Player Matchup

Bacchus
Bacchus
Didget98
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 2
Cthulhu
Cthulhu
IndubitsblyRekt
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 2
Neith
Neith
SativaSnorlax
Neith
Level 65
God Stats
14W - 22L
1,321 SR
Queue Stats
92W - 167L
1,234 Elo+
Solo
Team Averages
Level 71
1,440 SR
1,209 Elo+

VS

Team Averages
Level 63
1,547 SR
1,404 Elo+
Izanami
Izanami
JustReyaa
Izanami
Level 17
God Stats
10W - 11L
1,490 SR
Queue Stats
22W - 26L
1,422 Elo+
Party 1
Freya
Freya
LegendaryPayten
Freya
Level 107
God Stats
6W - 4L
1,583 SR
Queue Stats
27W - 44L
1,395 Elo+
Party 1
Odin
Odin
ReconGod2004
Odin
Level 65
God Stats
7W - 8L
1,569 SR
Queue Stats
27W - 34L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Didget98
Bacchus
9
0 / 1 / 1
6,725
673
3,331
9,511
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 5 / 0
6,562
656
4,421
14,110
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 4 / 0
7,139
714
5,512
7,192
2,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustReyaa
Izanami
13
2 / 0 / 4
7,506
751
7,096
5,464
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 1 / 3
8,241
824
11,957
8,088
3,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 7
7,372
737
6,445
8,172
5,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Didget98
Bacchus
0
1
1
0.5
L
0
5
0
0
W
Izanami
JustReyaa
Izanami
2
0
4
4
W
7
1
3
8.5
W
1
0
7
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,264
Damage
25,498
30,813
Taken
21,724
21,251
Mitigated
11,169
4,136
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Didget98
Bacchus
3,331
232
0
1,692
9,511
8,067
176
3,840
5,671
8,082
0
L
4,421
392
183
1,271
14,110
10,264
96
4,801
9,309
10,417
0
W
Izanami
JustReyaa
Izanami
7,096
5,292
0
1,956
5,464
2,403
891
1,836
3,628
0
30,126
W
11,957
5,103
0
1,194
8,088
3,633
0
3,713
4,375
25,575
0
W
6,445
1,930
0
1,647
8,172
5,133
276
2,588
5,584
0
16,846
L
5,512
1,825
96
894
7,192
2,920
0
3,897
3,295
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,426
Gold Earned
23,119
61
Minions Killed
112
2
Camps Cleared
7
510,035
Distance Traveled
581,612
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,725
673
11
1
0
185,322
2
L
Cthulhu
6,562
656
9
1
0
160,376
1
W
Izanami
7,506
751
65
7
1
179,533
0
W
Freya
8,241
824
21
2
5
185,686
1
W
Odin
7,372
737
26
3
1
216,393
1
L
Neith
7,139
714
41
4
2
164,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role