Player Matchup

Rama
Rama
Bodillly
Rama
Level 156
God Stats
1W - 1L
1,783 SR
Queue Stats
14W - 6L
1,746 Elo+
Party 2
Bakasura
Bakasura
Customs OP
Bakasura
Level 160
God Stats
1W - 1L
1,336 SR
Queue Stats
285W - 196L
1,640 Elo+
Party 2
Achilles
Achilles
Dacumblenaut
Achilles
Level 104
God Stats
2W - 0L
1,685 SR
Queue Stats
66W - 31L
1,706 Elo+
Party 2
Poseidon
Poseidon
Kaweckii
Poseidon
Level 152
God Stats
6W - 3L
1,722 SR
Queue Stats
171W - 102L
1,697 Elo+
Party 2
Ymir
Ymir
iFluffs
Ymir
Level 29
God Stats
11W - 0L
1,776 SR
Queue Stats
17W - 1L
1,931 Elo+
Party 2
Team Averages
Level 120
1,660 SR
1,744 Elo+

VS

Team Averages
Level 69
1,642 SR
1,390 Elo+
Tiamat
Tiamat
A-nitemare-XX
Tiamat
Level 74
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 4L
1,094 Elo+
Party 1
Charybdis
Charybdis
GenoR8tor
Charybdis
Level 68
God Stats
9W - 8L
1,591 SR
Queue Stats
14W - 13L
1,508 Elo+
Party 1
Neith
Neith
ProOfAllGaming
Neith
Level 25
God Stats
1W - 2L
1,839 SR
Queue Stats
1W - 3L
1,094 Elo+
Party 1
Hades
Hades
faze_toxicc_cokk
Hades
Level 35
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 1L
1,777 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shadowbriman
Morgan Le Fay
Level 141
God Stats
2W - 6L
1,544 SR
Queue Stats
23W - 27L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 1 / 18
11,094
1,233
19,362
11,807
6,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Customs OP
Bakasura
17
11 / 0 / 14
10,920
1,213
15,505
12,309
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Dacumblenaut
Achilles
17
5 / 0 / 27
10,911
1,212
13,780
9,203
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Kaweckii
Poseidon
17
15 / 0 / 14
12,176
1,353
28,777
4,955
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iFluffs
Ymir
17
2 / 2 / 26
10,730
1,192
3,522
9,909
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,164
907
4,778
11,440
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
GenoR8tor
Charybdis
14
3 / 8 / 0
9,423
1,047
10,145
20,773
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 7 / 2
8,589
954
6,170
13,664
5,431
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 8 / 2
8,423
936
9,329
18,408
10,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
shadowbriman
Morgan Le Fay
13
0 / 8 / 2
8,322
925
9,195
20,041
8,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
10
39
Kills
3
3
Deaths
39
99
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Rama
6
1
18
15
W
Bakasura
Customs OP
Bakasura
11
0
14
18
W
Achilles
Dacumblenaut
Achilles
5
0
27
18.5
L
Charybdis
GenoR8tor
Charybdis
3
8
0
0.38
W
Poseidon
Kaweckii
Poseidon
15
0
14
22
L
0
7
2
0.14
L
0
8
2
0.13
W
Ymir
iFluffs
Ymir
2
2
26
7.5
L
Morgan Le Fay
shadowbriman
Morgan Le Fay
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,946
Damage
39,617
48,183
Taken
84,326
40,682
Mitigated
39,383
10,046
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,778
310
0
286
11,440
7,018
0
4,651
6,070
15,495
0
W
Rama
19,362
15,852
0
3,612
11,807
6,250
0
5,171
6,636
0
44,575
W
Bakasura
Customs OP
Bakasura
15,505
9,686
0
2,233
12,309
8,884
0
5,852
6,457
0
23,044
W
Achilles
Dacumblenaut
Achilles
13,780
2,216
0
2,261
9,203
12,605
0
4,165
5,038
0
27,108
L
Charybdis
GenoR8tor
Charybdis
10,145
3,488
0
880
20,773
7,891
0
8,190
12,012
0
26,578
W
Poseidon
Kaweckii
Poseidon
28,777
3,638
0
500
4,955
2,200
0
2,999
1,956
49,266
0
L
6,170
3,994
0
71
13,664
5,431
0
4,493
8,469
0
14,037
L
9,329
197
305
2,334
18,408
10,641
0
5,288
11,625
20,551
0
W
Ymir
iFluffs
Ymir
3,522
712
0
1,440
9,909
10,743
0
5,115
4,794
6,255
0
L
Morgan Le Fay
shadowbriman
Morgan Le Fay
9,195
563
0
1,729
20,041
8,402
0
9,677
9,424
23,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
42,921
182
Minions Killed
125
9
Camps Cleared
5
906,806
Distance Traveled
658,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,164
907
20
2
2
120,595
0
W
Rama
11,094
1,233
63
7
1
163,187
0
W
Bakasura
10,920
1,213
39
4
3
202,640
0
W
Achilles
10,911
1,212
28
3
1
192,356
1
L
Charybdis
9,423
1,047
34
4
2
142,684
0
W
Poseidon
12,176
1,353
47
5
4
189,892
1
L
Neith
8,589
954
14
2
1
135,816
0
L
Hades
8,423
936
39
4
0
107,786
0
W
Ymir
10,730
1,192
5
1
0
158,731
0
L
Morgan Le Fay
8,322
925
18
2
0
151,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role