Player Matchup

Pele
Pele
 
Pele
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chawklate
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,437 Elo+
Solo
Tyr
Tyr
Fercho22
Tyr
Level 147
God Stats
5W - 5L
1,645 SR
Queue Stats
235W - 254L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Luffyo
Cthulhu
Level 100
God Stats
0W - 1L
1,108 SR
Queue Stats
0W - 5L
1,115 Elo+
Solo
Xbalanque
Xbalanque
SrLaycan
Xbalanque
Level 97
God Stats
19W - 12L
1,630 SR
Queue Stats
167W - 173L
1,545 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,425 Elo+

VS

Team Averages
Level 95
1,503 SR
1,547 Elo+
Atlas
Atlas
Mihawk060
Atlas
Level 64
God Stats
48W - 35L
1,620 SR
Queue Stats
380W - 360L
1,528 Elo+
Solo
Rama
Rama
PocketSox
Rama
Level 156
God Stats
2W - 1L
1,526 SR
Queue Stats
30W - 20L
1,712 Elo+
Solo
Susano
Susano
Rumykub69
Susano
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 67L
1,402 Elo+
Solo
Merlin
Merlin
Thibba
Merlin
Level 87
God Stats
15W - 20L
1,352 SR
Queue Stats
602W - 620L
1,530 Elo+
Solo
Hades
Hades
Vudoga
Hades
Level 85
God Stats
9W - 7L
1,516 SR
Queue Stats
137W - 142L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 6 / 5
11,183
1,118
12,465
19,746
8,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 10
10,099
1,010
8,900
10,207
4,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 6
9,776
978
7,969
21,863
20,107
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Luffyo
Cthulhu
16
2 / 3 / 8
10,155
1,016
15,539
12,455
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SrLaycan
Xbalanque
16
2 / 6 / 6
10,090
1,009
10,795
13,286
5,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

170

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mihawk060
Atlas
17
2 / 4 / 19
11,630
1,163
13,850
19,370
28,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
17
5 / 1 / 12
11,239
1,124
18,371
10,874
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Rumykub69
Susano
17
7 / 2 / 12
11,316
1,132
13,710
11,301
6,012
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Thibba
Merlin
17
7 / 2 / 14
11,503
1,150
15,784
5,300
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Vudoga
Hades
17
2 / 3 / 16
10,453
1,045
11,970
12,647
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
12
Kills
23
23
Deaths
12
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
5
1.25
L
1
4
10
1.5
L
2
4
6
1.25
L
Cthulhu
Luffyo
Cthulhu
2
3
8
2
W
Atlas
Mihawk060
Atlas
2
4
19
2.88
W
Rama
5
1
12
11
W
Susano
Rumykub69
Susano
7
2
12
6.5
L
Xbalanque
SrLaycan
Xbalanque
2
6
6
0.83
W
Merlin
Thibba
Merlin
7
2
14
7
W
Hades
Vudoga
Hades
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,668
Damage
73,685
77,557
Taken
59,492
44,664
Mitigated
50,937
9,453
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,465
3,052
0
2,419
19,746
8,266
0
10,363
9,383
0
32,888
L
8,900
821
1,470
795
10,207
4,445
0
6,650
3,557
33,889
0
L
7,969
403
0
2,188
21,863
20,107
0
9,292
12,571
0
14,104
L
Cthulhu
Luffyo
Cthulhu
15,539
521
355
2,226
12,455
6,271
0
7,633
4,822
29,106
0
W
Atlas
Mihawk060
Atlas
13,850
5,284
0
1,847
19,370
28,440
0
7,466
11,532
30,600
0
W
Rama
18,371
16,219
0
4,002
10,874
5,848
0
4,289
6,113
0
39,805
W
Susano
Rumykub69
Susano
13,710
1,887
0
339
11,301
6,012
0
3,806
7,279
0
23,903
L
Xbalanque
SrLaycan
Xbalanque
10,795
5,387
0
0
13,286
5,575
0
7,666
5,620
0
33,366
W
Merlin
Thibba
Merlin
15,784
851
0
0
5,300
2,494
0
1,510
3,670
42,907
0
W
Hades
Vudoga
Hades
11,970
2,335
870
2,500
12,647
8,143
0
5,899
6,459
20,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
56,141
175
Minions Killed
205
10
Camps Cleared
5
1,036,880
Distance Traveled
958,646
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,183
1,118
26
3
3
212,087
2
L
Ra
10,099
1,010
71
7
2
215,334
0
L
Tyr
9,776
978
9
1
1
229,826
1
L
Cthulhu
10,155
1,016
31
3
1
199,719
0
W
Atlas
11,630
1,163
36
4
1
188,855
2
W
Rama
11,239
1,124
45
5
2
179,375
0
W
Susano
11,316
1,132
24
2
2
209,427
1
L
Xbalanque
10,090
1,009
38
4
3
179,914
0
W
Merlin
11,503
1,150
74
7
0
192,426
0
W
Hades
10,453
1,045
26
3
0
188,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role