Player Matchup

Baron Samedi
Baron Samedi
CoryMac420
Baron Samedi
Level 85
God Stats
4W - 2L
1,540 SR
Queue Stats
87W - 76L
1,515 Elo+
Party 2
Achilles
Achilles
KoderBoi
Achilles
Level 89
God Stats
8W - 6L
1,550 SR
Queue Stats
118W - 106L
1,600 Elo+
Party 2
Ishtar
Ishtar
Whitedog120
Ishtar
Level 108
God Stats
5W - 4L
1,591 SR
Queue Stats
140W - 120L
1,627 Elo+
Party 2
Team Averages
Level 94
1,560 SR
1,581 Elo+

VS

Team Averages
Level 89
1,791 SR
1,773 Elo+
Thanatos
Thanatos
Pathfinder27
Thanatos
Level 124
God Stats
7W - 14L
1,576 SR
Queue Stats
395W - 208L
1,717 Elo+
Party 1
Baba Yaga
Baba Yaga
Pentiox
Baba Yaga
Level 119
God Stats
4W - 0L
1,979 SR
Queue Stats
236W - 106L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
kwremit
Cthulhu
Level 24
God Stats
11W - 4L
1,819 SR
Queue Stats
31W - 5L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoryMac420
Baron Samedi
16
3 / 9 / 7
12,451
692
8,848
17,545
8,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KoderBoi
Achilles
16
6 / 3 / 5
12,196
678
20,943
24,487
29,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
16
3 / 5 / 6
12,026
668
14,792
17,168
6,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pathfinder27
Thanatos
18
12 / 7 / 4
13,687
760
18,301
19,802
12,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
Pentiox
Baba Yaga
19
5 / 2 / 11
13,329
741
25,498
15,619
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
kwremit
Cthulhu
16
0 / 4 / 15
11,680
649
9,553
22,296
23,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
17
17
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CoryMac420
Baron Samedi
3
9
7
0.72
L
Achilles
KoderBoi
Achilles
6
3
5
2.83
W
Thanatos
Pathfinder27
Thanatos
12
7
4
2
W
Baba Yaga
Pentiox
Baba Yaga
5
2
11
5.25
L
Ishtar
3
5
6
1.2
W
Cthulhu
kwremit
Cthulhu
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
53,352
59,200
Taken
57,717
44,760
Mitigated
45,582
10,629
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CoryMac420
Baron Samedi
8,848
398
1,251
3,211
17,545
8,438
0
10,331
6,971
34,124
0
L
Achilles
KoderBoi
Achilles
20,943
6,455
0
2,908
24,487
29,410
0
12,707
10,845
264
33,429
W
Thanatos
Pathfinder27
Thanatos
18,301
6,492
0
11,607
19,802
12,787
1,021
2,599
17,203
0
49,640
W
Baba Yaga
Pentiox
Baba Yaga
25,498
1,289
0
3,567
15,619
9,146
1,319
2,979
12,169
74,081
0
L
Ishtar
14,792
7,436
0
3,259
17,168
6,912
1,266
10,921
5,999
0
52,362
W
Cthulhu
kwremit
Cthulhu
9,553
861
408
2,895
22,296
23,649
248
3,805
16,731
24,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
38,696
167
Minions Killed
201
5
Camps Cleared
11
868,543
Distance Traveled
1,038,875
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,451
692
60
3
1
247,374
1
L
Achilles
12,196
678
21
1
1
316,102
1
W
Thanatos
13,687
760
68
4
4
309,354
2
W
Baba Yaga
13,329
741
107
6
5
373,761
2
L
Ishtar
12,026
668
86
5
3
305,067
2
W
Cthulhu
11,680
649
26
1
2
355,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role