Player Matchup

Cthulhu
Cthulhu
Bastionmain2571
Cthulhu
Level 60
God Stats
4W - 6L
1,422 SR
Queue Stats
22W - 33L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 108
God Stats
336W - 369L
1,344 SR
Queue Stats
863W - 909L
1,380 Elo+
Party 1
Fenrir
Fenrir
ProStrats1347
Fenrir
Level 86
God Stats
1W - 3L
1,367 SR
Queue Stats
362W - 389L
1,379 Elo+
Party 1
Horus
Horus
XxZEPPAxX
Horus
Level 139
God Stats
14W - 14L
1,411 SR
Queue Stats
317W - 334L
1,394 Elo+
Solo
Merlin
Merlin
isbi06
Merlin
Level 106
God Stats
22W - 22L
1,458 SR
Queue Stats
116W - 149L
1,371 Elo+
Solo
Team Averages
Level 100
1,400 SR
1,376 Elo+

VS

Team Averages
Level 97
1,481 SR
1,400 Elo+
Anubis
Anubis
DarknessRusher
Anubis
Level 65
God Stats
26W - 8L
1,684 SR
Queue Stats
190W - 212L
1,390 Elo+
Party 2
King Arthur
King Arthur
JoseCR7Real
King Arthur
Level 108
God Stats
24W - 33L
1,445 SR
Queue Stats
93W - 111L
1,423 Elo+
Solo
Khepri
Khepri
Sayhaaa
Khepri
Level 101
God Stats
4W - 2L
1,270 SR
Queue Stats
45W - 35L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
bulkiestfat797
Ratatoskr
Level 114
God Stats
40W - 39L
1,528 SR
Queue Stats
348W - 401L
1,366 Elo+
Party 2
Skadi
Skadi
pitibu200
Skadi
Level 96
God Stats
205W - 154L
1,480 SR
Queue Stats
378W - 397L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,051
392
3,211
10,775
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Leo_London
Danzaburou
12
0 / 1 / 0
7,562
420
3,905
10,205
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 0
7,554
420
4,012
16,387
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
XxZEPPAxX
Horus
14
0 / 0 / 1
8,595
478
7,825
14,580
13,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
isbi06
Merlin
12
0 / 3 / 0
7,365
409
4,445
4,866
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,843
602
9,794
12,189
6,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JoseCR7Real
King Arthur
16
0 / 0 / 1
9,705
539
10,962
14,467
17,022
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
Sayhaaa
Khepri
14
0 / 0 / 4
8,555
475
3,156
5,085
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ratatoskr
bulkiestfat797
Ratatoskr
14
6 / 2 / 1
9,127
507
6,622
11,261
4,872
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
pitibu200
Skadi
15
3 / 0 / 0
8,820
490
9,549
8,902
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
0
5
5.5
W
King Arthur
JoseCR7Real
King Arthur
0
0
1
0.5
L
Danzaburou
Leo_London
Danzaburou
0
1
0
0
L
1
6
0
0.17
W
Khepri
Sayhaaa
Khepri
0
0
4
2
L
Horus
XxZEPPAxX
Horus
0
0
1
0.5
W
Ratatoskr
bulkiestfat797
Ratatoskr
6
2
1
3.25
L
Merlin
isbi06
Merlin
0
3
0
0
W
Skadi
pitibu200
Skadi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
40,083
56,813
Taken
51,904
35,720
Mitigated
37,261
18,329
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,211
165
197
2,670
10,775
9,054
0
2,786
7,989
27,583
0
W
9,794
371
0
9,993
12,189
6,587
1,268
4,236
7,525
98,077
0
W
King Arthur
JoseCR7Real
King Arthur
10,962
1,267
0
3,813
14,467
17,022
240
0
14,467
0
87,994
L
Danzaburou
Leo_London
Danzaburou
3,905
1,476
0
2,779
10,205
4,605
0
2,274
7,931
0
57,518
L
4,012
739
0
4,218
16,387
6,993
0
5,044
11,343
0
42,175
W
Khepri
Sayhaaa
Khepri
3,156
115
0
1,494
5,085
5,092
414
781
4,304
28,845
0
L
Horus
XxZEPPAxX
Horus
7,825
3,106
854
7,111
14,580
13,552
0
0
14,580
0
76,794
W
Ratatoskr
bulkiestfat797
Ratatoskr
6,622
2,765
108
1,696
11,261
4,872
0
918
10,265
0
69,648
L
Merlin
isbi06
Merlin
4,445
256
0
500
4,866
1,516
0
2,846
2,020
46,656
0
W
Skadi
pitibu200
Skadi
9,549
4,383
0
750
8,902
3,688
3,340
1,215
7,265
0
71,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
47,050
428
Minions Killed
579
0
Camps Cleared
0
1,409,545
Distance Traveled
1,810,112
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,051
392
38
2
0
285,237
3
W
Anubis
10,843
602
161
9
0
333,170
5
W
King Arthur
9,705
539
157
9
0
346,544
3
L
Danzaburou
7,562
420
109
6
0
275,909
3
L
Fenrir
7,554
420
72
4
0
284,076
3
W
Khepri
8,555
475
42
2
0
363,336
6
L
Horus
8,595
478
119
7
0
304,050
5
W
Ratatoskr
9,127
507
108
6
0
428,452
1
L
Merlin
7,365
409
90
5
0
260,273
0
W
Skadi
8,820
490
111
6
0
338,610
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role