandr
13
6 / 0 / 1
8,458
651
11,741
8,121
7,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
namechanged9985
Chernobog
11
0 / 2 / 2
6,379
491
3,663
7,465
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 4
6,704
516
3,896
14,846
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
10
10
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
2
3
L
Nemesis
AnimalZebra
Nemesis
4
1
1
4.5
W
1
2
2
1
L
Nu Wa
Juhdus
Nu Wa
0
2
2
0.5
L
Anhur
MoufR8pe
Anhur
3
1
1
3.5
L
0
5
0
0
W
Jormungandr
beastella88
Jormungandr
6
0
1
6.5
L
Jormungandr
bigsuccmaster
Jormungandr
0
1
5
2.5
W
Chernobog
namechanged9985
Chernobog
0
2
2
0.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
29,166
42,801
Taken
47,101
21,705
Mitigated
31,815
11,256
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,853
1,132
0
970
5,311
2,051
0
2,450
2,861
59,252
0
L
Nemesis
AnimalZebra
Nemesis
5,767
3,156
0
1,010
8,506
3,289
0
3,008
5,498
0
51,824
W
5,013
750
0
4,063
11,358
8,809
0
1,915
9,443
0
47,675
L
Nu Wa
Juhdus
Nu Wa
6,179
1,398
0
864
6,052
2,472
0
3,673
2,379
56,229
0
L
Anhur
MoufR8pe
Anhur
8,205
5,163
0
4,866
8,596
3,018
317
1,088
7,508
0
52,721
L
1,201
312
0
2,621
10,514
7,111
0
7,678
2,836
0
19,030
W
Jormungandr
beastella88
Jormungandr
11,741
4,924
39
3,389
8,121
7,486
394
1,481
6,640
63,621
0
L
Jormungandr
bigsuccmaster
Jormungandr
5,369
1,692
0
1,895
9,133
5,815
30
4,603
4,530
18,506
1,619
W
Chernobog
namechanged9985
Chernobog
3,663
2,027
0
997
7,465
1,793
930
1,558
5,907
0
44,936
W
3,896
726
1,388
3,611
14,846
11,676
0
3,805
11,041
18,878
3,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
35,089
326
Minions Killed
392
0
Camps Cleared
0
1,143,861
Distance Traveled
1,237,217
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,762
520
99
8
0
246,316
3
L
Nemesis
6,993
538
96
7
0
279,925
0
W
Da Ji
6,786
522
81
6
0
235,758
3
L
Nu Wa
6,178
475
91
7
0
222,595
5
L
Anhur
6,783
522
90
7
0
226,630
1
L
Fenrir
4,987
384
20
2
0
169,275
0
W
Jormungandr
8,458
651
100
8
0
250,566
4
L
Jormungandr
5,746
442
29
2
0
245,436
3
W
Chernobog
6,379
491
81
6
0
244,373
2
W
Artio
6,704
516
31
2
0
260,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role