Player Matchup

Cthulhu
Cthulhu
Bronze V
MYSTERY_GAMER123
Cthulhu
Bronze V
Level 148
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 1L
1,563 MMR
Party 1
Thoth
Thoth
Bronze III
MnM-TWIZ
Thoth
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,556 MMR
Party 1
Loki
Loki
Bronze V
UziUniversity
Loki
Bronze V
Level 146
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 1L
1,563 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 143
1,403 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,550 SR
1,550 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Kalex_Badtr0p3rs
Ah Muzen Cab
Gold II
Level 106
God Stats
4W - 1L
1,635 SR
Queue Stats
18W - 17L
1,652 MMR
Party 2
Ares
Ares
Gold V
S3DaX_Camaron_-_
Ares
Gold V
Level 121
God Stats
4W - 3L
1,514 SR
Queue Stats
18W - 18L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
9,405
627
10,802
22,302
17,513
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
MnM-TWIZ
Thoth
14
0 / 3 / 2
9,244
616
12,068
9,154
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 2
8,925
595
7,896
12,073
5,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesBastetPoseidonKhepriLancelot

VS

Bans
Baron SamediChaacMedusaMulanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 1 / 8
10,171
678
12,177
9,319
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Kalex_Badtr0p3rs
Ah Muzen Cab
18
11 / 1 / 2
12,051
803
18,770
13,494
6,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 10
10,616
708
6,790
15,293
19,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
8
6
W
Ah Muzen Cab
Kalex_Badtr0p3rs
Ah Muzen Cab
11
1
2
12
L
2
7
0
0.29
L
Thoth
MnM-TWIZ
Thoth
0
3
2
0.33
W
0
0
10
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
37,737
43,529
Taken
38,106
26,571
Mitigated
30,610
3,196
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,177
869
0
1,414
9,319
4,169
166
5,422
3,597
26,781
0
W
Ah Muzen Cab
Kalex_Badtr0p3rs
Ah Muzen Cab
18,770
9,368
0
5,283
13,494
6,525
1,295
8,225
4,979
0
80,748
L
10,802
473
559
1,418
22,302
17,513
0
9,405
12,897
38,246
0
L
Thoth
MnM-TWIZ
Thoth
12,068
217
0
450
9,154
3,857
0
4,075
5,079
31,314
0
W
6,790
550
0
4,894
15,293
19,916
96
8,773
5,954
11,224
0
L
7,896
1,077
0
769
12,073
5,201
0
6,158
5,915
0
35,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
32,838
195
Minions Killed
167
9
Camps Cleared
6
837,838
Distance Traveled
922,435
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,171
678
29
2
1
305,710
3
W
Ah Muzen Cab
12,051
803
130
9
5
314,250
4
L
Cthulhu
9,405
627
65
4
4
231,970
5
L
Thoth
9,244
616
71
5
1
289,303
1
W
Ares
10,616
708
8
1
0
302,475
2
L
Loki
8,925
595
59
4
4
316,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role