Player Matchup

Cerberus
Cerberus
Fulgorus-Lotus
Cerberus
Level 127
God Stats
2W - 5L
1,236 SR
Queue Stats
56W - 71L
1,344 Elo+
Party 3
Odin
Odin
Mind-Slaver
Odin
Level 144
God Stats
8W - 10L
1,375 SR
Queue Stats
547W - 575L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
Thanacytus
Ao Kuang
Level 122
God Stats
2W - 3L
1,337 SR
Queue Stats
67W - 85L
1,393 Elo+
Party 3
Ullr
Ullr
crazylegs5000
Ullr
Level 48
God Stats
2W - 2L
1,461 SR
Queue Stats
150W - 165L
1,398 Elo+
Party 1
Olorun
Olorun
neopagn2012
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,235 Elo+
Party 3
Team Averages
Level 105
1,382 SR
1,361 Elo+

VS

Team Averages
Level 73
1,350 SR
1,439 Elo+
Hou Yi
Hou Yi
CatHeadBiscuit
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,537 Elo+
Party 2
Olorun
Olorun
CherryCaro
Olorun
Level 80
God Stats
2W - 2L
1,428 SR
Queue Stats
332W - 367L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gint0x
Morgan Le Fay
Level 65
God Stats
2W - 1L
1,512 SR
Queue Stats
66W - 69L
1,396 Elo+
Party 2
Ares
Ares
notjordansdad
Ares
Level 129
God Stats
2W - 2L
985 SR
Queue Stats
134W - 125L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
schwag9863
Gilgamesh
Level 67
God Stats
7W - 3L
1,327 SR
Queue Stats
259W - 228L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
4 / 4 / 9
11,139
696
20,396
26,076
36,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 6 / 6
10,149
634
15,039
22,977
21,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Thanacytus
Ao Kuang
19
8 / 4 / 5
12,027
752
15,843
18,446
11,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 9 / 5
9,491
593
8,212
19,981
11,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
15
0 / 8 / 4
8,724
545
5,118
18,474
10,819
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 18
10,965
685
18,622
17,808
9,343
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
CherryCaro
Olorun
20
8 / 1 / 18
12,502
781
14,803
12,111
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Gint0x
Morgan Le Fay
19
12 / 3 / 10
12,196
762
23,628
15,804
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 21
12,269
767
10,999
23,956
28,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gilgamesh
schwag9863
Gilgamesh
19
7 / 3 / 19
11,746
734
26,939
18,806
23,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
16
Kills
31
31
Deaths
16
29
Assists
86
Player
Kills
Deaths
Assists
KDA
W
1
5
18
2
W
Olorun
CherryCaro
Olorun
8
1
18
17
L
Cerberus
4
4
9
2.13
W
Morgan Le Fay
Gint0x
Morgan Le Fay
12
3
10
5.67
L
2
6
6
0.83
L
Ao Kuang
Thanacytus
Ao Kuang
8
4
5
2.63
L
2
9
5
0.5
L
Olorun
0
8
4
0.25
W
3
4
21
3.38
W
Gilgamesh
schwag9863
Gilgamesh
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,608
Damage
94,991
105,954
Taken
88,485
92,298
Mitigated
76,678
37,434
Healing
37,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,622
11,436
2,739
4,400
17,808
9,343
4,123
7,072
10,391
0
35,328
W
Olorun
CherryCaro
Olorun
14,803
7,541
5,656
5,229
12,111
7,318
1,604
5,588
6,481
37,409
0
L
Cerberus
20,396
280
1,758
7,857
26,076
36,851
179
12,597
13,479
37,071
0
W
Morgan Le Fay
Gint0x
Morgan Le Fay
23,628
1,575
1,723
4,240
15,804
8,546
453
8,427
7,062
47,700
0
L
15,039
1,422
1,307
3,557
22,977
21,258
258
11,969
11,008
0
35,184
L
Ao Kuang
Thanacytus
Ao Kuang
15,843
1,895
4,910
7,887
18,446
11,989
406
7,642
10,804
26,447
0
L
8,212
3,500
1,118
1,420
19,981
11,381
0
8,897
11,084
0
15,548
L
Olorun
5,118
1,961
4,400
3,220
18,474
10,819
104
8,325
10,149
12,722
0
W
10,999
437
2,841
5,183
23,956
28,240
721
11,202
12,370
15,415
0
W
Gilgamesh
schwag9863
Gilgamesh
26,939
5,299
3,549
1,592
18,806
23,231
1,140
7,212
10,824
0
36,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
59,678
139
Minions Killed
161
0
Camps Cleared
0
1,398,022
Distance Traveled
1,515,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,965
685
44
3
0
281,461
0
W
Olorun
12,502
781
47
3
0
315,512
0
L
Cerberus
11,139
696
51
3
0
311,116
0
W
Morgan Le Fay
12,196
762
41
3
0
283,058
0
L
Odin
10,149
634
49
3
0
287,002
0
L
Ao Kuang
12,027
752
13
1
0
321,365
1
L
Ullr
9,491
593
14
1
0
233,337
0
L
Olorun
8,724
545
12
1
0
245,202
1
W
Ares
12,269
767
5
0
0
295,801
0
W
Gilgamesh
11,746
734
24
2
0
339,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role