Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Boladefuego
Nox
Level 140
God Stats
1W - 0L
1,290 SR
Queue Stats
77W - 64L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
GatlingFist
Sylvanus
Level 65
God Stats
1W - 2L
1,172 SR
Queue Stats
86W - 101L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
ammardashtii
Kumbhakarna
Level 107
God Stats
1W - 0L
1,684 SR
Queue Stats
26W - 27L
1,419 Elo+
Solo
Chaac
Chaac
jrczeus
Chaac
Level 76
God Stats
1W - 2L
1,401 SR
Queue Stats
76W - 62L
1,486 Elo+
Party 1
Team Averages
Level 109
1,409 SR
1,477 Elo+

VS

Team Averages
Level 119
1,476 SR
1,452 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
CPAIN666
Danzaburou
Level 108
God Stats
5W - 5L
1,469 SR
Queue Stats
558W - 594L
1,410 Elo+
Party 2
Poseidon
Poseidon
SirScar
Poseidon
Level 101
God Stats
2W - 3L
1,486 SR
Queue Stats
346W - 388L
1,372 Elo+
Party 3
Loki
Loki
hellopooface
Loki
Level 117
God Stats
7W - 8L
1,423 SR
Queue Stats
426W - 436L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 2 / 20
11,179
745
17,849
15,331
13,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
14 / 2 / 12
13,273
885
21,776
16,060
9,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GatlingFist
Sylvanus
18
1 / 0 / 23
10,708
714
5,225
16,419
18,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
ammardashtii
Kumbhakarna
16
4 / 3 / 17
10,566
704
5,850
19,203
19,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
jrczeus
Chaac
18
7 / 2 / 16
11,182
745
18,321
24,168
20,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 4
9,316
621
15,920
15,107
6,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
16
1 / 7 / 4
9,259
617
11,077
14,264
5,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
CPAIN666
Danzaburou
18
0 / 5 / 7
10,261
684
13,744
15,283
6,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
SirScar
Poseidon
15
3 / 9 / 0
9,242
616
13,119
15,377
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 5
10,558
704
10,660
14,378
5,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
31
Kills
9
9
Deaths
31
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
20
7.5
L
Ra
 
Ra
2
4
4
1
L
Hun Batz
 
Hun Batz
1
7
4
0.43
W
14
2
12
10
L
Danzaburou
CPAIN666
Danzaburou
0
5
7
0.7
W
Sylvanus
GatlingFist
Sylvanus
1
0
23
12.5
L
Poseidon
SirScar
Poseidon
3
9
0
0.33
W
Kumbhakarna
ammardashtii
Kumbhakarna
4
3
17
4.17
L
3
6
5
0.92
W
Chaac
jrczeus
Chaac
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,021
Damage
64,520
91,181
Taken
74,409
81,780
Mitigated
31,093
46,214
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,849
196
5,878
2,913
15,331
13,743
1,253
3,818
11,513
30,170
0
L
Ra
 
Ra
15,920
1,262
4,977
6,037
15,107
6,565
0
11,899
2,895
26,088
0
L
Hun Batz
 
Hun Batz
11,077
858
903
1,210
14,264
5,950
0
8,561
5,310
0
22,687
W
21,776
1,477
3,281
4,668
16,060
9,820
1,462
6,564
9,496
51,579
0
L
Danzaburou
CPAIN666
Danzaburou
13,744
4,286
682
2,593
15,283
6,504
0
8,817
6,062
0
31,646
W
Sylvanus
GatlingFist
Sylvanus
5,225
1,959
9,004
4,280
16,419
18,518
1,494
5,815
10,604
13,244
0
L
Poseidon
SirScar
Poseidon
13,119
1,507
936
1,179
15,377
6,139
0
10,674
4,463
25,115
0
W
Kumbhakarna
ammardashtii
Kumbhakarna
5,850
147
1,983
795
19,203
19,080
1,157
4,440
14,763
12,004
0
L
10,660
1,906
675
2,370
14,378
5,935
0
9,130
4,979
0
22,896
W
Chaac
jrczeus
Chaac
18,321
1,711
3,880
9,532
24,168
20,619
1,098
8,402
15,766
0
27,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,908
Gold Earned
48,636
152
Minions Killed
165
0
Camps Cleared
0
1,418,297
Distance Traveled
1,266,120
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,179
745
34
2
0
307,088
0
L
Ra
9,316
621
24
2
0
251,949
0
L
Hun Batz
9,259
617
32
2
0
252,661
3
W
Nox
13,273
885
63
4
0
283,290
5
L
Danzaburou
10,261
684
47
3
0
262,922
0
W
Sylvanus
10,708
714
15
1
0
259,893
0
L
Poseidon
9,242
616
39
3
0
218,312
1
W
Kumbhakarna
10,566
704
15
1
0
247,412
0
L
Loki
10,558
704
23
2
0
280,276
0
W
Chaac
11,182
745
25
2
0
320,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role