Player Matchup

Ra
Ra
GaseousPlains60
Ra
Level 69
God Stats
0W - 1L
1,268 SR
Queue Stats
19W - 11L
1,432 Elo+
Party 2
Achilles
Achilles
IamSo226
Achilles
Level 85
God Stats
1W - 1L
1,555 SR
Queue Stats
17W - 7L
1,522 Elo+
Party 2
Tyr
Tyr
gsphypnotic
Tyr
Level 27
God Stats
8W - 5L
1,644 SR
Queue Stats
13W - 6L
1,481 Elo+
Party 2
Team Averages
Level 60
1,489 SR
1,478 Elo+

VS

Team Averages
Level 51
1,389 SR
1,233 Elo+
Nu Wa
Nu Wa
AlexDragneel88
Nu Wa
Level 127
God Stats
9W - 6L
1,508 SR
Queue Stats
65W - 104L
1,273 Elo+
Party 1
Hades
Hades
Bluetropical0
Hades
Level 17
God Stats
1W - 1L
969 SR
Queue Stats
3W - 20L
1,018 Elo+
Party 1
Izanami
Izanami
vxytllo
Izanami
Level 10
God Stats
8W - 3L
1,689 SR
Queue Stats
9W - 7L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
8,470
565
2,999
4,248
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
IamSo226
Achilles
15
5 / 3 / 3
10,133
676
11,029
15,756
21,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 5
10,180
679
15,197
15,040
15,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
10,267
684
13,135
11,247
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 3
9,779
652
5,728
12,704
7,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
vxytllo
Izanami
14
1 / 3 / 4
9,700
647
5,165
9,937
4,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
6
6
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
1
3
3
0.83
L
0
1
4
2
L
Achilles
IamSo226
Achilles
5
3
3
2.17
L
4
2
5
3.25
W
Izanami
vxytllo
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
24,028
35,044
Taken
33,888
38,932
Mitigated
16,115
5,201
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,135
2,977
0
1,349
11,247
4,540
818
1,071
9,610
27,335
0
W
5,728
1,051
0
2,082
12,704
7,336
735
1,150
11,337
22,045
0
L
2,999
211
415
891
4,248
1,620
107
3,001
955
21,489
0
L
Achilles
IamSo226
Achilles
11,029
2,340
0
2,427
15,756
21,459
140
7,443
7,834
0
43,766
L
15,197
1,164
0
1,468
15,040
15,853
147
8,684
5,905
0
41,846
W
Izanami
vxytllo
Izanami
5,165
3,468
0
611
9,937
4,239
990
928
8,755
0
22,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
29,746
144
Minions Killed
119
8
Camps Cleared
3
663,852
Distance Traveled
724,344
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,267
684
32
2
2
233,764
6
W
Hades
9,779
652
38
3
1
225,317
0
L
Ra
8,470
565
43
3
1
135,012
3
L
Achilles
10,133
676
54
4
3
253,792
1
L
Tyr
10,180
679
47
3
4
275,048
2
W
Izanami
9,700
647
49
3
0
265,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role