Player Matchup

Thanatos
Thanatos
FourBasilisk623
Thanatos
Level 87
God Stats
18W - 12L
1,631 SR
Queue Stats
56W - 60L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
SortingNewt
Jormungandr
Level 85
God Stats
9W - 6L
1,675 SR
Queue Stats
49W - 44L
1,431 Elo+
Party 2
Nox
Nox
lmmune Crown
Nox
Level 87
God Stats
28W - 22L
1,539 SR
Queue Stats
33W - 29L
1,480 Elo+
Solo
Team Averages
Level 86
1,615 SR
1,446 Elo+

VS

Team Averages
Level 115
1,530 SR
1,417 Elo+
Sylvanus
Sylvanus
IA PrettyPrince
Sylvanus
Level 146
God Stats
6W - 9L
1,463 SR
Queue Stats
161W - 215L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
tinypeacoc
Nu Wa
Level 133
God Stats
42W - 58L
1,473 SR
Queue Stats
161W - 215L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
undeadcobra5300
Gilgamesh
Level 65
God Stats
4W - 5L
1,653 SR
Queue Stats
362W - 466L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 3 / 4
8,840
680
6,173
12,611
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SortingNewt
Jormungandr
11
1 / 0 / 3
7,941
611
7,042
6,359
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 3
9,636
741
14,973
8,333
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 2 / 3
10,192
784
4,569
22,034
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
14
1 / 2 / 4
9,305
716
11,144
7,785
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
undeadcobra5300
Gilgamesh
12
2 / 4 / 2
8,952
689
6,680
13,328
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
5
5
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
3
4
1.33
W
Sylvanus
2
2
3
1.75
L
Jormungandr
SortingNewt
Jormungandr
1
0
3
2.5
L
5
2
3
3.25
W
Nu Wa
1
2
4
1.5
W
Gilgamesh
undeadcobra5300
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
22,393
27,303
Taken
43,147
13,091
Mitigated
29,275
8,937
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,173
853
0
5,900
12,611
5,619
0
7,229
5,082
0
31,473
W
Sylvanus
4,569
909
3,095
9,877
22,034
14,919
877
9,662
12,372
17,101
0
L
Jormungandr
SortingNewt
Jormungandr
7,042
2,398
0
1,332
6,359
3,842
0
4,371
1,871
23,382
0
L
14,973
727
581
1,124
8,333
3,630
0
4,768
3,289
49,366
0
W
Nu Wa
11,144
3,209
751
610
7,785
3,680
2,034
5,983
1,802
44,818
0
W
Gilgamesh
undeadcobra5300
Gilgamesh
6,680
1,338
0
1,224
13,328
10,676
308
6,627
6,701
0
21,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
28,449
168
Minions Killed
130
6
Camps Cleared
6
625,094
Distance Traveled
672,934
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,840
680
44
3
2
249,851
2
W
Sylvanus
10,192
784
37
3
0
216,017
0
L
Jormungandr
7,941
611
48
4
1
139,763
0
L
Nox
9,636
741
76
6
3
235,480
4
W
Nu Wa
9,305
716
61
5
4
216,900
1
W
Gilgamesh
8,952
689
32
2
2
240,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role